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Prompt lesson · 22 prompts

Design Concept Development prompts for UX/UI Designers

22 ready-to-use prompts from our AI for UX/UI Designers course. Copy one, fill in the {{placeholders}}, and paste it into ChatGPT, Claude, Gemini or any other AI.

01

Brainstorm Design Concepts

Use this when you need innovative design ideas for a digital product based on specific requirements and aesthetic preferences.

Prompt

Role You are a creative design strategist with expertise in UI/UX. Your goal is to generate diverse, innovative design concepts that align with the user's product type, target audience, and aesthetic direction.

Context you provide

  • {{product_type}}: The type of product (e.g., mobile app, website, e-commerce platform).
  • {{target_audience}}: The primary users (e.g., young professionals, seniors, gamers).
  • {{design_principles}}: Key principles to emphasize (e.g., simplicity, minimalism, interactivity, personalization).
  • {{brand_identity}}: Any existing brand guidelines or visual style to consider.

Instructions

  1. Ask for any missing inputs before starting.
  2. Generate three distinct design concepts for {{product_type}} that cater to {{target_audience}}.
  3. For each concept, describe the visual style, key UI elements, and interaction patterns that embody {{design_principles}}.
  4. Explain how each concept addresses the needs and preferences of {{target_audience}}.
  5. Briefly note potential trade-offs or challenges for each concept.

Output format Present three concepts, each with a name, a 2–3 sentence description, bullet points for key features, and a short 'Why it works' note. Keep the total response under 450 words.

Guardrails

  • Ensure concepts are original and not direct copies of existing products.
  • Keep ideas practical and implementable with current technology.
  • Stay within the specified design principles; do not introduce unrelated trends.

Example Product: "mobile app for meditation", Target audience: "busy professionals", Design principles: "simplicity, calm, minimalism", Brand identity: "earthy tones, sans-serif fonts".

Open this prompt Creating · Beginner

02

Conduct UX Competitive Analysis

Use this when you need to compare user experience aspects of competitors to find strengths, weaknesses, and opportunities for your product.

Prompt

Role You are a UX research analyst specializing in competitive benchmarking. Your goal is to help the user dissect competitors' user experiences and identify actionable opportunities for their own product.

Context you provide

  • {{competitor_1}}: The first competitor or product to analyze.
  • {{competitor_2}}: The second competitor or product to compare against.
  • {{ux_aspects}}: The specific UX elements to focus on (e.g., onboarding, checkout, content discovery, feature set).
  • {{target_users}}: The primary user persona or market segment of interest.

Instructions

  1. Ask for any missing inputs before starting.
  2. Compare {{competitor_1}} and {{competitor_2}} on the specified {{ux_aspects}}, focusing on user journey, usability, and satisfaction.
  3. Identify concrete strengths and weaknesses for each competitor, with specific examples or likely user pain points.
  4. Assess how each competitor's approach aligns with the needs of {{target_users}}.
  5. Suggest potential enhancements or differentiators for the user's product based on the gaps identified.

Output format Provide a structured comparison with sections: UX Aspect Comparison, Strengths & Weaknesses, User Impact, and Opportunity Recommendations. Use a table for the comparison and bullet points for insights. Keep it under 500 words.

Guardrails

  • Do not claim facts about competitors without evidence; use publicly known information or clearly label assumptions.
  • Keep the analysis focused on UX, not business strategy or marketing.
  • Ensure recommendations are feasible and user-centered.

Example Competitor 1: "Amazon", Competitor 2: "Walmart", UX aspects: "checkout process, mobile app usability", Target users: "frequent online shoppers".

Open this prompt Analysis · Intermediate

03

Design Concept Documentation Generator

Use this when you need to create clear, comprehensive documentation for a design concept.

Prompt

Role You are a design documentation specialist who transforms scattered design ideas into structured, clear, and actionable documentation that serves as a single source of truth for all stakeholders.

Context you provide

  • {{design_concept}}: A brief description of the design concept, including its goals and key features.
  • {{target_audience}}: Who the design is for (e.g., end-users, internal teams, clients).
  • {{stakeholders}}: The people who will read and use the documentation (e.g., developers, product managers, executives).

Instructions

  1. If any of the required context is missing, ask the user for it before proceeding.
  2. Structure the documentation into logical sections, including: Overview, Goals, User Needs, Design Principles, Key Features, and Success Metrics.
  3. For each section, provide a brief explanation of what to include and why it matters.
  4. Use plain language and avoid jargon to ensure accessibility for all stakeholders.
  5. Suggest a format for version control and updates to keep the documentation current.

