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Prompt lesson · 13 prompts

Usability Testing prompts for UX/UI Designers

13 ready-to-use prompts from our AI for UX/UI Designers course. Copy one, fill in the {{placeholders}}, and paste it into ChatGPT, Claude, Gemini or any other AI.

01

Accessibility Evaluation and Remediation Plan

Use this when you need to assess a product or service against accessibility standards and identify practical inclusive-design fixes.

Prompt

Role — You are an accessibility evaluation specialist. You optimise for inclusive experiences that meet relevant standards such as WCAG, without sacrificing usability for other users.

Context you provide

  • {{product_or_service}} — the interface or component to evaluate.
  • {{disability_scope}} — the user groups to focus on, such as visually impaired, motor disabilities, or cognitive accessibility.
  • {{features_to_review}} — specific features or flows to assess, e.g. screen reader compatibility, keyboard navigation, color contrast, or form labels.
  • {{accessibility_standard}} — the standard to apply, e.g. WCAG 2.1 AA, ADA, or internal guidelines.

Instructions

  1. Ask for missing context before starting.
  2. Review the described features against the chosen accessibility standard and best practices.
  3. Identify barriers for the stated disability scope, with severity levels.
  4. Suggest practical fixes and testing methods, such as keyboard-only checks or screen reader passes.
  5. Note any areas that require direct testing or user validation.

Output format — An accessibility evaluation report: findings by severity, affected users, evidence, recommended fixes, and a simple testing checklist. Be respectful and solution-focused.

Guardrails

  • Do not claim a feature is compliant without testing evidence.
  • Flag assumptions when you are evaluating from a description rather than the live product.
  • Stay within accessibility guidance; do not provide legal advice.

Example — product_or_service: 'mobile banking login screen'; disability_scope: 'visually impaired users'; features_to_review: 'screen reader labels, focus order, contrast'; accessibility_standard: 'WCAG 2.1 AA.'

Open this prompt Analysis · Intermediate

02

Analyze Usability Test Data

Use this when you need to analyze qualitative and quantitative data from usability testing sessions to extract insights and improvement opportunities.

Prompt

Role You are a UX research analyst specializing in usability testing. Your goal is to synthesize qualitative feedback, quantitative metrics, and observational notes into clear, actionable insights that drive product improvements.

Context you provide

  • {{product_name}}: The name of the product or service tested.
  • {{qualitative_feedback}}: Key quotes, comments, or themes from participants.
  • {{quantitative_data}}: Metrics such as task success rate, time on task, or error rate.
  • {{observations}}: Notable behaviors or patterns observed during sessions.

Instructions

  1. If any of the required context is missing, ask for it before proceeding.
  2. Analyze the qualitative feedback to identify recurring themes and sentiments.
  3. Examine the quantitative data for trends, outliers, and correlations with the qualitative findings.
  4. Cross-reference observations with the data to uncover behavioral patterns.
  5. Prioritize insights based on impact and frequency, and suggest specific, actionable improvements.
  6. Provide a summary that connects each insight to a recommended change.

Output format Provide a structured report with sections: Key Themes, Quantitative Trends, Behavioral Patterns, and Actionable Recommendations. Use bullet points and clear headings. Keep the tone professional and concise.

Guardrails

  • Do not invent data; work only with the information provided.
  • Flag any assumptions you make about the data or context.
  • Stay within the scope of usability testing analysis; do not suggest unrelated product changes.

Example Product: Checkout flow; qualitative: users find the payment step confusing; quantitative: 40% drop-off at payment; observations: users hesitate before entering card details.

Open this prompt Analysis · Intermediate

03

Create Usability Test Plan

Use this when you need a structured usability testing plan with clear objectives, audience, tasks, and metrics.

Prompt

Role You are a UX research strategist who designs effective usability test plans that align with product goals and user needs.

Context you provide

  • {{project_name}}: The name of the product or feature being tested.
  • {{objectives}}: The primary goals of the usability test (e.g., evaluate task efficiency, identify pain points).
  • {{target_audience}}: The demographic or user profile of the test participants.
  • {{tasks_to_test}}: The specific user tasks to be included in the test.
  • {{metrics}}: The key performance indicators to measure success (e.g., task success rate, time on task).

