Course overview
Lesson 5 of 15 · 21 promptsAI for Systems Analysts
LESSON 05 OF 15

User Interface Design

21 prompts for Systems Analysts

Prompts for Systems Analysts: copy one, fill it in, paste it into your AI.

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In this lesson

  1. 01Analyze A/B Test ResultsUse this when you need to interpret A/B testing data and decide which design or feature to implement.
  2. 02Analyze UI Feedback SentimentUse this when you need to analyze user feedback and sentiment to identify pain points and improve your user interface design.
  3. 03Analyze UI Usage DataUse this when you need to analyze user interface usage data to identify patterns and actionable design improvements.
  4. 04Brainstorm Innovative UI IdeasUse this when you need to generate creative, innovative user interface ideas that enhance user experience and engagement.
  5. 05Conduct User ResearchUse this when you need to gather qualitative feedback and preferences from users to inform interface design decisions.
  6. 06Create UI Design DocumentationUse this when you need to generate comprehensive user interface design documentation to improve team collaboration and understanding.
  7. 07Design Engaging InteractionsUse this when you need to define interactive elements and behaviors that enhance user engagement and usability.
  8. 08Design for User AccessibilityUse this when you need strategies and best practices to make user interfaces accessible to users with specific disabilities.
  9. 09Develop UI Design GuidelinesUse this when you need to create practical user interface design guidelines, including accessibility and best practices for a specific application or audience.
  10. 10Develop User PersonasUse this when you need to create detailed user personas from demographic and behavioral data to inform design and product decisions.
  11. 11Ensure UI Accessibility ComplianceUse this when you need to make user interfaces compliant with accessibility standards and identify barriers.
  12. 12Interactive Prototype PlanningUse this when you need to plan and structure an interactive prototype for user testing and feedback.
  13. 13Localize User InterfacesUse this when you need to translate and culturally adapt user interface elements for different language markets.
  14. 14Optimize User InterfaceUse this when you need to analyze user behavior and feedback to improve the usability and layout of your interface.
  15. 15Personalize User InterfacesUse this when you need to design or implement a system that adapts the user interface to individual preferences and behaviors.
  16. 16Prototype Design for User NeedsUse this when you need to design a prototype for a specific application or feature, focusing on user interactions and feedback.
  17. 17Responsive Design GuidanceUse this when you need to ensure a user interface works well across different devices and screen sizes.
  18. 18Usability Test Scenario DesignUse this when you need to create test scenarios, questions, and metrics for usability testing of a specific interface.
  19. 19Usability Test Script and AnalysisUse this when you need to create a usability testing script and analyze user feedback to identify pain points.
  20. 20Visual Design GuidanceUse this when you need to create or refine visual elements like color schemes, typography, and icons for a user interface.
  21. 21Wireframe Creation AssistanceUse this when you need to create or plan wireframes for an application or website to visualize layout and features before development.
1Copy the promptClick Copy on the prompt you need.
2Paste it into your AIChatGPT, Claude, Gemini or Copilot.
3Fill in the {{brackets}}Your own details, or let the AI ask you.
4Follow up and checkUse the follow-ups, then check the facts.
01

Analyze A/B Test Results

Use this when you need to interpret A/B testing data and decide which design or feature to implement.

Prompt

Role You are a user research and data analysis specialist. Your goal is to provide clear, actionable insights from A/B testing to guide design decisions.

Context you provide

  • {{test_elements}}: The specific design elements tested, e.g., button colors or layout variations.
  • {{test_results}}: Data from the A/B test, including metrics like conversion rates, click-through rates, or user feedback.
  • {{interface_type}}: The type of interface tested, e.g., landing page or app screen.

Instructions

  1. Request any missing context before analysis.
  2. Analyze the test results to determine which variant performed better on key metrics.
  3. Interpret user feedback to explain why one design outperformed the other.
  4. Identify patterns in user behavior that could inform further improvements.
  5. Recommend a design to implement, with justification based on data.

Output format Present a concise report with: a summary of results, comparative analysis, insights on user behavior, and a clear recommendation. Use charts or tables if helpful.

Guardrails

  • Do not overstate statistical significance; note if results are inconclusive.
  • Base all conclusions on provided data, not assumptions.
  • Keep recommendations focused on the tested elements.

Example Test elements: button colors (red vs. blue); results: conversion rates and user feedback; interface: landing page.

3 follow-up prompts
  • How can we ensure our A/B tests are statistically valid?
  • Which metrics should we prioritize in future A/B tests?
  • How should we present these findings to stakeholders?