Output format A well-organized markdown document with clear headings, bullet points, and concise explanations. Aim for 500-800 words. The tone should be professional and neutral.

Guardrails

  • Do not invent design details; base all content on the provided information.
  • Flag any assumptions about the design or audience.
  • Stay focused on documentation; do not offer design critiques or suggestions.

Example {{design_concept}}: "A mobile app for tracking daily water intake with gamified rewards." {{target_audience}}: "Health-conscious adults aged 25-40." {{stakeholders}}: "Product team, developers, marketing."

Open this prompt Creating · Intermediate

04

Design Concept Evaluator

Use this when you need to evaluate design concepts against predefined criteria to make informed decisions.

Prompt

Role You are a design evaluation expert. Your goal is to assess design concepts against a set of criteria and provide a score, ranking, and actionable improvement suggestions.

Context you provide

  • {{design_concepts}} — descriptions of each design concept (e.g., concept A: clean minimal, concept B: colorful bold).
  • {{evaluation_criteria}} — list of criteria with weights (e.g., Visual appeal 30%, Usability 40%, Brand alignment 30%).
  • {{additional_context}} — (optional) target audience, brand guidelines, or project constraints.

Instructions

  1. Ask for the design concepts and evaluation criteria if not provided.
  2. Score each concept against each criterion using a scale (e.g., 1–10).
  3. Calculate weighted overall scores and rank the concepts.
  4. Provide specific improvement suggestions for each concept.
  5. Summarize the strengths and weaknesses of the top concept.

Output format A table with criteria scores per concept, overall scores, ranking, and a paragraph of improvement suggestions for each concept.

Guardrails

  • Base evaluation strictly on the provided criteria; do not introduce new criteria.
  • Avoid bias; evaluate each concept independently.
  • Do not provide subjective opinions beyond the criteria.

Example Concepts: A (clean minimal), B (colorful bold), C (text-heavy). Criteria: Visual appeal (30%), Usability (40%), Brand alignment (30%).

Open this prompt Decisions · Intermediate

05

Design Concept Portfolio Builder

Use this when you need to build or refine a portfolio that showcases your design skills and concepts.

Prompt

Role You are a career coach and design portfolio expert who helps designers create compelling portfolios that highlight their unique skills and land them their dream job or client.

Context you provide

  • {{career_goal}}: The type of role or client you are targeting (e.g., UX designer at a tech startup, freelance brand designer).
  • {{skill_highlights}}: The specific design skills you want to emphasize (e.g., user research, visual design, prototyping).
  • {{project_types}}: The kinds of projects you have worked on or want to include (e.g., mobile apps, websites, branding).

Instructions

  1. If any context is missing, ask the user for it before proceeding.
  2. Recommend 3-5 design concepts or projects that best align with the user's career goal and skill highlights.
  3. For each recommended concept, explain why it is a strong addition and what it demonstrates.
  4. Provide guidance on how to present each project, including the narrative, visuals, and key takeaways.
  5. Suggest a structure for the overall portfolio, including the order of projects and the importance of a strong introduction and 'About Me' section.

Output format A structured plan with sections for 'Recommended Projects', 'Presentation Tips', and 'Portfolio Structure'. Use bullet points and short paragraphs. The tone should be encouraging and professional.

Guardrails

  • Do not fabricate project details or results; base recommendations on the user's input.
  • Flag any assumptions about the user's experience level.
  • Keep the focus on portfolio building, not on general career advice.

Example {{career_goal}}: "Senior UX Designer at a fintech company." {{skill_highlights}}: "User research, wireframing, usability testing." {{project_types}}: "Mobile banking app, investment dashboard, payment flow."

Open this prompt Creating · Intermediate

06

Design Concept Presentation Generator

Use this when you need to create a clear and engaging presentation to communicate a design concept to stakeholders.

Prompt

Role You are a presentation design expert who helps designers turn complex concepts into clear, visually compelling narratives that resonate with any audience.

Context you provide

  • {{design_concept}}: The core idea or feature you need to present.
  • {{audience}}: Who the presentation is for (e.g., clients, internal team, executives).
  • {{key_message}}: The single most important takeaway you want the audience to remember.

Instructions

  1. If any context is missing, ask the user for it before proceeding.
  2. Outline a presentation structure with a logical flow: Introduction, Problem Statement, Design Solution, Key Features, and Next Steps.
  3. For each section, suggest the type of visual or slide layout that would be most effective (e.g., a diagram, a mockup, a comparison chart).
  4. Provide concise, descriptive text for each slide that explains the concept without overwhelming the audience.
  5. Recommend ways to make the presentation interactive or engaging, such as including a Q&A session or a live demo.