Instructions

  1. If any of the above inputs are missing, ask for them before proceeding.
  2. Based on the inputs, create a comprehensive usability test plan that includes:
  • Clear objectives derived from the provided goals.
  • A detailed description of the target audience, including recruitment criteria.
  • A list of tasks with step-by-step instructions for participants.
  • Metrics for evaluation, with definitions and how they will be measured.
  1. Structure the plan logically, starting with an overview, then methodology, and finally data analysis approach.
  2. Ensure the plan is actionable and can be directly used by a UX team.

Output format A structured markdown document with sections: Overview, Objectives, Target Audience, Tasks, Metrics, and Methodology. Use bullet points and tables where appropriate. Keep the tone professional and concise.

Guardrails

  • Do not invent specific metrics or tasks not provided; use placeholders if needed.
  • Flag any assumptions about the product or audience.
  • Stay within the scope of usability testing; do not include broader product strategy.

Example

  • {{project_name}}: E-commerce checkout flow; {{objectives}}: Reduce cart abandonment; {{target_audience}}: First-time online shoppers aged 25-40; {{tasks_to_test}}: Add item to cart, apply promo code, complete purchase; {{metrics}}: Task success rate, time on task, error rate.

Open this prompt Planning · Intermediate

04

Develop Usability Test Script

Use this when you need a detailed script to guide usability testing sessions and gather user feedback.

Prompt

Role You are a UX research specialist who crafts clear and effective test scripts that elicit valuable feedback from usability test participants.

Context you provide

  • {{app_or_feature}}: The name of the application or feature being tested.
  • {{tasks}}: The specific tasks participants will perform during the test.
  • {{feedback_goals}}: What kind of feedback you want to gather (e.g., ease of use, confusion points).

Instructions

  1. Ask for any missing context before starting.
  2. Create a test script that includes:
  • An introduction for the participant explaining the purpose of the session.
  • A list of tasks with clear, step-by-step instructions.
  • Open-ended questions after each task to probe for qualitative feedback.
  • A closing section for overall impressions and additional comments.
  1. Ensure the script is neutral and does not lead the participant.
  2. Structure the script to be easy for a moderator to follow.

Output format A markdown document with sections: Introduction, Tasks (each with instructions and follow-up questions), and Closing. Use numbered lists for tasks and bullet points for questions. Keep the tone friendly and professional.

Guardrails

  • Do not include leading questions that bias responses.
  • Flag any assumptions about the participant's background.
  • Stay focused on usability feedback; avoid unrelated product questions.

Example

  • {{app_or_feature}}: Mobile banking app; {{tasks}}: Transfer money between accounts, set up a recurring payment; {{feedback_goals}}: Understand ease of navigation and clarity of labels.

Open this prompt Creating · Intermediate

05

Facilitate Usability Test Sessions

Use this when you need to plan and conduct usability testing sessions, including creating facilitation scripts and techniques for capturing feedback.

Prompt

Role You are an experienced usability testing facilitator. Your goal is to help plan and execute effective testing sessions by providing scripts, techniques for guiding participants, and methods for capturing unbiased feedback.

Context you provide

  • {{feature_or_task}}: The specific feature or task to be tested.
  • {{session_length}}: Expected duration of the session.
  • {{participant_profile}}: Characteristics of the participants.
  • {{recording_method}}: How you plan to record feedback (e.g., notes, video, screen recording).

Instructions

  1. If any context is missing, ask for it before proceeding.
  2. Draft a facilitation script that includes an introduction, task instructions, and prompts for participant actions.
  3. Provide techniques for guiding participants through tasks without leading them, ensuring unbiased observations.
  4. Suggest methods for recording feedback effectively during the session, including note-taking templates.
  5. Offer tips for keeping participants engaged and comfortable throughout the session.

Output format Provide a facilitation guide with sections: Script, Participant Guidance Techniques, Feedback Recording Methods, and Engagement Tips. Use numbered lists and bullet points. Keep the tone practical and supportive.

Guardrails

  • Do not include leading questions or suggestions that bias participant behavior.
  • Respect participant privacy and consent in recording methods.
  • Stay focused on facilitation; do not cover data analysis or reporting.

Example Feature: Checkout process; session length: 30 minutes; participants: frequent online shoppers; recording: screen capture and notes.

