A day in the life of a Web Designer: what changes with these prompts.
Track progress as a memberPriya, a freelance web designer working with small local businesses.
Priya has a Wednesday that starts with a call she did not record properly. The client, a bakery, wants a new site and said a lot of things about sourdough and online orders. Her notes are six lines and half a sentence. She opens ChatGPT, pastes the notes, and uses the discovery prompt from the first lesson. It asks her for the audience, the goal, and the one action a visitor should take. Ten minutes later she has a one-page brief she can send for confirmation.
After lunch she plans the home page. She runs the wireframe prompt with the brief attached and gets a section-by-section outline: hero, today's bread, order options, story, visit us. She disagrees with one section and moves it, then sketches how the order block will stack on a phone, since she knows the bakery's customers mostly order from the bus.
The bakery's owner sends back a paragraph of feedback about the wording on the order button. Priya uses the UX copy prompt to draft four versions of the microcopy, picks the one that sounds like the owner, and drops it in. Before she sends the file to the developer, she runs the handoff prompt, which reminds her to note hover states, spacing, and what happens when a photo is missing. She adds those notes in fifteen minutes.
By four o'clock the design is with the developer and the brief is approved. Priya uses the hour she won back to walk to the bakery and look at the actual counter, which is where she notices the queue forms on the left and the till sits on the right. That detail goes into the layout the next morning.
Before
- Notes everywhere, nothing written down
- Blank page at nine in the morning
- Client feedback arrives in three messages
- Developer asks what happens on hover
After this course
- A brief approved before lunch
- Sections planned before the design tool opens
- Copy that sounds like the client
- Handoff notes done in one pass
What you'll learn
- Client briefs: Turn scattered call notes into a written brief you can design from.
- Page structure: Plan a page section by section before you open your design tool.
- Color and type: Build a palette and a type system you can explain to a client.
- Responsive planning: Work out how a layout reflows on tablet and phone ahead of time.
- UX copy: Write the small interface words that make a screen clear.
- Accessibility checks: Spot the problems that are easy to miss before development starts.
- Developer handoff: Hand off specs, states, and spacing that developers can build without guessing.
- Critique and iteration: Review your own work and turn feedback into a short fix list.
How this course works
- 9 lessonsOne task of your job each, from client briefs and discovery to design critique and iteration.
- Ready-to-paste promptsCopy, fill in the parts in {{brackets}}, paste into ChatGPT, Claude or Gemini.
- Tick and completeTick the prompts you tried and mark each lesson complete.
- Get certifiedFinish and keep the prompts as your own library.