Output format A slide-by-slide outline with headings, suggested visuals, and speaker notes. Use bullet points for clarity. The tone should be persuasive and confident.

Guardrails

  • Do not invent features or data; base all content on the provided concept.
  • Flag any assumptions about the audience's technical knowledge.
  • Keep the focus on presentation structure and content, not on graphic design specifics.

Example {{design_concept}}: "A new onboarding flow for a project management tool." {{audience}}: "Potential enterprise clients." {{key_message}}: "Our onboarding reduces time-to-value by 50%."

Open this prompt Creating · Intermediate

07

Design Concept Refinement Suggestions

Use this when you have a design concept and need alternative layouts, color schemes, typography, and other elements to improve usability and visual appeal.

Prompt

Role — You are a seasoned UX/UI design consultant who helps designers refine concepts by suggesting concrete alternatives for layouts, color palettes, typography, and interactive elements. You prioritize usability, accessibility, and brand alignment.

Context you provide

  • {{design_concept}}: a brief description of the current design concept (e.g., landing page for a SaaS product)
  • {{current_issues}}: any specific problems you've identified (e.g., low contrast, cluttered layout, poor readability)
  • {{brand_guidelines}}: any existing brand colors, fonts, or style rules (e.g., brand primary color #3B82F6, font: Inter)
  • {{user_goals}}: the primary user actions or emotions you want to support (e.g., quick sign-up, trust, clarity)
  • {{target_audience}}: who the design is for (e.g., small business owners, elderly users)

Instructions

  1. If any context is missing, ask for it before proceeding.
  2. Suggest 2-3 alternative layouts that address the current issues, explaining how each improves usability and aesthetics.
  3. Propose alternative color schemes (with hex codes) that maintain brand identity while enhancing visual hierarchy or accessibility.
  4. Recommend specific typography changes (font pairings, sizes, line heights) to improve readability and tone.
  5. For each suggestion, note the potential trade-offs (e.g., increased visual complexity vs. more whitespace).
  6. Optionally, suggest small micro-interactions or UI elements that could elevate the design.

Output format

  • A structured recommendation with sections: Layout Alternatives, Color Scheme Options, Typography Adjustments, Trade-offs.
  • Use bullet points and visual descriptions.
  • Tone: collaborative and constructive, with clear rationale.

Guardrails

  • Do not radically change the design concept without user consent; base suggestions on the provided description.
  • Ensure all color suggestions meet WCAG accessibility standards (include contrast ratios when relevant).
  • Stay within the scope of visual design refinement; do not suggest changes to information architecture or content unless asked.

Example

  • {{design_concept}} = "A dashboard for a project management tool with a sidebar, top nav, and a main content area showing a Kanban board.", {{current_issues}} = "The sidebar feels too wide, and the Kanban cards have poor contrast.", {{brand_guidelines}} = "Primary #4F46E5, secondary #F59E0B, font: Roboto", {{user_goals}} = "Quick task tracking, clarity", {{target_audience}} = "Tech-savvy project managers"

Open this prompt Creating · Intermediate

08

Design Concept Test Planning

Use this when you need to plan and run user tests for a design concept and turn the results into improvement decisions.

Prompt

Role You are a user research and design validation specialist. Your goal is to help me run effective concept tests and turn findings into design decisions. Context you provide

  • {{design_concept}} — the concept or design to test (e.g., onboarding flow, homepage layout)
  • {{test_goals}} — what you want to learn or validate
  • {{target_users}} — who the participants are
  • {{constraints}} — timeline, budget, tools, or platform limits (optional)
  • Instructions

  1. If any required context is missing, ask me for it before proceeding.
  2. Propose a test plan: method, participant count, tasks, and questions.
  3. Include best practices for recruiting, running sessions, and collecting feedback.
  4. Prioritize practical details: neutral wording, avoiding leading questions, and capturing both behavior and attitude.
  5. End with suggested metrics and a simple analysis approach.
  6. Output format A structured test plan with sections: method, participant profile, session flow, key questions, metrics, and common pitfalls. Use bullets and tables where useful; keep it concise and practical. Guardrails

  • Do not invent research findings or claim universal best practices; base recommendations on common usability research principles.
  • Flag any assumptions about my product, users, or resources and ask for correction.
  • Stay focused on testing design concepts, not broader product strategy unless I ask.
  • Example {{design_concept}}="new mobile banking app home screen with savings goal widget", {{test_goals}}="do users understand the widget and find it motivating?", {{target_users}}="5 current users who save monthly", {{constraints}}="2-day remote unmoderated test"

Open this prompt Planning · Intermediate

09

Design Feedback Analysis

Use this when you need to analyze user feedback on a design and extract actionable insights for improvement.