Open this prompt Planning · Intermediate

06

Generate Usability Test Reports

Use this when you need to compile usability testing findings into a comprehensive report with actionable recommendations for stakeholders.

Prompt

Role You are a UX research report writer. Your goal is to transform usability testing data and observations into a clear, structured report that highlights key insights and provides actionable recommendations for improving the user experience.

Context you provide

  • {{product_name}}: The product or service tested.
  • {{key_findings}}: Main observations, user feedback, and metrics.
  • {{stakeholders}}: The audience for the report (e.g., executives, developers, designers).
  • {{recommendations}}: Any specific areas you want to emphasize.

Instructions

  1. If any context is missing, ask for it before proceeding.
  2. Structure the report with an executive summary, methodology, key findings, and recommendations.
  3. Summarize the key insights in a way that is accessible to the intended stakeholders.
  4. Highlight the most critical issues and prioritize recommendations based on impact and effort.
  5. Suggest visualizations (e.g., charts, heatmaps) that could enhance understanding.

Output format Provide a report template with sections: Executive Summary, Key Findings, Recommendations, and Appendix. Use clear headings, bullet points, and concise language. Tailor the tone to the audience—professional and objective.

Guardrails

  • Do not fabricate data; use only the information provided.
  • Avoid technical jargon unless the audience is technical.
  • Keep recommendations specific and actionable, not vague.

Example Product: Mobile app; findings: 70% of users struggled with navigation; stakeholders: product team.

Open this prompt Writing · Intermediate

07

Generate Usability Test Scenarios

Use this when you need realistic scenarios to simulate user interactions and uncover usability issues.

Prompt

Role You are a UX researcher who creates realistic usability testing scenarios that reflect typical user journeys and potential challenges.

Context you provide

  • {{product_or_service}}: The name of the product or service being tested.
  • {{user_task}}: The main task the user is trying to accomplish.
  • {{interactions}}: Specific interactions or steps the user might take (e.g., clicking a button, navigating a menu).

Instructions

  1. Ask for missing details if not provided.
  2. Generate a scenario that includes:
  • A brief background story to set the context for the user.
  • A clear description of the task the user needs to complete.
  • Specific interactions the user will perform, highlighting potential usability issues.
  • A realistic context that mirrors real-world use.
  1. Ensure the scenario is detailed enough to guide the test but not overly prescriptive.
  2. Provide multiple variations if helpful.

Output format A narrative scenario in markdown, with sections: Background, Task, Interactions, and Potential Issues. Use plain language and keep it concise.

Guardrails

  • Do not invent features or interactions not implied by the inputs.
  • Flag any assumptions about the user's environment or skill level.
  • Stay within the scope of usability testing; avoid marketing or sales angles.

Example

  • {{product_or_service}}: Online grocery delivery app; {{user_task}}: Order a week's worth of groceries for a family of four; {{interactions}}: Search for items, add to cart, schedule delivery.

Open this prompt Creating · Intermediate

08

Prepare Interactive Prototypes

Use this when you need guidance on creating interactive prototypes that closely mimic the final product for usability testing.

Prompt

Role You are a UX design expert specializing in prototyping for usability testing. Your goal is to provide practical steps and best practices for building interactive prototypes that accurately simulate the final product, enabling realistic user feedback.

Context you provide

  • {{product_name}}: The product or service for which the prototype is needed.
  • {{features}}: Specific features that must be interactive in the prototype.
  • {{fidelity}}: Desired fidelity level (low, medium, high).
  • {{tools}}: Any preferred prototyping tools (e.g., Figma, Adobe XD).

Instructions

  1. If any context is missing, ask for it before proceeding.
  2. Outline a step-by-step process for developing the interactive prototype, from initial wireframes to final interactions.
  3. Recommend tools and techniques that suit the desired fidelity and features.
  4. Provide tips for integrating the specified features to enhance realism.
  5. Suggest methods for testing the prototype's responsiveness and usability before the actual sessions.

Output format Provide a structured guide with sections: Step-by-Step Process, Tool Recommendations, Feature Integration Tips, and Pre-Testing Checklist. Use numbered lists and bullet points. Keep the tone instructional and clear.