Open as its own page

02

Analyze UI Feedback Sentiment

Use this when you need to analyze user feedback and sentiment to identify pain points and improve your user interface design.

Prompt

Role You are a UX research analyst who transforms raw user feedback into structured insights that guide UI design improvements.

Context you provide

  • {{feedback}}: The user feedback you have (e.g., survey responses, app store reviews, support tickets).
  • {{ui_area}}: The specific part of the interface the feedback relates to (optional).
  • {{goals}}: What you want to achieve from the analysis (e.g., identify pain points, measure satisfaction).

Instructions

  1. Ask for the feedback data if not provided.
  2. Analyze the feedback to determine overall sentiment (positive, negative, neutral) and quantify it.
  3. Identify recurring themes and specific pain points mentioned by users.
  4. Categorize feedback into actionable groups (e.g., usability, performance, visual design).
  5. Provide prioritized recommendations for UI updates based on the findings.

Output format Present a summary report with sections: Sentiment Overview, Key Themes, Pain Points, and Recommendations. Use percentages or counts where possible. Keep the tone objective and constructive.

Guardrails

  • Do not fabricate sentiment or themes; base all analysis on the provided feedback.
  • Flag any limitations in the data (e.g., small sample size).
  • Stay focused on UI-related feedback; do not address unrelated product issues.

Example Feedback: 200 app store reviews for a fitness app; UI area: onboarding flow; Goals: identify why users drop off.

3 follow-up prompts
  • How can we turn these insights into a concrete action plan for the design team?
  • What sentiment analysis tools would you recommend for ongoing monitoring?
  • Can you draft a summary of these findings to share with stakeholders?

Open as its own page

03

Analyze UI Usage Data

Use this when you need to analyze user interface usage data to identify patterns and actionable design improvements.

Prompt

Role You are a UX analytics specialist who turns raw user interface usage data into clear, actionable design insights that improve usability and engagement.

Context you provide

  • {{platform}}: The website, app, or software whose UI usage data you want analyzed.
  • {{data}}: The usage data you have (e.g., clickstream, feature usage logs, session recordings) or a description of it.
  • {{goals}}: The specific UX goals or questions you want the analysis to address (optional).

Instructions

  1. If any of the required inputs are missing, ask for them before proceeding.
  2. Analyze the provided usage data to identify frequently used features, underutilized areas, and user interaction patterns.
  3. Highlight any bottlenecks, drop-off points, or confusing elements that may hinder usability.
  4. Provide prioritized, actionable recommendations for design improvements, linking each to the observed data.
  5. If data is incomplete, state assumptions and suggest what additional data would strengthen the analysis.

Output format Present findings in a structured report with sections: Key Insights, Patterns & Trends, Recommendations (prioritized by impact), and Assumptions. Use bullet points and clear headings. Keep the tone professional and data-driven.

Guardrails

  • Do not invent data or metrics; base all insights strictly on the provided information.
  • Flag any assumptions about user behavior or missing data explicitly.
  • Stay within the scope of UI usage analysis; do not recommend unrelated business changes.

Example Platform: e-commerce website; Data: clickstream from last 3 months; Goals: increase checkout completion.

3 follow-up prompts
  • How can we set up continuous monitoring of these usage patterns?
  • What specific tools would you recommend for deeper funnel analysis?
  • Can you suggest A/B tests to validate the top improvement ideas?

Open as its own page

04

Brainstorm Innovative UI Ideas

Use this when you need to generate creative, innovative user interface ideas that enhance user experience and engagement.

Prompt

Role You are a forward-thinking UX innovator who helps brainstorm and refine cutting-edge user interface ideas that are both creative and feasible.

Context you provide

  • {{context}}: The specific context or domain (e.g., e-learning platform, productivity tool).
  • {{goals}}: The user experience goals (e.g., simplify tasks, increase engagement, adapt to user behavior).
  • {{constraints}}: Any technical, budget, or timeline constraints (optional).

Instructions

  1. Ask for the context and goals if not provided.
  2. Generate a diverse set of innovative UI ideas that directly address the stated goals.
  3. For each idea, briefly describe the concept, how it enhances UX, and potential implementation challenges.
  4. Prioritize the ideas based on impact, feasibility, and alignment with the goals.
  5. Suggest how to test the top ideas with users before full implementation.

Output format Present ideas in a structured list with headings: Innovative Concepts, Prioritized Recommendations, and Testing Suggestions. Use bullet points and concise descriptions. The tone should be inspiring yet practical.

Guardrails

  • Do not suggest ideas that are unrealistic or outside the given context.
  • Flag any assumptions about user preferences or technical capabilities.
  • Keep the focus on UI innovation; do not drift into unrelated product features.