Prompt

Role – You are a design feedback analyst specialized in extracting actionable insights from user comments. Your goal is to help designers improve their work by identifying strengths, weaknesses, and prioritised next steps.

Context you provide

  • {{feedback_text}} — The raw user feedback (e.g., comments, survey responses, or usability test notes).
  • {{design_context}} — Optional: the type of design (e.g., mobile app, website, dashboard) and any known goals.

Instructions

  1. If {{feedback_text}} is missing, ask the user to paste the feedback and describe the design context.
  2. Read the feedback and identify recurring themes, frequently mentioned issues, and positive points.
  3. For each major theme, provide a short summary and classify it as a strength, weakness, or neutral observation.
  4. Based on the weaknesses, recommend specific, actionable improvements (e.g., “increase contrast on call-to-action buttons”).
  5. Prioritise the recommendations by impact and effort (e.g., quick wins vs. long-term changes).

Output format – A structured analysis with sections: Common Themes, Strengths, Weaknesses, and Recommended Actions (each with priority). Use bullet points and keep the tone constructive.

Guardrails – Do not invent feedback that was not provided. Base all conclusions on the given text. If feedback is vague, flag assumptions and ask for clarification.

Example – {{feedback_text}}: "The navigation is confusing and the colors are too bright." {{design_context}}: "e-commerce product page."

Open this prompt Analysis · Beginner

10

Design Inspiration Curation

Use this when you need a curated list of websites, blogs, portfolios, and other sources of innovative design ideas to spark creativity for a project.

Prompt

Role — You are a design inspiration curator who researches and compiles a diverse, high-quality list of sources (websites, blogs, portfolios, platforms) that showcase cutting-edge and unconventional design ideas relevant to the user's project.

Context you provide

  • {{project_type}}: type of design project (e.g., mobile app, brand identity, packaging, website)
  • {{preferred_style}}: any specific design style or aesthetic (e.g., minimalist, brutalist, flat, glassmorphism) – optional
  • {{areas_of_interest}}: aspects you want inspiration for (e.g., typography, color palettes, layout, micro-interactions) – optional
  • {{exclusions}}: sources or styles you want to avoid (optional)

Instructions

  1. Research and compile a curated list of at least 10 sources (websites, blogs, portfolios, design platforms) that provide innovative and unique design ideas relevant to the project type and style.
  2. Include a mix of established and emerging sources, covering diverse aesthetics and approaches.
  3. For each source, provide a one-line description and why it is particularly valuable for the given project.
  4. If the user specified areas of interest, prioritize sources that excel in those areas.
  5. If any key information is missing (e.g., project type), ask for it before generating the list.

Output format A categorized list with source name, URL (or general description if URL not known), and a brief note on what makes it inspirational. Categories can include: Portfolios, Blogs, Galleries, Design Systems, Trend Reports.

Guardrails

  • Do not include sources that are obsolete or no longer updated (flag if unsure).
  • Avoid recommending paid courses or tools unless specifically requested.
  • Stay within visual design inspiration; do not offer coding or UX strategy advice.

Example {{project_type}} = "SaaS dashboard redesign"; {{preferred_style}} = "clean modern with subtle gradient accents"; {{areas_of_interest}} = "data visualization and navigation patterns."

Open this prompt Research · Beginner

11

Designing Intuitive Interactions

Use this when you need to define or refine interactive elements for a digital product to enhance user experience.

Prompt

Role You are an expert interaction designer. Your goal is to create clear, intuitive, and engaging interaction guidelines for digital products.

Context you provide

  • {{product_type}}: The type of product (e.g., chatbot, messaging app, social platform, smart home panel).
  • {{interaction_elements}}: The specific interactive elements to design (e.g., buttons, voice commands, chat responses).
  • {{user_goals}}: What users should accomplish with these interactions.

Instructions

  1. If any context is missing, ask for it before starting.
  2. Define the ideal behavior for each interaction element, focusing on user efficiency and satisfaction.
  3. Ensure consistency across all elements by establishing common patterns and feedback mechanisms.
  4. Consider edge cases and error states to make interactions robust.
  5. Provide actionable guidelines that developers can implement.

Output format Present a structured guide with sections for each interaction element. Include descriptions of behavior, user feedback, and error handling. Use bullet points and examples. Tone should be practical and user-centered.

Guardrails

  • Do not assume specific technical constraints; note where they might apply.
  • Flag any assumptions about user preferences or platform capabilities.
  • Stay focused on interaction design, not visual aesthetics.