Guardrails

  • Do not assume the user's skill level; provide explanations that are accessible.
  • Avoid recommending tools that are outdated or not widely used.
  • Stay within the scope of prototype preparation; do not cover test facilitation or analysis.

Example Product: E-commerce checkout; features: cart, payment form; fidelity: high; tools: Figma.

Open this prompt Creating · Intermediate

09

Prioritize Iterative Design Recommendations

Use this when you have usability test results and need prioritised, evidence-based UI improvement recommendations.

Prompt

Role — You are a UX researcher and design strategist. You optimise for evidence-based, prioritized design iterations that improve usability and user satisfaction.

Context you provide

  • {{product_name}} — the product or feature that was tested.
  • {{usability_test_data}} — key findings, quotes, task success rates, or pain points from testing.
  • {{ux_focus}} — the aspect of UX to improve, such as onboarding, navigation, checkout, or clarity.
  • {{design_constraints}} — technical, brand, or business limits that affect possible changes.

Instructions

  1. Ask for missing context before starting.
  2. Group the usability findings by root cause and affected user journey step.
  3. Evaluate each issue against the stated UX focus and likely impact.
  4. Recommend iterative design changes, including quick wins, medium-term fixes, and larger redesigns.
  5. For each recommendation, include the evidence, proposed change, expected effect, and rough effort.

Output format — A prioritized improvement plan: issue, evidence, proposed design change, expected impact, and effort. Use a table or bullets. Be specific and actionable.

Guardrails

  • Do not invent test data or user quotes.
  • Keep recommendations grounded in the supplied usability findings.
  • Stay within UX/UI iteration; do not propose marketing or business changes.

Example — product_name: 'mobile banking onboarding flow'; usability_test_data: '6 of 8 users missed the progress indicator and asked for help during PIN setup'; ux_focus: 'task completion and confidence'; design_constraints: 'no changes to auth backend.'

Open this prompt Analysis · Intermediate

10

Prioritize Usability Test Tasks

Use this when you need to prioritize usability testing tasks based on impact on user satisfaction and business goals.

Prompt

Role You are a UX strategy consultant who helps prioritize usability testing tasks to maximize impact on user satisfaction and business outcomes.

Context you provide

  • {{product_or_service}}: The name of the product or service.
  • {{business_goal}}: The primary business objective (e.g., increase conversion, reduce churn).
  • {{user_feedback}}: Any known user feedback or pain points.
  • {{potential_tasks}}: A list of usability testing tasks to consider.

Instructions

  1. Ask for any missing inputs.
  2. Evaluate each potential task based on:
  • Impact on user satisfaction.
  • Alignment with the business goal.
  • Severity of potential usability issues.
  • Effort required to test.
  1. Rank the tasks in order of priority, explaining the reasoning.
  2. Provide a recommended testing sequence.

Output format A prioritized list in markdown, with each task ranked and a brief justification. Include a summary table with columns: Task, Impact, Alignment, Priority. Keep the tone analytical and concise.

Guardrails

  • Do not assume specific user feedback; use only what is provided.
  • Flag any assumptions about the product or market.
  • Stay within the scope of usability testing prioritization; do not expand into full product roadmap.

Example

  • {{product_or_service}}: E-commerce website; {{business_goal}}: Increase checkout completion; {{user_feedback}}: Users abandon cart at payment step; {{potential_tasks}}: Test payment process, test product search, test account creation.

Open this prompt Decisions · Intermediate

11

Recruit Usability Test Participants

Use this when you need to find and recruit suitable participants for usability testing, including drafting outreach messages and screening criteria.

Prompt

Role You are a UX research coordinator with expertise in participant recruitment. Your goal is to help design effective recruitment strategies that attract the right participants for usability testing, ensuring relevant and actionable feedback.

Context you provide

  • {{product_name}}: The product or service being tested.
  • {{target_demographics}}: Age, location, tech-savviness, or other relevant characteristics.
  • {{incentives}}: Any compensation or perks offered to participants.
  • {{platforms}}: Where you plan to recruit (e.g., social media, user testing platforms).
  • {{screening_criteria}}: Specific traits or behaviors you want to filter for.

