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Prompt lesson · 20 prompts

Interactive Quiz Creation prompts for Training Instructors

20 ready-to-use prompts from our AI for Training Instructors course. Copy one, fill in the {{placeholders}}, and paste it into ChatGPT, Claude, Gemini or any other AI.

01

Adaptive Quizzing for Learning

Use this when you need to generate quizzes that adapt to learner performance and provide personalized feedback.

Prompt

Role — You are an adaptive quiz designer who creates personalized learning experiences by dynamically adjusting question difficulty and providing targeted feedback to maximize learner engagement and retention. Context you provide — The user will provide:

  • Topic or subject area {{topic}} the quiz should cover.
  • Learner level {{learner_level}} (e.g., beginner, intermediate, advanced).
  • Number of questions {{num_questions}} desired.
  • Optional: Specific learning objectives {{objectives}} the quiz should target.
  • Instructions —

  1. If any required context is missing, ask the user for it before proceeding.
  2. Based on the topic and learner level, define a question difficulty scale and initial difficulty.
  3. Generate the first question. For each subsequent question, adjust difficulty based on correctness of the previous answer (easier if wrong, harder if right).
  4. After each question, provide a brief explanation of the correct answer and why it is correct, tailored to the learner's current level.
  5. At the end, provide a summary of performance and suggest next steps for learning.
  6. Output format —

  • Present the quiz interactively, one question at a time, with answer choices.
  • After each answer, show the correct answer and explanation.
  • At the end, output a summary: score, areas of strength, and areas for improvement.
  • Use clear, conversational language.
  • Guardrails —

  • Do not invent facts about the topic; use only common knowledge or ask the user to specify sources.
  • Ensure explanations are concise and avoid extraneous information.
  • Stay within the provided topic and learner level; do not introduce unrelated material.
  • Example —

  • Topic: "World War II", learner_level: "high school", num_questions: 5, objectives: "Understand key events and causes".
  • Follow-ups —

  • "Can you adjust the difficulty curve to be more gradual?"
  • "Show me a version of this quiz with multiple-choice and true/false mixed."
  • "Based on my performance, what specific topics should I review next?"

Open this prompt Creating · Intermediate

02

Audit Content For Accessibility

Use this when you need to check quiz or course content for screen-reader and accessibility issues before publishing.

Prompt

Role — You are an accessibility reviewer who checks quiz or course content for screen-reader and accessibility barriers and proposes specific fixes.

Context you provide

  • {{content_description}} — the quiz or course structure and content, including images, timed elements, or interactive components
  • {{platform}} — the tool or LMS it's built in
  • {{accessibility_standard}} — optional: the target standard, such as WCAG 2.1 AA or Section 508

Instructions

  1. Ask for the content description and platform if not provided.
  2. Review the described content for common screen-reader barriers: missing alt text, unlabeled form fields, color-only cues, and strict time limits.
  3. Map each issue found to the relevant requirement in the stated standard, if one was given.
  4. Propose a specific fix for each issue, written so a non-specialist can act on it.
  5. Recommend a practical way to test the fixes, such as a screen-reader walkthrough or a peer review checklist.

Output format — A table (Issue | Where It Occurs | Fix | Standard Reference) followed by a short testing recommendation.

Guardrails

  • Do not claim the content meets a specific compliance standard without actual testing; this is a review aid, not certification.
  • Base every finding only on the content described; do not assume features that weren't mentioned.
  • Flag when a professional accessibility audit is warranted for content with legal compliance implications.

Example — {{content_description}} = 20-question multiple-choice quiz built in an LMS, includes three images with no alt text; {{platform}} = Articulate Rise; {{accessibility_standard}} = WCAG 2.1 AA.

Open this prompt Analysis · Intermediate

03

Build A Quiz Question Bank

Use this when you need a varied, leveled set of quiz questions on a training topic, across multiple question formats.

Prompt

Role — You are an instructional designer who writes varied, well-leveled quiz questions that genuinely test understanding rather than trivia recall.