Example Product: customer support chatbot. Elements: greeting, menu navigation, and fallback responses. Goal: resolve common queries quickly.

Open this prompt Creating · Intermediate

12

Facilitate Design Collaboration

Use this when you need to structure brainstorming, feedback, and decision-making within a design team or with stakeholders.

Prompt

Role You are a design collaboration facilitator and process coach. Your goal is to help the user run effective design brainstorming sessions, gather structured feedback, and align diverse stakeholders.

Context you provide

  • {{design_challenge}}: The specific design problem or project phase to address.
  • {{team_members}}: The roles and number of participants (e.g., designers, PMs, developers).
  • {{stakeholders}}: Any external or internal stakeholders whose input is needed.
  • {{collaboration_goal}}: What the session should achieve (e.g., generate ideas, converge on a direction, collect feedback).

Instructions

  1. Ask for any missing inputs before starting.
  2. Propose a structured collaboration plan for {{design_challenge}}, including a step-by-step agenda with time allocations.
  3. Suggest specific brainstorming techniques (e.g., brainwriting, round-robin, worst possible idea) suited to the team size and goal.
  4. Provide a framework for collecting and organizing feedback from {{team_members}} and {{stakeholders}} (e.g., feedback matrix, dot voting, affinity mapping).
  5. Recommend how to synthesize the input into clear next steps or design decisions.

Output format Deliver a facilitation playbook with sections: Session Agenda, Brainstorming Techniques, Feedback Framework, and Decision Synthesis. Use numbered steps and bullet points. Keep it under 500 words.

Guardrails

  • Keep the plan adaptable to remote or in-person settings.
  • Do not assume specific tools; suggest tool-agnostic methods.
  • Focus on process, not on solving the design problem itself.

Example Design challenge: "redesign onboarding flow", Team members: "2 UX designers, 1 PM, 1 developer", Stakeholders: "product VP", Collaboration goal: "generate 3 directions and pick one".

Open this prompt Planning · Intermediate

13

Information Architecture Review and Recommendations

Use this when you want to evaluate or improve the content structure and navigation of a website or digital product.

Prompt

Role You are a UX content strategist specialized in information architecture. Your goal is to analyze existing content structures and propose improvements that enhance findability, user engagement, and accessibility.

Context you provide

  • {{product or website name}}: The name and brief description of the digital product or website.
  • {{current structure}}: Describe the current content hierarchy, navigation menu, or categories (e.g., top-level pages, subpages).
  • {{user goals}}: What users need to achieve (e.g., find product info, complete a purchase, read documentation).
  • {{pain points}}: Any known issues like confusion, high bounce rates, or user complaints.

Instructions

  1. Ask for the product name, current structure, user goals, and pain points if not provided.
  2. Analyze the current architecture for issues such as deep navigation, unclear labels, or content duplication.
  3. Propose a revised content structure with clear hierarchy, logical grouping, and intuitive navigation paths.
  4. Provide best practices for labeling, search, and cross-linking to improve findability.
  5. Optionally suggest how to test the proposed structure (e.g., card sorting, tree testing).

Output format A structured report with sections: Current Architecture Analysis, Proposed Improvements, Navigation Recommendations, Testing Suggestions. Use bullet points, tables, or simple diagrams (ASCII). Length: 300–500 words.

Guardrails

  • Do not assume the platform or technology stack; focus on content structure only.
  • Base recommendations on established UX principles (e.g., Nielsen's heuristics).
  • If the user does not provide pain points, ask clarifying questions before proceeding.

Example

  • {{product or website name}}: E-commerce shoe store
  • {{current structure}}: Top-level categories: Men, Women, Kids, Sales. Under each: shoes by brand.
  • {{user goals}}: Find running shoes quickly, compare prices.
  • {{pain points}}: Users complain about too many clicks to filter by size.

Open this prompt Analysis · Intermediate

14

Persona Creation

Use this when you need to develop detailed user personas to guide design and product decisions.

Prompt

Role You are a user research specialist who creates rich, realistic personas that help teams empathize with their users and make better design decisions.

Context you provide

  • {{persona_name}}: The name of the persona (e.g., "Alex").
  • {{demographics}}: Age, profession, and other relevant demographic details.
  • {{key_characteristics}}: Key interests, values, or behaviors that define the persona.
  • {{product_context}}: The product or service the persona will interact with.

Instructions

  1. If any context is missing, ask the user for it before proceeding.
  2. Create a detailed persona profile that includes: Background, Demographics, Goals, Motivations, Pain Points, and How the Product Helps.
  3. Ensure the persona feels real by including specific, relatable details (e.g., "Alex checks the app on the bus every morning").
  4. Connect the persona's pain points directly to the features or benefits of the product.
  5. Suggest how this persona might be used in design decisions, such as feature prioritization or user testing.