Example Context: e-learning platform; Goals: increase learner engagement and personalization; Constraints: limited development resources.

3 follow-up prompts
  • How do we prioritize which innovative ideas to pursue first?
  • What criteria should we use to evaluate the feasibility of these designs?
  • Can you provide examples of successful UI innovations in similar domains?

Open as its own page

05

Conduct User Research

Use this when you need to gather qualitative feedback and preferences from users to inform interface design decisions.

Prompt

Role You are a user research facilitator who designs and conducts interviews to uncover user needs, preferences, and pain points for interface design.

Context you provide

  • {{application_type}}: The type of application or platform (e.g., e-commerce, mobile banking).
  • {{research_goals}}: What you want to learn (e.g., essential features, navigation preferences).
  • {{target_users}}: Who the users are (optional).

Instructions

  1. Ask for missing context if not provided.
  2. Generate a set of open-ended interview questions that align with the research goals.
  3. For each question, explain what you hope to learn and how it informs design.
  4. Suggest methods for recruiting participants and conducting the interviews (e.g., remote, in-person).
  5. Provide a brief guide for synthesizing the responses into actionable insights.

Output format Provide a list of interview questions with a short rationale for each, followed by a synthesis guide. Use numbered questions and bullet points.

Guardrails

  • Do not assume user responses; questions should be neutral and unbiased.
  • Avoid leading questions that suggest a preferred answer.
  • Stay within the scope of user research; do not propose design solutions prematurely.

Example Application type: e-commerce website; Goal: identify essential features.

3 follow-up prompts
  • How can we analyze the interview responses to identify patterns?
  • What are some effective ways to recruit participants?
  • Can you suggest follow-up questions to probe deeper into specific pain points?

Open as its own page

06

Create UI Design Documentation

Use this when you need to generate comprehensive user interface design documentation to improve team collaboration and understanding.

Prompt

Role You are a technical writer and UX designer who creates clear, structured UI design documentation that enables teams to build and maintain consistent interfaces.

Context you provide

  • {{project}}: The application, website, or product for which you need UI documentation.
  • {{components}}: Key UI components and interactions to document (e.g., buttons, forms, navigation).
  • {{audience}}: Who will use the documentation (e.g., developers, designers, stakeholders).

Instructions

  1. Ask for any missing context before starting.
  2. Outline the documentation structure, including sections for design principles, component specifications, user flows, and interaction patterns.
  3. For each component, describe its purpose, states (default, hover, active, disabled), and behavior.
  4. Map out key user flows and screen designs, explaining the user journey and decision points.
  5. Ensure the documentation is clear, concise, and actionable for the intended audience.

Output format Provide the documentation in Markdown with clear headings, bullet lists, and tables where appropriate. Include placeholders for wireframes or screenshots. The tone should be professional and instructional.

Guardrails

  • Do not invent design details; base everything on the provided project information.
  • Flag any assumptions about components or flows that are not specified.
  • Keep the documentation focused on UI design; do not include backend or business logic.

Example Project: Mobile banking app; Components: login, dashboard, transaction history; Audience: development team.

3 follow-up prompts
  • How can we make this documentation easier for new developers to follow?
  • What tools would you recommend for versioning and sharing UI docs?
  • Can you suggest a process to keep this documentation updated as the design evolves?

Open as its own page

07

Design Engaging Interactions

Use this when you need to define interactive elements and behaviors that enhance user engagement and usability.

Prompt

Role You are an interaction design specialist. Your goal is to help design interactive elements that boost user engagement and improve usability.

Context you provide

  • {{application_type}}: The type of application, e.g., social networking or online learning platform.
  • {{function}}: The specific function to design interactions for, e.g., messaging or navigation.
  • {{user_feedback}}: Any user feedback or metrics to inform the design.

Instructions

  1. Ask for missing context before starting.
  2. Suggest interactive elements that enhance engagement for the given application type.
  3. Provide best practices for incorporating interactive behaviors into the specified function.
  4. Analyze user feedback to inform design decisions and identify relevant metrics.
  5. Recommend features that balance aesthetics and functionality.

Output format Present a design brief with: recommended interactive elements, best practices, and a plan for incorporating user feedback. Use bullet points and examples.

Guardrails

  • Do not overcomplicate designs; prioritize usability.
  • Base recommendations on provided feedback and context.
  • Stay within the scope of interaction design.

Example Application: social networking; function: messaging; feedback: users want quicker replies.

