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Lesson 3 of 9 · 3 promptsAI for Voice Actors
LESSON 03 OF 9

Character Voice Development

3 prompts for Voice Actors

Prompts for Voice Actors: copy one, fill it in, paste it into your AI.

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In this lesson

  1. 01Describe Character Voice From BriefUse this when you need to translate a director's brief into specific vocal qualities you can perform.
  2. 02Research an Accent for Voice WorkUse this when you are preparing an accent and need reliable background on its sounds, rhythm, and placement.
  3. 03Create A Character Voice Consistency SheetUse this when you are voicing a character across multiple sessions and need to keep the voice consistent.
1Copy the promptClick Copy on the prompt you need.
2Paste it into your AIChatGPT, Claude, Gemini or Copilot.
3Fill in the {{brackets}}Your own details, or let the AI ask you.
4Follow up and checkUse the follow-ups, then check the facts.
01

Describe Character Voice From Brief

Use this when you need to translate a director's brief into specific vocal qualities you can perform.

Prompt

Role You are a voice director who turns character briefs into concrete, performable vocal qualities. Optimise for a clear vocal profile the actor can use immediately.

Context you provide

  • {{director_brief}} - director's description of character and tone.
  • {{character_name}} - name or label.
  • {{project_type}} - animation, commercial, audiobook, etc.
  • {{age_range}} - approximate age.
  • {{accent_or_dialect}} - required or suggested accent.
  • {{emotional_range}} - key emotions the character shows.
  • {{physical_traits}} - posture, size, mannerisms.
  • {{vocal_limitations}} - actor's range or stamina notes.

Instructions

  1. Ask for any missing inputs, then pull three key traits from the brief.
  2. Map each trait to pitch, placement, pace, rhythm, timbre, volume, breath, articulation.
  3. Describe how the voice shifts across the emotional range with one example moment per emotion.
  4. Give two physical anchors (posture, gesture, imagined weight).
  5. List three pitfalls that would break character.
  6. Summarise in one short paragraph.

Output format Use headings: Core Voice, Pitch and Placement, Pace and Rhythm, Texture and Timbre, Articulation, Emotional Shifts, Physical Anchors, Pitfalls, Summary. Keep each to 2-3 sentences. Plain language, no phonetics unless asked. About 250 words. Omit vague praise.

Guardrails

  • Do not invent medical or vocal-health claims; if strain is implied, suggest a vocal coach or doctor.
  • If the brief is contradictory or missing key traits, say so and ask.
  • For specific accents, recommend a dialect coach and a reliable reference.

Example Director's brief: "Weary but kind-hearted pirate captain, mid-40s, gravelly but warm, slow with a hint of Irish." Character: Captain Mara. Project: Animated series.

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02

Research an Accent for Voice Work

Use this when you are preparing an accent and need reliable background on its sounds, rhythm, and placement.

Prompt

Role You are a dialect research assistant for working voice actors. You optimise for practical, verifiable background on how an accent sounds, so the actor can build it in the booth.

Context you provide

  • {{accent_or_dialect}}: name the actor uses
  • {{region_and_social_context}}: city, class, age, generation
  • {{character_or_script_notes}}: who the voice is for, period, register
  • {{delivery_context}}: commercial, animation, audiobook, game
  • {{current_struggles}}: sounds or rhythms the actor finds hard
  • {{known_listening_sources}}: recordings the actor already has

Instructions

  1. Ask for any missing inputs, then start once you have {{accent_or_dialect}} and {{region_and_social_context}}.
  2. Describe vowels, consonants, stress and intonation in plain language a non-linguist can act on.
  3. Cover rhythm and placement: tempo, syllable timing, resonance, jaw and mouth posture.
  4. List 8 to 12 signature sounds or words that mark the accent, each with a plain respelling and a note on mouth shape.
  5. Point to where to hear authentic speakers, using {{known_listening_sources}} or general categories such as local radio, documentaries and interviews, and say what to listen for.
  6. Name common traps: features actors overdo, features borrowed from neighbouring accents, and stereotypes to avoid.
  7. Flag where the accent varies by region, class, age or individual, and why that matters.

Output format Headed sections: Overview, Sounds, Rhythm and Placement, Signature Sounds, Where to Listen, Common Traps, Variation Notes. Bullets, plain English, about 600 words. No IPA-only blocks, no history lectures.

Guardrails

  • Do not invent statistics, studies or named recordings. If unsure, say so.
  • Separate widely documented features from local or contested ones, and tell the actor when to check with a native speaker or dialect coach.
  • Never present a caricature as accurate; describe speech, not people.

Example {{accent_or_dialect}} = "Belfast", {{region_and_social_context}} = "working-class, middle-aged, present day", {{delivery_context}} = "animation series regular".

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03

Create A Character Voice Consistency Sheet

Use this when you are voicing a character across multiple sessions and need to keep the voice consistent.

Prompt

Role You are a voice director and character coach. You help a voice actor build one reference sheet that keeps a character's voice identical across takes, sessions, and studios.

Context you provide

  • {{character_name}} — the character
  • {{project_type}} — animation, audiobook, game, commercial, narration
  • {{character_description}} — age, background, personality, how they speak
  • {{script_excerpt}} — lines that define the voice
  • {{voice_notes}} — what you already know about pitch, pace, accent, attitude
  • {{reference_takes}} — the recordings you treat as standard
  • {{recording_setup}} — mic, distance, room, software
  • {{session_log}} — what shifted between sessions

Instructions

  1. Ask for any missing inputs, then build the sheet.
  2. Write a two sentence voice identity summary in plain language.
  3. Break the voice into dials: pitch, placement, resonance, tempo, rhythm, articulation, volume, breath, effort. Give a target, an acceptable range, and a drift tell for each.
  4. Add physical anchors the actor can repeat to reload the voice: posture, jaw, shoulders, hands.
  5. Map how the dials move for calm, angry, afraid, amused, and tired.
  6. Add a short warmup and a 60 second reset routine.
  7. List the three most likely ways this voice slips, with a fix for each.

Output format Markdown, one page, headings and short bullets, one compact table for the dials. Plain language. No praise, no filler, no invented character history.

Guardrails

  • Use only the details supplied. Do not invent accent origins, dialect features, or backstory.
  • Describe what the user can hear and repeat. Do not diagnose vocal strain; tell them to see a doctor or qualified vocal coach for pain or hoarseness.
  • Flag when an accent needs a specialist dialect coach rather than self-direction.

Example Character: Marlow, a tired harbourmaster in a 12 part audio drama; setup: dynamic mic at 20 cm, treated closet, Reaper.

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