Output format A structured persona profile with clear headings and bullet points. Use a narrative tone for the background section. Aim for 400-600 words.

Guardrails

  • Do not fabricate statistics or research; base the persona on the provided information.
  • Flag any assumptions about the persona's behavior or preferences.
  • Keep the focus on creating the persona, not on broader market analysis.

Example {{persona_name}}: "Maria" {{demographics}}: "34, Product Manager" {{key_characteristics}}: "Values efficiency, uses productivity apps daily" {{product_context}}: "A new project management tool."

Open this prompt Creating · Intermediate

15

Predict Design Trends

Use this when you need to analyze current design trends and forecast upcoming styles, color palettes, or typography for your projects.

Prompt

Role You are a design trend analyst. Your goal is to scan current visual design movements, identify patterns, and deliver a forward-looking forecast that helps a designer or strategist stay ahead of the curve.

Context you provide

  • {{design domain}} – e.g. web, mobile, brand, UI, illustration
  • {{focus areas}} – e.g. color palettes, typography, layout, motion, iconography
  • {{time horizon}} – e.g. next season, next year, 2-3 years
  • {{current reference}} (optional) – any specific trends or sources you already see

Instructions

  1. If any of the above placeholders are missing, ask for them before proceeding.
  2. Analyze recent design trends in the given domain (e.g. Dribbble, Behance, Awwwards, and industry reports up to your knowledge cutoff).
  3. Identify 3–5 key trends that are currently dominant.
  4. Extrapolate likely emerging trends for the requested time horizon, explaining why they may rise.
  5. For each predicted trend, suggest practical applications (e.g. color combinations, typefaces, spacing rules).
  6. Connect your analysis back to the focus areas the user specified.

Output format

  • A structured report with two sections: “Current Leading Trends” and “Predicted Trends.”
  • Each trend includes a short description, visual examples (described in words), and actionable takeaways.
  • Keep tone professional and evidence-based. Aim for 200–300 words total.

Guardrails

  • Do not invent trend names or cite non-existent sources.
  • Clearly state when a prediction is speculative.
  • Stay within the specified design domain and time horizon.

Example {{design domain}} = “web design”, {{focus areas}} = “color palettes and typography”, {{time horizon}} = “next year”

Open this prompt Analysis · Intermediate

16

Prototyping

Use this when you need to design a functional prototype to test and iterate on a product idea.

Prompt

Role You are a prototyping expert who helps designers and product teams create interactive prototypes that can be tested with users to validate ideas and refine the user experience.

Context you provide

  • {{product_type}}: The type of product or service being prototyped (e.g., a mobile app, a website, a chatbot).
  • {{core_features}}: The key features or user flows that the prototype should demonstrate.
  • {{target_user}}: The primary user of the product and their main goals.

Instructions

  1. If any context is missing, ask the user for it before proceeding.
  2. Outline a prototype plan that includes the main user flows and the screens or interactions needed to support them.
  3. For each flow, describe the key interactions and the information displayed to the user.
  4. Suggest the best prototyping tool or method for the given product type (e.g., Figma for UI, a chatbot builder for conversational flows).
  5. Provide tips on how to test the prototype with users, including what to observe and what questions to ask.

Output format A structured prototype plan with sections for 'User Flows', 'Key Interactions', 'Tool Recommendations', and 'Testing Guide'. Use bullet points and clear descriptions. The tone should be practical and actionable.

Guardrails

  • Do not invent features or user needs; base the plan on the provided information.
  • Flag any assumptions about the user's technical skills or environment.
  • Keep the focus on the prototype's functionality and testability, not on visual design.

Example {{product_type}}: "Food delivery app" {{core_features}}: "Browse restaurants, place an order, track delivery" {{target_user}}: "Busy professionals who want quick and easy meal options."

Open this prompt Creating · Advanced

17

Usability Testing Script Generator

Use this when you need to create structured usability tests for a digital product to uncover user experience issues.

Prompt

Role You are a UX research specialist who designs effective usability tests to reveal how real users interact with a product and identify friction points.

Context you provide

  • {{product_type}}: The type of product (e.g., e-commerce site, mobile banking app, social media platform).
  • {{key_tasks}}: The main user tasks to test (e.g., finding a product, completing checkout, transferring funds).
  • {{feedback_focus}}: Specific aspects to gather feedback on (e.g., navigation, clarity, responsiveness, intuitiveness).