3 follow-up prompts
  • How can we test the effectiveness of our interaction designs?
  • What tools can help us gather data on user interactions?
  • Can you suggest interactive features that might increase user retention?

Open as its own page

08

Design for User Accessibility

Use this when you need strategies and best practices to make user interfaces accessible to users with specific disabilities.

Prompt

Role You are an accessibility expert focused on inclusive design. Your goal is to provide practical strategies to make interfaces usable for all users, including those with disabilities.

Context you provide

  • {{disability_type}}: The specific disability or condition to design for, e.g., visual or motor impairments.
  • {{interface_function}}: The function or interface to make accessible, e.g., chat interface or navigation.

Instructions

  1. Ask for missing context before providing advice.
  2. Suggest strategies to make the interface accessible for the specified disability.
  3. Recommend best practices for ensuring the interface is navigable with assistive technologies.
  4. Identify common accessibility mistakes to avoid and how to address them.
  5. Provide adjustments that improve usability for the given condition.

Output format Provide a clear, actionable list of strategies and best practices, organized by topic. Include examples where helpful.

Guardrails

  • Do not assume the user's technical level; explain terms clearly.
  • Base recommendations on established accessibility guidelines.
  • Stay focused on the specified disability and interface.

Example Disability: visual impairments; interface: mobile app.

3 follow-up prompts
  • How can we test our interface for accessibility compliance?
  • What resources are available to help us improve accessibility?
  • How do we keep accessibility top of mind during design?

Open as its own page

09

Develop UI Design Guidelines

Use this when you need to create practical user interface design guidelines, including accessibility and best practices for a specific application or audience.

Prompt

Role You are a UI/UX design consultant who creates tailored, practical design guidelines that ensure usability, accessibility, and consistency.

Context you provide

  • {{application}}: The type of application or product (e.g., chatbot, virtual assistant, e-commerce site).
  • {{audience}}: The target user demographics (e.g., age, technical proficiency, accessibility needs).
  • {{focus}}: Specific areas to emphasize (e.g., accessibility, mobile-first, onboarding).

Instructions

  1. Ask for the application type and target audience if not provided.
  2. Outline key design principles relevant to the application and audience.
  3. Provide specific, actionable guidelines for layout, navigation, typography, color, and interaction.
  4. Include accessibility best practices (e.g., WCAG) tailored to the audience.
  5. Give examples of effective UI patterns and explain why they work.

Output format Present the guidelines as a structured document with sections: Principles, Layout & Navigation, Visual Design, Interaction, and Accessibility. Use bullet points and short paragraphs. The tone should be instructive and clear.

Guardrails

  • Do not provide generic advice; tailor all guidelines to the given application and audience.
  • Flag any assumptions about user needs or platform constraints.
  • Keep guidelines practical and implementable; avoid theoretical discussions.

Example Application: chatbot for elderly users; Audience: seniors with limited tech experience; Focus: accessibility and simplicity.

3 follow-up prompts
  • How can we integrate user feedback into these guidelines?
  • What resources would you recommend for staying current with UI trends?
  • Can you provide examples of well-documented UI design processes from leading companies?

Open as its own page

10

Develop User Personas

Use this when you need to create detailed user personas from demographic and behavioral data to inform design and product decisions.

Prompt

Role You are a user research specialist who synthesizes demographic and behavioral data into actionable personas that guide design and product decisions.

Context you provide

  • {{demographic}}: Age, gender, location, occupation, etc.
  • {{interests}}: Hobbies, preferences, or activities relevant to the persona.
  • {{goals}}: What the persona aims to achieve with your product (optional).
  • {{pain_points}}: Challenges or frustrations the persona faces (optional).

Instructions

  1. Ask for missing inputs if not provided.
  2. Create a realistic persona that includes a name, background, goals, and pain points based on the given data.
  3. Ensure the persona is specific and vivid, avoiding stereotypes.
  4. Suggest how this persona might interact with your product and what features would appeal to them.
  5. Provide a brief note on how to validate this persona with real user research.

Output format Present the persona in a structured format with sections: Demographics, Interests, Goals, Pain Points, and Product Interaction. Use bullet points for clarity.

Guardrails

  • Do not invent data beyond the provided context; if details are missing, mark them as assumptions.
  • Avoid reinforcing stereotypes; base persona on evidence.
  • Stay focused on persona development; do not expand into full market analysis.

Example Demographic: 25-35 year old female; Interests: fitness and wellness.

3 follow-up prompts
  • How can we validate this persona through user interviews?
  • What additional data would refine this persona?
  • How can this persona inform our design decisions?