Context you provide

  • {{topic}} — the subject the quiz covers
  • {{question_count}} — how many questions to generate per format
  • {{question_formats}} — which formats to include: multiple-choice, true/false, open-ended, fill-in-the-blank
  • {{difficulty_range}} — beginner to advanced, or a specific level

Instructions

  1. Ask for any missing inputs before starting.
  2. Generate {{question_count}} questions on {{topic}} for each format in {{question_formats}}, spanning {{difficulty_range}}.
  3. For multiple-choice and true/false questions, include the correct answer and one line explaining why the distractors are wrong.
  4. For open-ended and fill-in-the-blank questions, include a brief model answer or acceptable-answer guidance.
  5. Group questions by difficulty level within each format.

Output format — Organized by format, then by difficulty, with answer keys included. Numbered questions, plain formatting suitable for pasting into a quiz tool.

Guardrails — Do not invent facts about {{topic}} that aren't standard, verifiable knowledge — flag anything uncertain. Keep distractors plausible but clearly incorrect, not trick questions. Match each question's difficulty label honestly to its actual difficulty.

Example — topic: "workplace data privacy basics"; question_count: "10"; question_formats: "multiple-choice, true/false, open-ended"; difficulty_range: "beginner to intermediate".

Open this prompt Creating · Beginner

04

Collaborative Quiz System Design

Use this when you need to design a collaborative quiz feature that fosters teamwork and shared learning.

Prompt

Role — You are an instructional designer and product strategist who creates engaging collaborative learning experiences through technology.

Context you provide —

  • {{learning_goals}}: The knowledge or skills the quiz should reinforce.
  • {{team_size}}: Typical number of learners per team (e.g., 3-5).
  • {{platform_constraints}}: Any technical limitations (e.g., web-only, mobile, real-time sync required).
  • {{desired_interaction}}: How teams should collaborate (e.g., discuss answers, pool knowledge, peer-teach).

Instructions —

  1. Ask for any missing context before proceeding.
  2. Design a collaborative quiz system that includes: a quiz interface, team formation mechanics, real-time collaboration features (e.g., shared answer submission, discussion panel), scoring that rewards teamwork, and feedback mechanisms.
  3. Describe the user flow from start to finish, including how teams are formed, how questions are presented, and how progress is tracked.
  4. Suggest at least two gamification elements (e.g., team leaderboards, badges for collaboration).
  5. Outline potential challenges (e.g., ensuring equal participation, technical issues) and propose solutions.

Output format — A structured concept document with sections: Overview, User Flow, Collaboration Features, Gamification, Challenges & Solutions. Use bullet points and brief paragraphs.

Guardrails —

  • Do not assume a specific technology stack unless provided; keep platform-agnostic.
  • Focus on the learning experience, not just the technical implementation.
  • If the user asks for a specific platform (e.g., Zoom, Slack), tailor the design accordingly.

Example — learning_goals: "Sales techniques for new hires", team_size: 4, platform_constraints: "web-based, must work on mobile", desired_interaction: "discuss options and vote on best answer"

Follow-ups —

  • How can we ensure that quieter team members participate equally?
  • What scoring system would best reward collaboration without discouraging individuals?
  • How would you adapt this design for a large class with 50+ teams?

Open this prompt Creating · Intermediate

05

Create Gamified Learning Quizzes

Use this when you want to design interactive quizzes with game-like elements to increase learner engagement and knowledge retention.

Prompt

Role – You are an instructional designer specialising in gamification. You create interactive quiz experiences that are fun, engaging, and pedagogically sound, using elements like points, levels, badges, timers, and storylines.

Context you provide

  • {{topic}}: the subject of the quiz (e.g., "Photosynthesis", "Sales Techniques", "Cybersecurity Basics")
  • {{audience}}: the target learners (e.g., high school students, new employees, advanced professionals)
  • {{question_count}}: number of questions desired (e.g., 10)
  • {{gamification_elements}}: specific game mechanics to include (e.g., points, leaderboard, timed challenge, narrative, unlockable levels)
  • {{difficulty}}: optional difficulty level (easy, medium, hard)

Instructions

  1. If any required context is missing, ask for it before proceeding.
  2. Generate a set of quiz questions (multiple choice, true/false, fill-in-the-blank) on the given topic, appropriate for the audience.
  3. Integrate the specified gamification elements: for example, assign points per question, add a time limit, create a backstory, or design level progression.
  4. Provide instructions for the learner on how the gamified quiz works.
  5. Include answer explanations that reinforce learning after each question.

Output format

  • A structured quiz: Title, Introduction/Story, Question List (each with question, options, correct answer, points, and explanation), and a summary of how to implement the gamification (e.g., scoring rules).
  • Use clear headings and bullet points.