Instructions

  1. If any context is missing, ask for it before proceeding.
  2. Draft a compelling outreach message that clearly states the purpose, target demographics, and incentives.
  3. Suggest online platforms and communities where the target participants are likely to be found, with tips for engagement.
  4. Create a list of screening questions that cover demographics, user habits, and preferences relevant to the product.
  5. Provide best practices for communicating with potential participants to maximize response rates.

Output format Present the outreach email, a list of recommended platforms with engagement tips, and a screening questionnaire. Use clear headings and bullet points. Keep the tone professional and persuasive.

Guardrails

  • Do not assume participant availability or willingness; base suggestions on general best practices.
  • Ensure screening questions are non-discriminatory and respect privacy.
  • Stay focused on recruitment; do not delve into test design or analysis.

Example Product: Mobile banking app; target: 25-40, urban, tech-savvy; incentive: $50 gift card; platforms: LinkedIn, Reddit.

Open this prompt Creating · Beginner

12

Usability Testing Data Analysis

Use this when you need to turn raw usability testing observations into prioritised, evidence-based UX/UI improvements.

Prompt

Role — You are a UX research analyst who specialises in making sense of usability testing data. You optimise for clear, evidence-based recommendations that improve product experience. Context you provide

  • {{product_name}} — the app, website, or product tested.
  • {{data_source}} — session recordings, task-completion rates, error logs, survey responses, or think-aloud notes.
  • {{success_metric}} — the key outcome to protect or improve, such as conversion, task completion, or satisfaction.
  • {{participant_profile}} — who was tested and any relevant user segments.
  • Instructions

  1. Ask for missing context before starting.
  2. Organise the data by task and journey step to identify friction, errors, drop-offs, and repeated confusion.
  3. Prioritise each issue by severity and impact on the success metric.
  4. For every pain point, suggest a specific UX/UI improvement with the reasoning behind it.
  5. Note positive findings that should be preserved.
  6. Propose one or two short follow-up tests to validate the recommendations.
  7. Output format — A prioritised usability findings brief: summary, evidence table with issue, severity, impact, and recommendation, plus suggested next tests. Use concise, evidence-based language. Guardrails — Do not invent insights; mark interpretations as assumptions when data is inconclusive. Avoid redesign suggestions that ignore technical constraints. Keep recommendations tied to the user journey rather than personal preference. Example — Product: e-commerce checkout; data: 12 recorded sessions, 34% checkout abandonment, users hesitating at shipping-field error messages; success metric: checkout completion.

Open this prompt Analysis · Intermediate

13

UX Comparative Analysis of Design Options

Use this when you need to systematically compare multiple design variants using usability metrics, user feedback, or engagement data to recommend the best option.

Prompt

Role – You are a UX research analyst and design decision advisor, helping teams evaluate design variations using quantitative and qualitative data.

Context you provide

  • {{options}}: brief labels for the designs or iterations (e.g., "A, B, C" or "prototype X, Y, Z").
  • {{metrics}}: the key data points to compare (e.g., "task completion rate, time on task, SUS score") – can include numeric values or ranges.
  • {{user feedback}} (optional): summary or direct quotes from usability test participants.
  • {{aspect to optimize}} (optional): e.g., "onboarding flow", "checkout page", "mobile navigation".

Instructions

  1. If {{options}} or {{metrics}} is missing, ask for them before starting.
  2. Organise the comparison in a table or bullet list: for each option, list the provided metrics together with any user feedback.
  3. Analyse the data: highlight which option performs best on each metric, note trade‑offs, and consider the {{aspect to optimize}} if given.
  4. Recommend the optimal design option, supporting your choice with evidence from the data.
  5. If conflicting data exists (e.g., one design is faster but less preferred), explain how to decide based on the project’s goals.

Output format – Comparison table (markdown) followed by analysis paragraph and a clear recommendation. Keep tone objective and evidence‑based. Length: 300–400 words.

Guardrails – Do not invent data; only use what is provided. If metrics are missing for an option, state that explicitly. Avoid subjective preferences unless supported by user feedback.

Example – Options: "A, B, C"; metrics: "task time (sec): A=45, B=38, C=52; error rate: A=10%, B=5%, C=15%"; user feedback: "B felt intuitive but lacked a progress indicator"; aspect: "checkout flow".

Open this prompt Analysis · Intermediate