AI tool
Our Silly Games
Our Silly Games is a free platform where creators build and publish browser games just by asking an AI coding agent, with built-in multiplayer, leaderboards, and phone controls. It is for anyone who wants to turn a game idea into a playable title ...

About Our Silly Games
Our Silly Games is a free platform for hosting browser games built with Claude Code or Codex. Users install a plugin, describe a game concept to the AI agent, and the system builds, reviews, and publishes it to the site. The platform includes multiplayer functionality, leaderboards, save systems, and phone controller support without requiring the creator to code these features separately.
Review
Our Silly Games tackles a specific friction point in casual game creation - the repetitive infrastructure work that comes after the core idea. Instead of rebuilding leaderboards and multiplayer rooms for each project, creators connect their AI agent to an OSG account and submit directly. The result goes live within minutes, according to the maker's description.
Key Features
- AI agent integration for Claude Code and Codex that builds games from natural language prompts
- Built-in multiplayer rooms, leaderboards, and save systems that activate without additional coding
- Phone controller support included by default for browser-based multiplayer sessions
- Direct publishing pipeline - connect an OSG account to the agent, submit, and the game appears on the site
- Free hosting for both creators and players, with no listed restrictions on number of games
Pricing and Value
Our Silly Games is free for creators and players. The maker positions it as a side project built for fun, with no pricing tiers, subscription fees, or monetization mentioned on the launch page. Whether a paid tier or usage limits will appear later is not yet defined. The platform absorbs hosting costs for all published games and their multiplayer infrastructure.
Pros
- Removes the need to rebuild common multiplayer features like leaderboards and phone controls
- Publishing happens quickly - the maker states games go live within minutes of submission
- Free hosting lowers the barrier for experimenting with small, unconventional game concepts
- AI agent workflow means creators don't need to write deployment scripts or configure servers
Cons
- The platform launched this week, so long-term reliability and uptime remain untested
- Reliance on Claude Code or Codex means creators without access to those AI tools cannot use the build pipeline
- Not well suited for developers who want fine-grained control over server architecture or custom backend logic outside the platform's built-in features
Our Silly Games fits creators who want to turn a quick game idea into something shareable without wrestling with netcode or deployment. It's less relevant for teams building commercial titles or anyone who needs custom server-side behavior beyond what the platform's multiplayer and save systems provide. The free, fast-publish model makes it a practical option for game jams, friend-group experiments, and the kind of daft concepts the maker seems to encourage.










