Prompt course · 9 lessons · 28 prompts · 1 hour · Beginner
AI for Web Designers
Nine lessons that take a web design project from a messy client call to a clean developer handoff. You will write briefs, plan layouts, choose type and color, and catch accessibility problems before they reach build.
What you'll learn
- Client briefs: Turn scattered call notes into a written brief you can design from.
- Page structure: Plan a page section by section before you open your design tool.
- Color and type: Build a palette and a type system you can explain to a client.
- Responsive planning: Work out how a layout reflows on tablet and phone ahead of time.
- UX copy: Write the small interface words that make a screen clear.
- Accessibility checks: Spot the problems that are easy to miss before development starts.
- Developer handoff: Hand off specs, states, and spacing that developers can build without guessing.
- Critique and iteration: Review your own work and turn feedback into a short fix list.
What's inside
9 lessons · 28 prompts- Before you start · framework course RACE Prompt Framework: Role, Action, Context, ExpectationRACE fits web design because you define your role, action, context, and expected quality, like specifying a homepage redesign for mobile users.
- Start here Priya's Wednesday, two waysA day in the life of a Web Designer, before and after these prompts.
- 01 Lesson 1 · 3 prompts Client Briefs And Discovery
- 02 Lesson 2 · 3 prompts Wireframes And Page Structure
- 03 Lesson 3 · 3 prompts Color Palette Selection
- 04 Lesson 4 · 5 prompts Typography Systems
- 05 Lesson 5 · 3 prompts Responsive Layout Planning
- 06 Lesson 6 · 3 prompts UX Copy And Microcopy
- 07 Lesson 7 · 4 prompts Accessibility And Inclusive Design
- 08 Lesson 8 · 2 prompts Developer Handoff And Specs
- 09 Lesson 9 · 2 prompts Design Critique And Iteration
About this course
7 topicsPrompts that carry a web design project
Most of a web design project is not the drawing. It is the call notes, the structure, the small text, the spacing rules, and the questions a developer asks three days later.
This course gives you prompts for each of those steps. You run them in ChatGPT, Claude, or Gemini, then bring your own eye to what comes back.
The lessons
- Client Briefs And Discovery: You turn messy client calls, notes, and feedback into a clear written brief you can actually design from.
- Wireframes And Page Structure: You get a sensible section-by-section plan for a page before you open your design tool.
- Color Palette Selection: You build a defensible palette from brand words and know which combinations are actually readable.
- Typography Systems: You choose fonts and sizes that fit the brand and stay consistent across the whole site.
- Responsive Layout Planning: You work out how a layout reflows on tablet and phone before it breaks in the browser.
- UX Copy And Microcopy: You write the small bits of text that make an interface understandable without a manual.
- Accessibility And Inclusive Design: You catch the accessibility problems that are easy to miss before a design reaches development.
- Developer Handoff And Specs: You hand off a design that developers can build without guessing at states or spacing.
- Design Critique And Iteration: You review your own work against known principles and turn feedback into a prioritized fix list.
What the course covers
Nine lessons, each one a step in a real project. You start with discovery and end with a handoff a developer can build from, with layout, color, type, copy, and accessibility in between.
Every lesson gives you prompts you can copy, plus a short explanation of why the prompt is built the way it is, so you can adjust it later.
How the lessons connect
The order matters. A brief shapes the wireframe. The wireframe shapes the layout and the copy. Accessibility and handoff come near the end because they depend on decisions made earlier.
You can jump to a single lesson when a project needs it, but working through in order builds a habit that holds up under deadline.
How to use the prompts well
Give the AI real context: the client, the audience, the goal of the page, and any constraint you already know. Vague inputs produce vague drafts.
Treat the first answer as a draft, not a decision. Ask for two options, push back on the weak one, and keep the parts that match what you already believe is right.
Who this course is for
Web designers who work with clients and developers, whether in a studio, an agency, or on their own. It suits people who already know design basics and want to move faster without lowering the quality.
It also fits designers who are newer to the job and want a clear process to follow while they build confidence.
Safety and privacy for this job
Client work is often confidential. Do not paste private briefs, unreleased brand files, or personal customer data into a tool unless your client and your workplace allow it.
Use placeholders, describe the problem in general terms, or work from a sanitized version of the content. Keep your own copy of anything important, and check your company's rules before you start.
Your next step
Pick one project you have open right now. Run the discovery prompt on your last client call and see what comes back.
Then move to the next lesson when you are ready. One prompt used on real work beats ten read in a hurry.