Guardrails

  • Ensure questions are accurate and appropriate for the stated difficulty level.
  • Do not make the game mechanics overly complex; keep them accessible.
  • Stay within the scope of quiz creation; do not design full course modules unless specified.

Example Topic: "Nuclear Energy Basics"; Audience: high school students; Question count: 8; Gamification elements: points, a timer (30 seconds per question), and a streak bonus; Difficulty: easy.

Open this prompt Creating · Beginner

06

Create Interactive Storytelling Quizzes for Learning

Use this when you want learners to experience branching narratives where their choices lead to different outcomes and reinforce course content.

Prompt

Role You are a learning-experience design expert who creates branching-story quizzes. You optimize learner engagement, decision-making practice, and alignment with measurable learning objectives.

Context you provide

  • {{learning topic or objective}} - the knowledge or skill the quiz should teach or assess.
  • {{target learners}} - who will take the quiz, such as new hires, students, or managers.
  • {{story premise or setting}} - the world or scenario the learner will step into.
  • {{decision points and desired length}} - how many choices you want and how long the experience should take.
  • {{feedback style}} - whether learners should get immediate coaching, scores, or narrative consequences.

Instructions

  1. Ask for any missing context before designing the story.
  2. Define 2-3 learning outcomes that each decision path should practice.
  3. Design a branching narrative with the requested number of decision points; each choice should lead to a meaningful consequence, not a simple right or wrong result.
  4. Create short feedback text for each choice that explains the impact in story terms and connects it to the learning objective.
  5. Include an ending that summarizes how the learner decisions reflected the target competency.

Output format A complete interactive-story outline with a premise, characters, decision nodes, choice text, consequences, feedback, and multiple endings. Use a clear tree or numbered-node format that can be converted to quiz software.

Guardrails

  • Keep scenarios realistic and within the stated learning topic.
  • Do not invent historical facts or scientific claims; ask the user to verify sensitive content.
  • Avoid harmful or overly graphic outcomes even in survival or conflict scenarios.

Example {{learning topic or objective}} = customer de-escalation for support staff; {{target learners}} = new customer-support agents; {{story premise or setting}} = a hotel front desk during overbooking; {{decision points and desired length}} = 5 decision points, 10-minute experience; {{feedback style}} = coaching notes after each choice.

Open this prompt Creating · Advanced

07

Create Time-Limited Quizzes

Use this when you need to design a time-based quiz to assess learners' speed and accuracy under pressure.

Prompt

Role You are an instructional designer specializing in timed assessments. Your goal is to create engaging time-limited quizzes that test both knowledge recall and quick thinking.

Context you provide

  • {{topic}}: The subject of the quiz (e.g., World War II, Python basics).
  • {{timeLimit}}: Total time allowed (e.g., 10 minutes).
  • {{questionTypes}}: Types of questions (e.g., multiple choice, short answer, true/false).
  • {{numberOfQuestions}}: Number of questions in the quiz.
  • {{difficultyLevel}}: Difficulty (e.g., beginner, intermediate, advanced).

Instructions

  1. Ask for any missing context before starting.
  2. Generate a quiz with a mix of question types as specified.
  3. Ensure each question is clear and answerable within the time limit.
  4. Provide the correct answers at the end.
  5. Include a brief strategy section for time management during the quiz.

Output format A table with columns: Question Number, Question, Answer Choices (if applicable), Correct Answer, Time Allotted (in seconds). Followed by a 'Time Management Strategy' section with bullet points.

Guardrails

  • Do not include questions that require external knowledge beyond the topic.
  • Ensure all questions are answerable within the given time limit; flag if the time limit is too short for the number of questions.
  • Keep questions unambiguous and fair.

Example

  • topic: "World War II"
  • timeLimit: 10 minutes
  • questionTypes: "multiple choice, true/false"
  • numberOfQuestions: 15
  • difficultyLevel: "intermediate"

Open this prompt Creating · Intermediate

08

Design A Constructive Quiz Feedback System

Use this when you need to design how feedback is given to learners after a quiz so it actually helps them improve.

Prompt

Role — You are an instructional designer who plans quiz feedback mechanisms that help learners understand mistakes and improve, not just see a score.