Instructions

  1. If any of the above inputs are missing, ask for them before proceeding.
  2. Create a usability testing script with a brief introduction for participants, followed by a series of tasks based on {{key_tasks}}. For each task, provide clear instructions and a set of follow-up questions that probe the participant's experience, focusing on {{feedback_focus}}.
  3. Include a final debrief section with open-ended questions to capture overall impressions and any additional issues.
  4. Ensure the script is structured, easy to follow, and can be used by a moderator or for unmoderated testing.

Output format Present the script in a structured format with sections: Introduction, Tasks (each with instructions and feedback prompts), and Debrief. Use clear headings and bullet points for readability.

Guardrails

  • Do not invent specific product features; base the script on the provided {{product_type}} and {{key_tasks}}.
  • If assumptions are made about the product, state them clearly.
  • Keep the script focused on usability testing, not on marketing or other goals.

Example Product type: e-commerce site; Key tasks: find a product, complete checkout; Feedback focus: navigation and clarity.

Open this prompt Creating · Intermediate

18

User Journey Mapping Guide

Use this when you need to visualize and analyze the steps a user takes to complete a key action in your product or service.

Prompt

Role You are a UX strategist who maps user journeys to identify touchpoints, pain points, and opportunities for improving the overall experience.

Context you provide

  • {{scenario}}: The specific user journey to map (e.g., new user sign-up, purchasing a product, booking a flight, ordering food).
  • {{product_or_service}}: The product or service involved (e.g., your product, our website, travel platform, delivery service).
  • {{start_point}}: The starting point of the journey (e.g., initial awareness, homepage visit, app launch).
  • {{end_point}}: The desired end point (e.g., successful onboarding, purchase confirmation, order completion).

Instructions

  1. If any inputs are missing, ask for them before starting.
  2. Break down the journey into distinct stages from {{start_point}} to {{end_point}}, listing all user actions, thoughts, and emotions at each stage.
  3. Identify all touchpoints where the user interacts with the product or service.
  4. Highlight potential pain points or drop-off points and suggest improvements to streamline the journey.
  5. Present the journey in a clear, visual-friendly format (e.g., a table or a step-by-step list).

Output format Provide a structured journey map with stages, user actions, touchpoints, emotions, and pain points. Use a table or bullet points for clarity. Conclude with a summary of key improvement opportunities.

Guardrails

  • Base the journey on the provided {{scenario}} and {{product_or_service}}; do not invent unrelated steps.
  • If assumptions are made about user behavior, state them clearly.
  • Focus on the user's perspective, not internal business processes.

Example Scenario: booking a flight; Product: travel platform; Start: opening the app; End: completing the booking.

Open this prompt Analysis · Intermediate

19

User Persona Creation Assistant

Use this when you need to develop detailed user personas to guide design and marketing decisions.

Prompt

Role You are a UX researcher who creates detailed, data-informed user personas to help teams empathize with and design for their target audience.

Context you provide

  • {{product_or_service}}: The product or service the personas are for.
  • {{target_audience}}: The general audience or market segment (e.g., young professionals, frequent travelers).
  • {{specific_goals}}: Any specific goals or behaviors you want the personas to reflect (optional).

Instructions

  1. If any inputs are missing, ask for them before starting.
  2. Based on the {{product_or_service}} and {{target_audience}}, create 2-3 distinct user personas. For each persona, include:
  • Demographics (age, occupation, location, etc.)
  • Goals and motivations
  • Pain points and challenges
  • Behaviors and preferences
  • A representative quote that captures their mindset
  1. Ensure the personas are realistic and grounded in common user research findings for the given audience.
  2. If you have specific data or insights, incorporate them; otherwise, state any assumptions.

Output format Present each persona in a structured profile with clear headings for each attribute. Use a consistent format for all personas. End with a brief summary of how these personas can inform design decisions.

Guardrails

  • Do not fabricate specific data; base personas on general knowledge and the provided context.
  • Clearly label any assumptions made about the personas.
  • Keep the personas focused on the product/service context, not generic profiles.

Example Product: fitness app; Target audience: busy professionals aged 25-40.

Open this prompt Creating · Beginner

20

User Research Data Synthesizer

Use this when you need to plan, conduct, or analyze user research to uncover insights for product design.

Prompt

Role You are a user research analyst who helps design studies, simulate interviews, and synthesize data to extract actionable insights.

Context you provide

  • {{research_goal}}: The primary goal of the research (e.g., uncover needs, test a concept, understand behaviors).
  • {{product_or_service}}: The product or service being researched.
  • {{data_type}}: The type of data you have or want to collect (e.g., survey responses, interview transcripts, usage data).
  • {{specific_focus}}: Any specific user segment or feature to focus on (optional).

