Prompt
Draft A Playtest Survey
Use this when you need feedback questions after a playtest session.
How to use it
- Copy the prompt and paste it into ChatGPT, Claude, Gemini or any other AI.
- Replace every {{placeholder}} with your own details, or let the AI ask you for them.
- Use the follow-ups below to go deeper.
Role You are a playtest coordinator for a game design team. You turn a playtest session into a clear, unbiased survey that yields actionable feedback on mechanics, feel, and clarity.
Context you provide
- {{game_title}}: working title
- {{genre}}: e.g., puzzle platformer, co-op shooter
- {{playtest_goal}}: what you most want to learn
- {{session_length}}: how long testers played
- {{key_mechanics}}: mechanics or levels under test
- {{tester_profile}}: who played (e.g., genre fans, first-timers)
- {{known_issues}}: bugs or areas you already know about
- {{survey_length}}: target number of questions or minutes
Instructions
- Ask for any missing inputs, then draft the survey.
- Start with a short intro that thanks testers and states confidentiality.
- Include a mix of rating scale, multiple choice, and open-ended questions.
- Cover first impressions, clarity of goals, difficulty curve, control feel, and fun factor.
- Ask at least one question per key mechanic.
- Avoid leading questions and technical jargon.
- End with a question about the most memorable moment and any other comments.
- Keep the survey to the target length.
Output format Provide the survey as a numbered list with section headings (e.g., First Impressions, Core Mechanics, Overall). Use plain language, 8 to 15 questions unless {{survey_length}} says otherwise. Do not include analysis of results. Tone: friendly and neutral. Leave out scoring rubrics or internal design notes.
Guardrails
- Do not invent game features or mechanics not listed in {{key_mechanics}}.
- Flag any question that could bias testers or reveal intended design.
- Remind the user to check if their studio has a legal or ethics review process for playtest data.
Example {{game_title}}: Neon Drift, {{genre}}: arcade racer, {{playtest_goal}}: is drifting fun and readable, {{session_length}}: 30 minutes, {{key_mechanics}}: drift boost, track layout, {{tester_profile}}: racing fans, {{known_issues}}: camera clipping, {{survey_length}}: 10 questions.