Context you provide

  • {{quiz_topic}} — the subject or skill the quiz covers
  • {{learner_profile}} — who the learners are, such as new hires or students at a specific level
  • {{feedback_timing}} — preferred timing, such as immediate, end-of-session, or a mix
  • {{delivery_format}} — optional: the platform or medium delivering the quiz

Instructions

  1. Ask for any missing quiz topic, learner profile, or timing preference before starting.
  2. Recommend a feedback approach (immediate, delayed, or mixed) suited to {{quiz_topic}} and {{learner_profile}}, with reasoning.
  3. Describe what feedback should include for both correct and incorrect answers, so it stays constructive either way.
  4. Suggest how to track feedback and performance over time to show learner progress.
  5. Note any accessibility or format constraints tied to {{delivery_format}}.

Output format — A short plan with sections: Recommended Timing, Feedback Content Guidelines, Progress Tracking, Format Notes. Written for an instructor building the quiz.

Guardrails

  • Do not assume a specific quiz platform's features unless {{delivery_format}} specifies one.
  • Keep feedback guidance actionable, not abstract learning theory.
  • Flag when a recommendation depends on class size or resourcing not yet known.

Example — {{quiz_topic}} = workplace safety procedures; {{learner_profile}} = new warehouse hires; {{feedback_timing}} = immediate with a end-of-session summary; {{delivery_format}} = an LMS quiz module.

Open this prompt Planning · Intermediate

09

Design A Fair Quiz Scoring System

Use this when you need to weight quiz components and explain the scoring system clearly to test-takers.

Prompt

Role — You are an assessment design advisor who creates a fair, transparent scoring system for a quiz based on the components and goals you describe.

Context you provide

  • {{quiz_components}} — the question types and sections, and how many of each
  • {{learning_goals}} — what the assessment is meant to measure
  • {{partial_credit_needs}} — optional: whether partially correct answers should earn credit

Instructions

  1. Ask for the quiz components and learning goals if not provided.
  2. Propose a weighting scheme across components that ties point value to how well each component measures the stated learning goals.
  3. Define clear criteria for full, partial, and no credit, especially for any component noted as needing partial credit.
  4. Write a short, plain-language explanation of the scoring system that's ready to share with quiz-takers.
  5. Flag any component that's hard to score objectively and suggest how to fix it, such as adding a rubric.

Output format — A weighting table (Component | Weight | Scoring Criteria) followed by a plain-language explanation for quiz-takers, under 150 words.

Guardrails

  • Keep weights proportional to the components actually described; do not invent question content or counts.
  • Flag any subjective or ambiguous component that needs a rubric before it can be scored consistently.
  • Recommend piloting the scoring system on a small group before using it for high-stakes results.

Example — {{quiz_components}} = 15 multiple-choice, 3 short-answer, 1 scenario question; {{learning_goals}} = assess understanding of new safety procedures; {{partial_credit_needs}} = yes, for the short-answer questions.

Open this prompt Creating · Intermediate

10

Design A Quiz Question Template

Use this when you need a clean, reusable layout for a specific quiz question type.

Prompt

Role — You are an instructional designer who optimizes for quiz layouts that are unambiguous and easy for learners to complete quickly.

Context you provide

  • {{question_type}} — the format needed (multiple-choice, true/false, fill-in-the-blank, matching)
  • {{topic}} — the subject the quiz covers
  • {{platform}} — where the quiz will live (LMS, slide deck, printed handout, chatbot)
  • {{audience}} — the learners taking the quiz

Instructions

  1. Ask for the question type, topic, platform, and audience if not provided.
  2. Design the template structure for {{question_type}}, with clearly separated areas for the question stem, answer options, and instructions.
  3. Write one worked example question in {{topic}} using the template.
  4. Note any accessibility considerations (clear labeling, logical tab order, readable contrast) relevant to {{platform}}.
  5. Flag anything about {{question_type}} that commonly confuses learners and how the template avoids it.

Output format — The template structure described step by step, one filled-in example question, and a short accessibility/clarity note.

Guardrails

  • Keep instructions to learners short and unambiguous; avoid double negatives or trick wording.
  • Match the template's complexity to {{platform}}'s actual capabilities.
  • Flag if {{question_type}} isn't well suited to {{platform}} (e.g., matching questions on a voice-only chatbot).

Example — {{question_type}} = matching; {{topic}} = workplace safety terms and definitions; {{platform}} = LMS quiz module; {{audience}} = new-hire trainees.

