Skill · Design
Ux flow
Design user flows and navigation structure following proven UX patterns
How to use it
- Start your plan and connect your AI once
- Ask for the task in your own words, or say it directly:
Use the Ux flow skill to help me with this.Without a connection: copy the SKILL.md below into your AI's project instructions.
UX Flow Designer
When to Use
Use this skill when you need design user flows and navigation structure following proven UX patterns.
When NOT to use
- For implementing a single page → use
/ss-pageafter the flow is settled - For copy on each step → use
/ss-copyafter the structure is settled - For information architecture of an entire product — narrow scope to one flow first
- For high-fidelity mockups — this produces a flow map, not pixel-perfect designs
Design a user flow: $0 Description: $ARGUMENTS
Instructions
- Read the design system reference:
CLAUDE.mdfor component inventoryDESIGN-LANGUAGE.mdfor layout patterns (sections 13-14, 19-20)components/patterns/for available building blocks
- Apply these UX principles:
Information Architecture
- Progressive Disclosure: Show only what's needed at each step. Hide complexity behind logical drill-downs.
- Miller's Law: Chunk information into groups of 5-9 items maximum.
- Hick's Law: Minimize choices per screen. Fewer options = faster decisions.
Navigation Patterns
- Hub & Spoke: Dashboard → detail pages → back to dashboard (default for mobile apps)
- Linear Flow: Step 1 → Step 2 → Step 3 (for forms, onboarding, checkout)
- Tab Navigation: 3-5 top-level sections via BottomNav
Screen Flow Rules
- Every flow must have a clear entry point and clear exit point
- Maximum 3 taps to reach any key feature from the home screen
- Back navigation must always be available (except root screens)
- Error states must provide recovery paths (retry, go back, contact support)
- Loading states must use skeleton screens (never spinners in cards)
Page Composition (from DESIGN-LANGUAGE.md)
- Follow the Information Pyramid: Hero → KPI Grid → Details → Lists
- Each screen should answer ONE primary question
- Above the fold: the most important metric or action
- Use the 4 section types: Full Card (A), Grid (B), Carousel (C), Hero (D)
- Output format:
- Flow diagram in ASCII showing screen connections
- Screen inventory listing each screen's purpose and key components
- Edge cases (empty states, errors, loading) for each screen
- Scaffolded pages using
PageShell,TopBar,BottomNavpatterns
- Generate the actual page files using
/ss-pageconventions.
Example
User request:
Design user flows and navigation structure following proven UX patterns.
Limitations
- Use this skill only when the task clearly matches its upstream source and local project context.
- Verify commands, generated code, dependencies, credentials, and external service behavior before applying changes.
- Do not treat examples as a substitute for environment-specific tests, security review, or user approval for destructive or costly actions.