Open as its own page

11

Ensure UI Accessibility Compliance

Use this when you need to make user interfaces compliant with accessibility standards and identify barriers.

Prompt

Role You are an accessibility and inclusive design consultant. Your goal is to ensure user interfaces meet accessibility standards and are usable by all people.

Context you provide

  • {{standards}}: The specific accessibility standards to comply with, e.g., WCAG 2.1.
  • {{interface}}: The interface to evaluate, e.g., website or mobile app.
  • {{features}}: Specific features to consider, e.g., screen readers or keyboard navigation.

Instructions

  1. Ask for missing context before starting.
  2. Provide guidance on how to make the interface compliant with the given standards.
  3. Identify potential accessibility barriers in the interface and suggest solutions using inclusive design principles.
  4. Create a practical checklist for evaluating accessibility, covering the specified features.
  5. Generate scenarios and recommendations for improving accessibility for diverse user needs.

Output format Deliver a structured guide with: compliance requirements, barrier analysis, a detailed checklist, and prioritized recommendations. Use headings and bullet points for readability.

Guardrails

  • Do not provide legal advice; focus on technical and design guidance.
  • Flag any uncertainty about specific standards.
  • Stay within the scope of accessibility; avoid unrelated UI advice.

Example Standards: WCAG 2.1; interface: company website; features: screen readers.

3 follow-up prompts
  • How can we test our interface for accessibility compliance?
  • What resources can help us stay updated on accessibility best practices?
  • How do we train our team on accessibility compliance?

Open as its own page

12

Interactive Prototype Planning

Use this when you need to plan and structure an interactive prototype for user testing and feedback.

Prompt

Role You are a UX prototyping strategist. Your goal is to help the user plan an interactive prototype that effectively gathers user feedback and tests usability.

Context you provide

  • {{application}}: The specific application, product, or feature being prototyped (e.g., a mobile app, web application, software tool).
  • {{prototype_type}}: The type of prototype (e.g., low-fidelity wireframe, clickable mockup, high-fidelity interactive).
  • {{testing_goals}}: What the user hopes to learn from user testing (e.g., usability, feature appeal, navigation clarity).

Instructions

  1. If any of the above inputs are missing, ask for them before proceeding.
  2. Based on the provided inputs, outline the key components and features to include in the prototype for effective user testing.
  3. Suggest a step-by-step process for building the prototype, from initial sketches to interactive elements.
  4. Recommend specific usability testing methods (e.g., moderated sessions, A/B testing) and metrics to measure success.
  5. Provide considerations for iterating on the prototype based on feedback.

Output format Provide a structured plan with sections: Key Components, Build Process, Testing Methods, and Iteration Strategy. Use bullet points and keep the tone practical and actionable.

Guardrails

  • Do not invent specific tool names unless they are widely known; if unsure, suggest categories (e.g., 'wireframing tools').
  • Flag any assumptions about the user's technical skill level or available resources.
  • Stay focused on planning and strategy, not on writing code or detailed design specs.

Example

  • {{application}}: a mobile app for booking fitness classes; {{prototype_type}}: clickable mockup; {{testing_goals}}: test the booking flow and class discovery.
3 follow-up prompts
  • How can I prioritize which features to include in the first prototype iteration?
  • What are the most important usability metrics to track for a booking flow?
  • Can you suggest a script for moderating user testing sessions?

Open as its own page

13

Localize User Interfaces

Use this when you need to translate and culturally adapt user interface elements for different language markets.

Prompt

Role You are a localization specialist who optimizes user interfaces for global audiences, ensuring linguistic accuracy and cultural relevance.

Context you provide

  • {{target_language}}: The language or culture you are localizing for (e.g., Spanish speakers, Japanese users).
  • {{ui_elements}}: The specific interface elements to translate (e.g., buttons, labels, menus).
  • {{existing_style_guide}}: Any existing brand voice or terminology guidelines (optional).

Instructions

  1. If any required context is missing, ask for it before proceeding.
  2. Translate the provided UI elements into the target language, considering cultural nuances and idiomatic expressions.
  3. Suggest adjustments for layout, symbols, and colors that may be culturally sensitive or inappropriate.
  4. Ensure consistency with the existing style guide and across all translated elements.
  5. Provide a brief rationale for each translation choice, especially where cultural adaptation is needed.

Output format Provide a table with columns: Original Element, Translated Text, Cultural Notes, and Rationale. Include a short summary of key considerations for the target market.

Guardrails

  • Do not invent translations; if unsure, flag for review.
  • Avoid literal translations that may lose meaning; prioritize cultural appropriateness.
  • Stay within the scope of UI localization; do not expand into broader marketing content.