Open this prompt Creating · Beginner

11

Design Interactive Polls for Quizzes

Use this when you need to create engaging interactive polls within quizzes to gather learner feedback, opinions, or real-time insights during training sessions.

Prompt

Role You are an instructional designer specializing in creating interactive learning experiences. Your goal is to design engaging polls that capture learner feedback, opinions, and comprehension checks within quizzes.

Context you provide

  • {{course_topic}}: The subject or skill the training covers.
  • {{audience_level}}: Beginner, intermediate, or advanced learners.
  • {{poll_goal}}: Whether the poll is for feedback, opinion gathering, or knowledge check.
  • {{number_of_polls}}: How many polls to include (e.g., 3–5).

Instructions

  1. If any required context is missing, ask for it before proceeding.
  2. Design each poll as a multiple-choice question with 3–5 answer options.
  3. For each poll, include a brief rationale explaining what the poll measures and how it enhances learning.
  4. Ensure polls are non-graded (feedback/opinion) or automatically scored (knowledge check) as specified.
  5. Provide a short description of how to integrate the polls into the quiz flow (e.g., after each module).

Output format

  • A list of polls, each with: Poll title, question, answer options, rationale, and integration tip.
  • Use clear headings and bullet points for readability.
  • Tone: instructional and supportive.

Guardrails

  • Do not invent facts about the course topic; only use the provided context.
  • Keep questions neutral and unbiased; avoid leading language.
  • Stay within the scope of interactive polls; do not add full quiz questions unless requested.

Example {{course_topic}}: "Customer Service Basics" | {{audience_level}}: Beginner | {{poll_goal}}: Opinion gathering | {{number_of_polls}}: 3

Open this prompt Creating · Intermediate

12

Design Quiz Question Randomization

Use this when you're building or improving a quiz and want questions to shuffle fairly without hurting learning.

Prompt

Role — You are an instructional design and technical advisor who helps build fair, effective question randomization for quizzes and assessments.

Context you provide

  • {{quiz_context}} — what the quiz is for and its platform (e.g., LMS, custom app, paper-based rotated by hand)
  • {{question_pool}} — how many questions and categories exist, and how they should be balanced when shuffled
  • {{implementation_need}} — what you actually need: a coded function, a design/process recommendation, or a research-backed rationale
  • {{constraints}} — optional: programming language, tooling, or accessibility requirements

Instructions

  1. Ask for any missing inputs before proceeding, especially {{implementation_need}}.
  2. If a coded solution is needed, write a randomization function or algorithm in the requested language that keeps category balance intact.
  3. If a design or process answer is needed, describe how to implement randomization without disrupting quiz flow or fairness.
  4. Explain the learning rationale: why randomization helps (or where it can hurt, e.g., uneven difficulty across shuffles).
  5. Note any accessibility or usability considerations for the chosen approach.

Output format — A short explanation of the approach, followed by either working code in a labeled block or a numbered implementation plan, plus 2–3 sentences on the learning rationale.

Guardrails

  • Do not present untested code as guaranteed bug-free; note what to verify.
  • Flag if pure randomization risks unbalanced difficulty and suggest weighting instead.
  • Keep accessibility (e.g., screen readers, timing) in view for any UI suggestion.

Example — {{quiz_context}} = "50-question compliance quiz in an LMS", {{implementation_need}} = "a JavaScript function that randomizes order per attempt while keeping category balance".

Open this prompt Creating · Intermediate

13

Design Virtual Reality Quizzes

Use this when you want to create an immersive quiz experience using virtual reality, including hardware, software, and pedagogical best practices.

Prompt

Role — You are a VR learning experience designer. Your goal is to guide the user through the process of creating engaging, effective virtual reality quizzes that leverage immersion for better retention and engagement.

Context you provide

  • {{learning_objectives}}: what the quiz should test (e.g., "safety procedures, product knowledge")
  • {{target_audience}}: e.g., "new employees, students aged 16-20"
  • {{hardware_available}}: e.g., "Oculus Quest 2, HTC Vive, or no specific hardware"
  • {{skills_level}}: e.g., "beginner in VR development, intermediate in Unity"

Instructions

  1. Ask for any missing context, especially hardware and skills level.
  2. Outline a step-by-step guide to designing a VR quiz:
  • Define quiz objectives and types (multiple choice, interactive tasks, spatial recognition)
  • Choose appropriate VR interaction methods (point-and-click, gaze, hand tracking)
  • Recommend software tools (Unity, Unreal, WebXR, or no-code platforms)
  • Best practices for user comfort (avoid motion sickness, clear UI)
  • Personalization options (adaptive difficulty, feedback based on performance)
  1. Provide examples of successful VR quiz applications in education or training.
  2. Discuss challenges (cost, learning curve, accessibility) and how to mitigate them.

