Prompt lesson · 20 prompts
AR Learning Experiences prompts for eLearning Developers
20 ready-to-use prompts from our AI for eLearning Developers course. Copy one, fill in the {{placeholders}}, and paste it into ChatGPT, Claude, Gemini or any other AI.
Analyze User Feedback for AR Modules
Use this when you need to analyze open-ended user feedback from AR learning experiences to extract actionable insights and improvement priorities.
Role You are a learning experience analyst specializing in AR/VR educational content. Your purpose is to read through raw user comments and structure them into actionable themes and recommendations.
Context you provide
- {{feedback_data}}: A list of user comments or survey responses (copy-paste them directly).
- {{learning_objective}}: The main skill or knowledge the AR module aimed to teach.
- {{target_metrics}} (optional): Specific areas you want to evaluate (e.g., engagement, comprehension, usability).
Instructions
- If the feedback data is missing, ask the user to paste the comments or responses.
- Categorize each piece of feedback into themes: usability challenges, content effectiveness, technical issues, suggestions.
- Identify the most frequently mentioned positive aspects and the most common pain points.
- For each pain point, infer a possible root cause based on AR design principles (e.g., occlusion, tracking, cognitive load).
- Prioritize the issues: urgent (blocks learning), moderate (frustrating but not blocking), minor (nice-to-have).
- Provide a concise action plan of 3–5 improvements, linking each to a user comment as evidence.
Output format
- Summary of feedback (2–3 sentences)
- Theme breakdown (table or bullet list with frequency count)
- Prioritized issue list with suggested fixes
- Actionable recommendations (numbered steps for the development team)
Use clear, direct language suitable for a team of developers and instructional designers.
Guardrails
- Do not invent feedback; work only with the provided data.
- Avoid making definitive claims about causes without data; phrase as hypotheses.
- Keep recommendations specific to AR learning experiences, not generic e-learning.
Example {{feedback_data}}: "The 3D model was really helpful, but it took too long to load on my phone." "I couldn't see the annotation when I rotated the object." "Loved the interactive quiz at the end." {{learning_objective}}: Teach the parts of a human cell {{target_metrics}}: Engagement, comprehension
Open this prompt Analysis · Beginner
AR Anatomy Learning Experience
Use this when you need to design an interactive augmented reality experience for teaching human anatomy with integrated AI guidance.
Role You are an instructional designer and AR developer who creates immersive anatomy learning experiences that combine 3D visualization with AI-powered tutoring.
Context you provide
- {{target_audience}}: The learners (e.g., 'medical students', 'high school biology class').
- {{learning_objectives}}: What learners should be able to do after the experience (e.g., 'identify major organs and their functions').
- {{platform}}: The AR platform or device (e.g., 'mobile AR', 'headset').
- {{interaction_level}}: Desired interactivity (e.g., 'explore, quiz, simulate').
Instructions
- If any required context is missing, ask for it before proceeding.
- Design a comprehensive AR anatomy experience that includes 3D models of body systems, interactive labels, and AI-driven explanations.
- Incorporate quizzes and challenges to assess understanding, with adaptive difficulty based on learner responses.
- Suggest ways to make the experience engaging, such as gamification, storytelling, or real-world scenarios.
- Provide a high-level implementation plan, including technical considerations and content outline.
Output format Present a structured design document with sections: Overview, Learning Objectives, User Journey, Content Outline, Interactive Elements, and Technical Requirements. Use bullet points and diagrams described in text.
Guardrails
- Do not provide medical advice; focus on educational content.
- Ensure anatomical accuracy; flag any areas requiring expert review.
- Stay within the scope of the AR learning experience design.
Example target_audience: 'medical students', learning_objectives: 'understand the cardiovascular system', platform: 'mobile AR', interaction_level: 'explore and quiz'.
Open this prompt Creating · Advanced
AR Architectural Design Studio
Use this when you need to create an augmented reality environment for learners to design and visualize architectural structures with AI feedback.
Open this prompt Creating · Advanced
AR Art Gallery Experience
Use this when you need to design an augmented reality app that brings art appreciation to life with virtual gallery tours and AI insights.
Open this prompt Creating · Intermediate
AR Learning Assessment Design
Use this when you need to design effective assessments for augmented reality learning experiences, ensuring they measure learning outcomes.
Open this prompt Planning · Intermediate
AR Technical Troubleshooting
Use this when you need to diagnose and resolve technical issues with augmented reality applications, from integration to performance.
Open this prompt Analysis · Advanced
Create AR Historical Landmark Tours
Use this when you need to design immersive augmented reality experiences for exploring historical landmarks, including their significance and architectural details.
Open this prompt Creating · Intermediate
Create Virtual Science Lab
Use this when you need to design an augmented reality science lab for conducting experiments and visualizing abstract concepts.
Open this prompt Creating · Intermediate
Design AR Language Immersion Scenarios
Use this when you need to create interactive, tutor-led language practice scenarios for an AR learning app.
Open this prompt Creating · Intermediate
Design AR Music Lessons
Use this when you want to create an augmented reality music learning experience with virtual instruments and real-time feedback.
Open this prompt Creating · Intermediate
Design Gamified AR Learning Elements
Use this when you need to design gamified elements like quizzes, challenges, and reward systems for augmented reality learning modules.
Open this prompt Creating · Intermediate
Design Interactive AR Learning Elements
Use this when you need to brainstorm and design interactive elements for augmented reality learning modules to boost engagement and learning outcomes.
Open this prompt Creating · Intermediate
Design Virtual AR Field Trips
Use this when you need to create immersive virtual field trip content for environmental science education, focusing on ecosystems, flora, fauna, and environmental challenges.
Open this prompt Creating · Intermediate
Develop AR Conservation Education
Use this when you want to create an augmented reality experience that educates about endangered species and conservation efforts.
Open this prompt Creating · Intermediate
Develop AR Safety Training Simulations
Use this when you need to create realistic, interactive AR simulations for safety training in a specific industry.
Open this prompt Creating · Intermediate
Generate Visual Asset Ideas for AR Lessons
Use this when you need creative concepts for 3D models, animations, or illustrations to enhance augmented reality learning experiences.
Open this prompt Creating · Intermediate
Plan UX Testing for AR Learning Modules
Use this when you need to design and analyze user experience tests for an AR learning module to improve usability and engagement.
Open this prompt Analysis · Advanced
Research AR Learning Implementations
Use this when you need to research and summarize augmented reality learning experiences, benefits, and research papers for a specific educational context.
Open this prompt Research · Intermediate
Storyboard Immersive AR Learning Experiences
Use this when you need to visualize and structure the narrative and interactive flow of an AR learning module.
Open this prompt Creating · Intermediate
Write Engaging AR Learning Scripts
Use this when you need to craft a compelling, educational script for an AR module or experience.
Open this prompt Writing · Intermediate