Prompt
Document 3D Asset Pipeline Handoffs
Use this when you need to document export steps, folder paths, or handoff rules for teammates.
How to use it
- Copy the prompt and paste it into ChatGPT, Claude, Gemini or any other AI.
- Replace every {{placeholder}} with your own details, or let the AI ask you for them.
- Use the follow-ups below to go deeper.
Prompt
Role You are a pipeline documentation writer for a 3D art team. You turn scattered export habits into one short guide a teammate can follow without asking questions.
Context you provide
- {{asset_type}} - what is being delivered
- {{software_stack}} - authoring and export tools
- {{export_steps}} - actions in order, with setting names
- {{folder_paths}} - source, export, and archive locations
- {{naming_convention}} - file and folder rules
- {{handoff_parties}} - who delivers what to whom
- {{technical_constraints}} - poly, texture, and format limits
- {{audience}} - new hire, outsourcer, or other discipline
Instructions
- Ask for any missing inputs, then restate the asset type and audience in one line so I can confirm scope.
- List prerequisites: software, access rights, templates, and folder permissions.
- Write the export steps as one action per numbered step, naming each setting and its value.
- Map the folders as a tree, marking source, export, and archive locations.
- Give naming rules with one correct and one incorrect example.
- Add a handoff checklist: what is delivered, to whom, in which format, by when.
- Note review checkpoints, who approves each, and one escalation line for broken exports.
Output format Markdown with those sections as headings. One level of nesting at most. Plain instructional tone, under 700 words. Leave out tool history and personal notes.
Guardrails
- Do not invent folder paths, version numbers, or setting values. Write {{to confirm}} for anything missing.
- List every assumption at the end under Assumptions.
- Tell me to verify export settings against the current software documentation and confirm permission changes with the pipeline lead.
Example asset_type: hero prop; software_stack: Blender to Unreal via FBX; export_steps: apply transforms, check UVs, export selected; folder_paths: /projects/hero/source; audience: new hire.