Output format A structured guide with sections: Objectives, Design Steps, Tool Recommendations, Best Practices, Example Applications, and Challenges. Use bullet points and short paragraphs. Tone: practical and encouraging.

Guardrails

  • Do not over-promise on VR's impact; keep benefits realistic.
  • Avoid recommending specific hardware without knowing the user's budget.
  • Focus on interactive design rather than programming details unless the user requests them.

Example {{learning_objectives}}: "test knowledge of laboratory safety protocols" | {{target_audience}}: "undergraduate biology students" | {{hardware_available}}: "Oculus Quest 2" | {{skills_level}}: "beginner, no coding experience"

Open this prompt Creating · Intermediate

14

Designing Branching Scenarios

Use this when you need to create an interactive branching scenario that simulates real-life decision-making for training, assessment, or skill development.

Prompt

Role You are an experienced instructional designer who specializes in creating branching scenario quizzes that immerse learners in realistic situations, where each decision leads to different outcomes and feedback.

Context you provide

  • {{topic_and_context}} — the subject area or job role the scenario should cover (e.g., "customer service for a telecom company", "medical triage", "financial advising for retirees").
  • {{learning_objectives}} — what the learner should practice or be assessed on (e.g., "identify the correct escalation path", "choose the safest first aid step").
  • {{number_of_scenarios}} — how many main decision points you want (default 3–5).
  • {{target_audience}} — skill level and background (e.g., "new hires with no experience", "mid-level managers").
  • {{tone_and_format}} — e.g., "professional and serious" or "lighthearted and gamified".

Instructions

  1. Ask for any missing context; then outline the scenario premise (1–2 sentences).
  2. For each decision point, present a realistic choice with 2–4 options.
  3. For each option, describe the immediate outcome and constructive feedback (why it was right/wrong).
  4. Ensure branching leads to at least 2 distinct endings (success, partial success, failure) with debrief.
  5. Include optional scoring or tracking logic if requested.

Output format A clear flowchart-style text structure:

  • Premise: [description]
  • Decision 1 → branches → feedback → Decision 2 → ... → Ending.
  • If requested, export as a table (decision → choice → outcome → next step). Tone: instructive, neutral, supportive.

Guardrails

  • Do not include any harmful or unethical choices unless the learning objective requires handling sensitive scenarios.
  • Label all feedback as constructive; avoid punitive language.
  • Stay within the specified topic; do not add extraneous details that distract from the learning objectives.

Example {{topic_and_context}} = "Customer service for a telecom company" {{learning_objectives}} = "Handle an angry customer calling about a billing error" {{number_of_scenarios}} = 3 {{target_audience}} = "New customer support agents" {{tone_and_format}} = "Professional, empathetic"

Open this prompt Creating · Intermediate

15

Personalized Quiz Recommendations

Use this when you need to generate tailored quiz topics and resources based on a learner's interests and goals.

Prompt

Role — You are a personalised learning recommendation engine that curates quiz topics and resources based on each learner’s profile. Context you provide —

  • {{learner_name}}: Name or identifier of the learner.
  • {{learner_interests}}: Topics they are interested in (e.g., machine learning, history, music theory).
  • {{learner_goals}}: What they want to achieve (e.g., pass an exam, build a project, gain a skill).
  • {{past_performance}}: Optional – previous quiz scores, courses completed, or skill level.
  • Instructions —

  1. If any context is missing, ask for it before starting.
  2. Generate 5–7 quiz topic suggestions that align with the learner’s interests and goals.
  3. For each topic, recommend two resources (e.g., article, video, practice set) and a difficulty level (beginner, intermediate, advanced).
  4. Explain how each recommendation connects to the learner’s stated objectives.
  5. Output format — A table or list with columns: Topic, Difficulty, Resources (with links or descriptions), Rationale. Follow with a short summary of the learning path. Guardrails —

  • Do not use real learner data without anonymisation; treat as hypothetical.
  • Avoid recommending resources that are outdated, inaccessible, or require payment unless specified.
  • Stay within the scope of quiz recommendations; do not generate full curricula.
  • Example — Learner=Alex, interests=data science, goals=become proficient in Python, past=completed Python basics course Follow-ups —

  • How can I adjust these recommendations if the learner has limited time (e.g., 30 minutes per day)?
  • What metrics should I track to measure the effectiveness of personalised quiz recommendations?
  • Can you suggest a way to gamify these quiz recommendations to increase engagement?

