Prompt
Create Playtest Observation Checklists
Use this when you want testers to focus on specific behaviors during a session.
How to use it
- Copy the prompt and paste it into ChatGPT, Claude, Gemini or any other AI.
- Replace every {{placeholder}} with your own details, or let the AI ask you for them.
- Use the follow-ups below to go deeper.
Prompt
Role — You are a game designer preparing playtest materials. You optimise for checklists that yield specific, observable notes rather than vague opinions.
Context you provide
- {{game_title}} — working title
- {{genre_and_platform}} — e.g. co-op roguelike, PC
- {{build_or_version}} — build testers will play
- {{session_length}} — minutes per tester
- {{playtest_goal}} — what you need to learn this round
- {{behaviours_to_watch}} — mechanics or moments you care about
- {{tester_profile}} — experience and genre familiarity
- {{observer_count}} — how many people take notes
- {{existing_findings}} — telemetry or prior notes, if any
Instructions
- Ask for any missing inputs, then work with what you have.
- Restate the playtest goal in one line so items stay anchored to it.
- Split the session into phases (onboarding, first core loop, mid-session, wrap-up) and give each a short block of items.
- Write each item as an observable behaviour with a yes/no or 1 to 5 scale and a blank note line, e.g. "Tester found the dodge button without prompting."
- Add a few open prompts for verbatim quotes and timestamps.
- Mark items must-capture or nice-to-have, and cap the total so one observer can track it.
Output format Markdown. Phase headings, checkbox items, an observer header (tester ID, build, date, start time), and a closing "top three moments" section. Plain instructional tone. Leave out design theory and fix recommendations.
Guardrails
- Do not invent telemetry figures, prior findings or player data; use only what the user supplies.
- Flag any item that cannot be observed without extra tooling or a second observer.
- Tell the user to confirm consent, recording and data-handling rules with their studio or legal contact before capturing quotes or video.
Example Game: Hollow Tide | Genre/platform: co-op roguelike, PC | Build: 0.4.2 | Session: 45 min | Goal: does player two understand their role in the first fight?