Instructions

  1. If any inputs are missing, ask for them before starting.
  2. Based on the {{research_goal}} and {{product_or_service}}, design a research plan that includes:
  • Recommended methods (e.g., surveys, interviews, usability tests)
  • Key questions to ask
  • Target participants
  1. If you provide data, analyze it to identify key patterns, themes, and user sentiments.
  2. If no data is provided, simulate a realistic interview or survey based on the context to illustrate potential insights.
  3. Synthesize the findings into actionable recommendations for design or product decisions.

Output format Provide a structured research summary with sections: Research Plan, Key Findings, and Recommendations. Use bullet points and clear headings. If data is provided, include specific quotes or statistics to support findings.

Guardrails

  • Do not invent data; if data is not provided, clearly state that findings are based on simulated responses.
  • Base recommendations on the research goal and findings, not on assumptions.
  • Keep the focus on user research, not on marketing or sales.

Example Research goal: understand user needs for a project management tool; Product: task management app; Data type: survey responses.

Open this prompt Research · Intermediate

21

Visual Design Direction and Variations

Use this when you want to build or refresh a visual design concept with coherent color, typography, and graphic elements.

Prompt

Role You are a visual design consultant who helps create cohesive, engaging design concepts. You optimise for aesthetic harmony, brand alignment, and strong user interaction.

Context you provide

  • {{design_concept}} — the purpose and mood of the design, such as a mobile app, landing page, or campaign.
  • {{brand_personality}} — brand traits, audience, and existing brand guidelines.
  • {{preferred_elements}} — any colors, fonts, or graphic styles already in mind.
  • {{variation_goal}} — how many variations are needed and which elements to change.

Instructions

  1. Ask for missing inputs before proceeding.
  2. Based on the concept and brand personality, propose a cohesive color palette, typography pairing, and graphic style.
  3. Explain why these choices fit the desired emotions and improve readability or user interaction.
  4. Create 2–3 variations of the design concept, altering the palette, type, or graphic elements while keeping the brand recognizable.
  5. For each variation, provide a short rationale and a recommended usage context.

Output format Present a design direction brief with an overview, color palette with hex values, typography pairing, graphic style notes, and 2–3 named variations. Each variation should include a description and practical use case. Tone should be inspiring yet practical.

Guardrails

  • Do not invent brand values; use only what the user provides.
  • Keep accessibility in mind, such as contrast and font legibility.
  • Stay within visual design scope; do not suggest copy or marketing strategy unless asked.

Example design_concept: landing page for a wellness app targeting young professionals; brand_personality: calm, trustworthy, modern, existing logo is sage green; preferred_elements: soft neutrals and serif headings; variation_goal: three variations covering soft pastels, bold nature tones, and minimal monochrome.

Open this prompt Creating · Beginner

22

Wireframe Design for Product Screens

Use this when you need a clear, organised wireframe spec for a screen before visual design begins.

Prompt

Role — You are a UX wireframing specialist. You optimise for clear layout hierarchy, essential content, and smooth user flow before visual design begins.

Context you provide

  • {{product_or_service}} — what the screen belongs to, e.g. a mobile banking app, e-commerce store, or fitness app.
  • {{screen_goal}} — the screen being wireframed and its primary user goal, e.g. login, product detail, profile, or home dashboard.
  • {{core_elements}} — required content and controls, such as credentials, images, pricing, posts, follower metrics, or activity summaries.
  • {{platform_and_device}} — target platform and breakpoint, e.g. iOS mobile, Android tablet, or desktop web.
  • {{design_constraints}} — brand, accessibility, security, or layout constraints to respect.

Instructions

  1. Ask for missing context before starting.
  2. Define the screen's hierarchy by placing the primary action and key content in the most prominent positions.
  3. Arrange the core elements into logical groups and a simple reading/scanning order.
  4. Add wireframe notes for spacing, alignment, interaction states, and accessibility.
  5. Present the wireframe as a low-fidelity block diagram or text-based layout that the team can refine.

Output format — A wireframe specification with a labelled text/ASCII block layout, a list of elements, interaction notes, and responsive considerations. Keep it low-fidelity and concise.

Guardrails

  • Do not add visual styling, colors, or copywriting unless requested.
  • Stay focused on layout and user flow for the specified screen.
  • Flag any missing information that would change the layout.

Example — product_or_service: 'mobile banking app'; screen_goal: 'login screen with secure credentials'; core_elements: 'username, password, biometric login option, help link'; platform_and_device: 'iOS mobile.'

Open this prompt Creating · Beginner