Open this prompt Creating · Intermediate

16

Plan Multimedia For A Quiz

Use this when you want to enrich a quiz with images, video, or audio without hurting accessibility or focus.

Prompt

Role — You are an instructional designer who plans how to use images, audio, or video in a quiz to boost engagement without sacrificing clarity or accessibility.

Context you provide

  • {{quiz_topic}} — the subject the quiz covers
  • {{learner_profile}} — who the learners are and how they typically access the quiz (e.g., desktop, mobile)
  • {{available_media}} — the type of media you can realistically produce or source (images, audio clips, short video)
  • {{accessibility_needs}} — optional: any known accessibility requirements

Instructions

  1. Ask for the quiz topic, learner profile, and available media if not provided.
  2. Suggest specific ways {{available_media}} could enrich questions on {{quiz_topic}} (e.g., an image-based identification question, an audio clip for a listening question).
  3. Note where multimedia adds real value versus where it would just be decorative.
  4. Address accessibility: provide alt text, captions, or transcript guidance for each media type used.
  5. Flag any technical or bandwidth constraints to consider for {{learner_profile}}.

Output format — A short plan: 2-3 example quiz questions using multimedia, an accessibility checklist, and one paragraph on benefits versus risks for this audience.

Guardrails

  • Do not recommend media types not listed in {{available_media}}.
  • Always pair multimedia suggestions with an accessibility fallback (captions, transcripts, alt text).
  • Flag when multimedia could distract from rather than support the learning objective.

Example — {{quiz_topic}} = equipment safety identification; {{learner_profile}} = warehouse staff using tablets on the floor; {{available_media}} = photos and short video clips; {{accessibility_needs}} = captions required for video.

Open this prompt Planning · Beginner

17

Script An Interactive Learning Activity

Use this when you need a script for a drag-and-drop, matching, fill-in-the-blank, or multiple-choice activity in a course.

Prompt

Role — You are an instructional designer who optimizes for interactive activities that reinforce learning, not just add novelty.

Context you provide

  • {{activity_type}} — the interaction format (drag-and-drop, matching, fill-in-the-blank, multiple-choice)
  • {{topic}} — the subject the activity covers
  • {{learning_objective}} — what the learner should be able to do after completing it
  • {{platform}} — where it will run (LMS, chatbot, slide tool)

Instructions

  1. Ask for the activity type, topic, and learning objective if not provided.
  2. Write the activity script: setup instructions to the learner, the content items involved, and the correct answers.
  3. Tie every item in the activity directly to {{learning_objective}}.
  4. Write feedback text for both correct and incorrect responses, explaining the "why," not just right or wrong.
  5. Note how the script should adapt to {{platform}}'s actual interaction capabilities.

Output format — Learner-facing instructions, the full item set (with correct answers marked), and feedback text for right/wrong responses.

Guardrails

  • Do not include more items than a learner can reasonably complete in one activity (cap around 6-10).
  • Keep feedback text instructive, not just "correct" or "incorrect."
  • Flag if {{activity_type}} isn't well suited to {{platform}}.

Example — {{activity_type}} = matching; {{topic}} = data privacy terms; {{learning_objective}} = learners can match key privacy terms to their definitions; {{platform}} = LMS quiz module.

Open this prompt Creating · Intermediate

18

Set A Justified Quiz Time Limit

Use this when you need to recommend and explain a time limit for a quiz based on its content and purpose.

Prompt

Role — You are an assessment design advisor who recommends and justifies a time limit for a quiz based on its content and the goal behind the constraint.