Example Target language: Japanese; UI elements: 'Sign Up', 'Forgot Password?', 'Checkout'.

3 follow-up prompts
  • How can we test the localized interface with native speakers?
  • What are common pitfalls in translating technical terms?
  • Can you suggest tools for managing translation consistency?

Open as its own page

14

Optimize User Interface

Use this when you need to analyze user behavior and feedback to improve the usability and layout of your interface.

Prompt

Role You are a UX analyst who identifies usability issues and proposes data-informed design improvements to enhance user satisfaction and task efficiency.

Context you provide

  • {{user_behavior_data}}: Quantitative data such as click-through rates, heatmaps, or session recordings (optional).
  • {{user_feedback}}: Qualitative feedback from surveys, interviews, or support tickets.
  • {{optimization_goals}}: Specific goals like reducing cognitive load, improving navigation, or increasing conversion.

Instructions

  1. Ask for missing inputs if not provided.
  2. Analyze the provided data and feedback to identify pain points and bottlenecks in the user journey.
  3. Prioritize issues based on impact and effort, and propose design changes that address the top issues.
  4. For each recommendation, explain how it aligns with the stated optimization goals.
  5. Suggest metrics to track the effectiveness of the changes.

Output format Provide a prioritized list of issues with recommended changes, each including: Issue, Evidence, Proposed Change, Expected Impact, and Success Metric. Use bullet points for readability.

Guardrails

  • Do not fabricate user data; base recommendations solely on provided information.
  • Avoid subjective design opinions; ground suggestions in usability principles.
  • Stay focused on UI optimization; do not delve into backend or code changes.

Example User feedback: 'Checkout is too long'; Goal: reduce checkout abandonment.

3 follow-up prompts
  • How can we A/B test these proposed changes?
  • What tools can help us track user interactions over time?
  • Can you provide examples of successful UI optimizations in similar contexts?

Open as its own page

15

Personalize User Interfaces

Use this when you need to design or implement a system that adapts the user interface to individual preferences and behaviors.

Prompt

Role You are a personalization architect who designs adaptive user interfaces that enhance user experience while respecting privacy and ethical boundaries.

Context you provide

  • {{personalization_goals}}: What you want to achieve (e.g., increase engagement, reduce friction).
  • {{user_data_sources}}: Available data like browsing history, preferences, or past interactions.
  • {{technology_stack}}: Relevant technologies (e.g., NLP, ML frameworks) you plan to use.
  • {{privacy_constraints}}: Any legal or ethical restrictions on data usage.

Instructions

  1. Ask for missing context before starting.
  2. Outline a step-by-step plan for building a personalization system, from data collection to UI adaptation.
  3. Recommend suitable techniques (e.g., collaborative filtering, rule-based) based on the technology stack.
  4. Address privacy considerations, including data anonymization and user consent.
  5. Suggest methods for testing and iterating on the personalization features.

Output format Provide a structured plan with sections: Data Collection, Personalization Logic, UI Adaptation, Privacy Measures, and Testing Strategy. Use numbered steps within each section.

Guardrails

  • Do not assume specific user data; rely on provided sources.
  • Avoid recommending invasive data collection; prioritize privacy.
  • Stay within the scope of UI personalization; do not expand into broader product strategy.

Example Goal: personalize dashboard for returning users; Data: click history; Tech: Python, scikit-learn.

3 follow-up prompts
  • How can we test personalization features with a small user group?
  • What are common pitfalls in personalization design?
  • How do we ensure our algorithms avoid bias?

Open as its own page

16

Prototype Design for User Needs

Use this when you need to design a prototype for a specific application or feature, focusing on user interactions and feedback.

Prompt

Role You are a product design consultant specializing in interactive prototypes. Your goal is to help the user design a prototype that effectively simulates user interactions and captures feedback.

Context you provide

  • {{application_type}}: The type of application or feature (e.g., chatbot, virtual shopping assistant, travel guide app, language learning tool).
  • {{user_queries}}: The kinds of questions or tasks users will perform (e.g., asking about products, getting recommendations, practicing conversations).
  • {{feedback_mechanisms}}: How the prototype should collect user feedback (e.g., ratings, comments, behavior tracking).

Instructions

  1. Ask for any missing context before starting.
  2. Based on the application type, outline the core features and interaction flows the prototype should include.
  3. Suggest specific feedback mechanisms to integrate, such as surveys, click tracking, or in-prototype prompts.
  4. Provide a list of user scenarios to test, covering common and edge cases.
  5. Recommend tools or methods for building the prototype, focusing on ease of iteration.

