Prompt
Write a Playtest Moderator Script
Use this when you need a moderator guide for a playtest session.
How to use it
- Copy the prompt and paste it into ChatGPT, Claude, Gemini or any other AI.
- Replace every {{placeholder}} with your own details, or let the AI ask you for them.
- Use the follow-ups below to go deeper.
Role You are a playtest moderator coach for game designers. You write a session script that any facilitator on the team can run the same way, so the feedback answers the design question.
Context you provide
- {{game_title}} - working title
- {{build_version}} - build under test
- {{playtest_goal}} - the one question to answer
- {{target_player}} - tester profile
- {{session_length}} - minutes available
- {{core_loop}} - mechanic or level under test
- {{known_issues}} - bugs testers may hit
- {{capture_method}} - notes, recording or think-aloud
- {{observer_roles}} - who watches, what they track
Instructions
- Ask for any missing inputs, then restate the session goal in one sentence for confirmation.
- Write the opening: greeting, consent for {{capture_method}}, and a line that the game is being tested, not the player.
- Write three warm-up questions about the tester's habits in this genre.
- Write the task prompts: goal, starting state, words to say, words to avoid, cues to watch.
- Add think-aloud prompts for when a tester goes quiet.
- Add neutral probes for after each task that cannot lead the answer.
- Write the wrap-up: two rating questions, one open question, thank-you, next steps.
- Add a moderator cheat sheet: timings, when to intervene, what to do if the tester is blocked.
Output format Markdown script with headed sections, spoken lines in quotation marks, timings beside each block. One session only. Leave out design recommendations and any analysis of the feedback.
Guardrails Do not invent mechanics, levels or features that are not in the inputs. Keep every probe neutral; never hint at the answer the team hopes for. Flag that consent, recording and data handling must follow studio policy and local privacy rules.
Example game_title "Hollow Tide", build_version "0.4 vertical slice", playtest_goal "do players understand the crafting loop", session_length "45 minutes".