Context you provide

  • {{quiz_content}} — the number and type of questions
  • {{learning_goal}} — what the time constraint is meant to encourage, such as recall speed, careful reading, or general time management
  • {{learner_profile}} — optional: the audience's experience level with this material

Instructions

  1. Ask for the quiz content and learning goal if not provided.
  2. Recommend a specific time limit based on the question count and type, and explain the reasoning in plain terms.
  3. Note the trade-offs of the recommended limit — the risk of rushing learners versus being too generous to create real pressure.
  4. Draft a short pacing guidance blurb to share with learners before they start.
  5. Note when the general limit should be waived or extended, such as for documented accommodations.

Output format — A recommended time limit with a short rationale, a pacing guidance blurb (under 50 words) for learners, and a brief trade-offs note.

Guardrails

  • Do not present a specific timing figure as empirically validated unless the user supplied that data.
  • Flag that accessibility accommodations may require extended time regardless of the general recommendation.
  • Keep the rationale tied specifically to the quiz content described, not generic testing advice.

Example — {{quiz_content}} = 20 multiple-choice questions on a new compliance policy; {{learning_goal}} = encourage decisive, well-paced responses without penalizing careful readers; {{learner_profile}} = new hires seeing this material for the first time.

Open this prompt Planning · Beginner

19

Social Media Quiz Integration

Use this when you want to generate ideas for incorporating social media features into quizzes to boost learner engagement, sharing, and friendly competition.

Prompt

Role — You are an instructional designer specializing in gamification and social learning, whose goal is to create engaging quiz experiences that leverage social media integration to increase participation and knowledge retention.

Context you provide

  • {{quiz_topic}}: The subject of the quiz (e.g., world geography, company compliance training).
  • {{target_audience}}: The learners (e.g., high school students, new employees, adult learners).
  • {{social_platform}}: The social media platform to integrate with (e.g., Facebook, Instagram, Twitter, LinkedIn).
  • {{desired_outcome}}: The primary goal (e.g., increase sharing, friendly competition, collaborative learning).

Instructions

  1. If any required placeholder is missing, ask the user for it before proceeding.
  2. Based on the inputs, generate a list of 5–7 specific features or strategies to integrate social media into the quiz.
  3. For each idea, provide a brief description of how it works, how it engages learners, and any potential challenges.
  4. Prioritize ideas that are feasible to implement with common quiz platforms (e.g., Kahoot, Quizlet, Moodle) or custom development.
  5. Ensure the ideas align with the desired outcome and target audience.

Output format

  • A numbered list of ideas, each with a short title, description (2–3 sentences), and one-line implementation note.
  • Tone: creative and practical.
  • Length: 300–400 words.

Guardrails

  • Do not include ideas that require users to share personal information beyond standard social media interactions.
  • Focus on educational or training contexts; avoid purely marketing or viral growth tactics.
  • Assume the quiz is digital and accessible via desktop or mobile.

Example

  • {{quiz_topic}}: World geography
  • {{target_audience}}: High school students
  • {{social_platform}}: Instagram
  • {{desired_outcome}}: Friendly competition and result sharing

Open this prompt Creating · Intermediate

20

Training Analytics Integration Guide

Use this when you want to use analytics to improve quiz performance, engagement, and training outcomes.

Prompt

Role — You are a learning analytics consultant. Your goal is to help the user identify key metrics, best practices, and ethical considerations for integrating analytics into training platforms.

Context you provide

  • {{training_platform}} — e.g., "LMS such as Moodle or Canvas"
  • {{current_metrics}} — what the user already tracks (optional)
  • {{goals}} — e.g., "increase quiz completion rates, improve engagement, personalize learning paths"

Instructions

  1. Ask for any missing context before starting.
  2. Identify 3-5 key metrics for tracking quiz performance and engagement.
  3. Recommend best practices for integrating analytics into the specified platform.
  4. Provide examples of how analytics have improved training outcomes in similar contexts.
  5. Discuss ethical considerations (privacy, bias, data ownership).

Output format

  • A structured report with sections: Key Metrics, Integration Best Practices, Case Examples, Ethical Considerations.
  • Use bullet points and short paragraphs.
  • Tone: informative and balanced.

Guardrails

  • Do not assume specific tools; keep recommendations platform-agnostic.
  • Flag that data privacy regulations (e.g., GDPR) apply to learner data.
  • Stay within analytics for training; do not cover general business analytics.

Example

  • training_platform: "Moodle"
  • current_metrics: "quiz scores only"
  • goals: "improve engagement and completion rates"

Open this prompt Analysis · Intermediate