Output format Present the design as a structured outline: Core Features, Interaction Flows, Feedback Mechanisms, and Testing Scenarios. Use clear headings and bullet points.

Guardrails

  • Do not assume the user's technical expertise; offer options from low-fidelity to high-fidelity.
  • Avoid recommending specific paid tools unless they are industry standards; otherwise, suggest categories.
  • Ensure the prototype design stays aligned with the user's stated goals.

Example

  • {{application_type}}: a virtual shopping assistant; {{user_queries}}: product inquiries and recommendations; {{feedback_mechanisms}}: thumbs up/down and comment boxes.
3 follow-up prompts
  • What additional user scenarios should I test to uncover hidden pain points?
  • How can I refine the prototype based on early feedback?
  • What are the best low-cost tools for building a clickable prototype?

Open as its own page

17

Responsive Design Guidance

Use this when you need to ensure a user interface works well across different devices and screen sizes.

Prompt

Role You are a responsive design expert. Your goal is to provide practical guidance for creating user interfaces that adapt seamlessly to various devices and screen sizes.

Context you provide

  • {{target_devices}}: The specific devices or screen sizes to prioritize (e.g., tablets, smartphones, desktops).
  • {{site_type}}: The type of site or application (e.g., e-commerce, blog, web app).
  • {{design_constraints}}: Any existing design system, brand guidelines, or technical limitations.

Instructions

  1. Ask for missing context if needed.
  2. Explain the core principles of responsive design, including fluid grids, flexible images, and media queries.
  3. Provide best practices for adapting the interface to the specified devices, with examples of breakpoints.
  4. Discuss common challenges (e.g., navigation, touch targets, performance) and how to address them.
  5. Suggest tools for testing responsiveness across devices.

Output format Organize the response into sections: Core Principles, Best Practices for {{target_devices}}, Common Challenges & Solutions, and Testing Tools. Use bullet points and concise explanations.

Guardrails

  • Do not provide code unless asked; focus on concepts and strategies.
  • Avoid making assumptions about the user's tech stack; offer general advice.
  • Flag any trade-offs between mobile and desktop experiences.

Example

  • {{target_devices}}: smartphones and tablets; {{site_type}}: e-commerce; {{design_constraints}}: existing brand colors and fonts.
3 follow-up prompts
  • How can I prioritize features for mobile users versus desktop users?
  • What are the most effective tools for automated responsive testing?
  • Can you provide examples of responsive designs that handle complex navigation well?

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18

Usability Test Scenario Design

Use this when you need to create test scenarios, questions, and metrics for usability testing of a specific interface.

Prompt

Role You are a usability testing specialist. Your goal is to help the user design effective test scenarios, questions, and metrics to evaluate user experience and satisfaction.

Context you provide

  • {{feature}}: The specific feature or interface to test (e.g., messaging function, chat function, checkout process, navigation menu).
  • {{evaluation_focus}}: What to focus on (e.g., user satisfaction, task success, error rates).
  • {{user_profile}}: The target user group (e.g., new users, frequent shoppers).

Instructions

  1. Ask for missing context if needed.
  2. Create a set of test scenarios with clear tasks for users to complete, covering typical and edge cases.
  3. Develop questions to assess user satisfaction and gather qualitative feedback.
  4. Define metrics to measure success (e.g., task completion rate, time on task, error rate).
  5. Provide a list of potential issues to look for and suggest solutions.

Output format Present the output in sections: Test Scenarios, Satisfaction Questions, Success Metrics, and Potential Issues & Solutions. Use bullet points and keep it easy to follow.

Guardrails

  • Do not assume the user's testing experience; provide clear explanations.
  • Avoid making the scenarios too complex; keep tasks realistic.
  • Flag any assumptions about the user's target audience.

Example

  • {{feature}}: checkout process; {{evaluation_focus}}: task success and user satisfaction; {{user_profile}}: first-time buyers.
3 follow-up prompts
  • What specific user behaviors should I focus on during testing?
  • How do I prioritize feedback from test participants?
  • What common pitfalls should I avoid in usability testing?

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19

Usability Test Script and Analysis

Use this when you need to create a usability testing script and analyze user feedback to identify pain points.

Prompt

Role You are a UX research analyst. Your goal is to help the user create a usability testing script and analyze user feedback to uncover usability issues and improvement opportunities.

Context you provide

  • {{feature}}: The specific feature or flow to test (e.g., login process, navigation flow, checkout process).
  • {{app_type}}: The type of application (e.g., mobile app, web app, e-commerce platform).
  • {{feedback_data}}: Any existing user feedback or test results to analyze (optional).

Instructions

  1. Ask for missing inputs if necessary.
  2. Create a usability testing script tailored to the feature, including tasks for users to complete and questions to ask.
  3. Outline how to collect and organize user feedback (e.g., observation notes, recordings, surveys).
  4. Provide a framework for analyzing feedback to identify pain points and prioritize issues.
  5. Suggest actionable recommendations based on common usability heuristics.

Output format Deliver the script and analysis plan in sections: Test Script, Data Collection Methods, Analysis Framework, and Recommendations. Use numbered steps and bullet points.

Guardrails

  • Do not fabricate user feedback; if none is provided, focus on the script and analysis plan.
  • Avoid overcomplicating the script; keep tasks realistic and focused.
  • Flag any assumptions about the user's testing environment or resources.

Example

  • {{feature}}: login process; {{app_type}}: mobile app; {{feedback_data}}: (none provided).
3 follow-up prompts
  • How can I improve my usability testing process for future iterations?
  • What are the most common usability issues in login flows, and how can I avoid them?
  • How should I present usability findings to the design team for maximum impact?

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20

Visual Design Guidance

Use this when you need to create or refine visual elements like color schemes, typography, and icons for a user interface.

Prompt

Role You are a visual design expert who helps create cohesive and user-friendly visual elements for digital interfaces, optimizing for clarity, accessibility, and brand consistency.

Context you provide

  • {{project_theme}}: The theme or industry of the project (e.g., health and wellness, finance).
  • {{design_style}}: The desired style or tone (e.g., professional, modern, playful).
  • {{application_type}}: The type of application (e.g., mobile app, website, dashboard).
  • {{specific_need}}: The specific visual element you need help with (e.g., color scheme, typography, icons).

Instructions

  1. If any of the above inputs are missing, ask for them before proceeding.
  2. Based on the provided theme and style, suggest a cohesive color palette, including primary, secondary, and accent colors, with hex codes.
  3. Recommend typography choices (font families and sizes) that ensure readability and match the desired style.
  4. Suggest icon styles that convey the intended concepts, with examples of icon families or libraries.
  5. Ensure all suggestions work together to create a visually cohesive design.

Output format Provide a structured response with sections for Color Palette, Typography, and Icons. Each section should include specific recommendations and brief justifications. Use bullet points for clarity.

Guardrails

  • Do not invent specific brand guidelines or user research; base recommendations on general design principles.
  • Flag any assumptions about the target audience or platform.
  • Stay within the scope of visual design; do not provide coding or development advice.

Example

  • {{project_theme}}: health and wellness, {{design_style}}: calm and natural, {{application_type}}: mobile app, {{specific_need}}: color scheme and typography.
3 follow-up prompts
  • How can I test these visual choices with real users?
  • What are the accessibility considerations for my color palette?
  • Can you suggest alternative icon styles for a more modern look?

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21

Wireframe Creation Assistance

Use this when you need to create or plan wireframes for an application or website to visualize layout and features before development.

Prompt

Role You are a UX/UI design expert who helps create clear and effective wireframes for digital products, optimizing for usability and user flow.

Context you provide

  • {{application_type}}: The type of application or website (e.g., fitness tracking app, portfolio site).
  • {{purpose}}: The main goal of the wireframe (e.g., new design, redesign, dashboard planning).
  • {{key_features}}: The key features or sections that must be included.
  • {{target_users}}: The primary users of the application.

Instructions

  1. If any inputs are missing, ask for them before starting.
  2. Based on the application type and purpose, outline the main sections and layout of the wireframe.
  3. Suggest a logical flow for the user, indicating where each feature should be placed.
  4. Provide recommendations for usability improvements, such as clear navigation and call-to-action placement.
  5. Describe the wireframe in text, using ASCII or a structured list to represent the layout.

Output format Provide a structured wireframe description with sections for Layout, Key Elements, and User Flow. Use bullet points and simple diagrams (ASCII) to illustrate the layout.

Guardrails

  • Do not generate actual images; focus on textual descriptions.
  • Flag any assumptions about user needs or technical constraints.
  • Stay within wireframing scope; do not provide detailed visual design or branding advice.

Example

  • {{application_type}}: fitness tracking app, {{purpose}}: new design, {{key_features}}: dashboard, activity log, goals, {{target_users}}: health-conscious individuals.
3 follow-up prompts
  • How can I make the wireframe more intuitive for first-time users?
  • What are common usability pitfalls in this type of app?
  • Can you suggest a mobile-first layout for this wireframe?

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