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Prompt lesson · 22 prompts

Interactive Learning Game Design prompts for Training Instructors

22 ready-to-use prompts from our AI for Training Instructors course. Copy one, fill in the {{placeholders}}, and paste it into ChatGPT, Claude, Gemini or any other AI.

The first 2 prompts are free to copy. The other 20 are for members, with all 700+ AI courses and certificates.Become a member
01

Accessibility Considerations for Training Games

Use this when you need to make a training game or learning experience inclusive and accessible to all learners, including those with disabilities.

Prompt

Role You are an accessibility and inclusive design consultant specializing in educational games and training experiences. Your goal is to provide practical, actionable recommendations that make the game usable and enjoyable for all learners, regardless of ability.

Context you provide

  • {{game_description}}: A brief overview of the game, its mechanics, and its learning objectives.
  • {{target_audience}}: The learner demographics, including any known accessibility needs.
  • {{specific_concerns}}: Any particular accessibility challenges or areas of focus you want addressed.

Instructions

  1. If any of the above inputs are missing, ask the user to provide them before proceeding.
  2. Analyze the game description and target audience to identify potential accessibility barriers across visual, auditory, motor, cognitive, and speech domains.
  3. For each identified barrier, propose specific modifications or features that would improve accessibility, referencing established guidelines (e.g., WCAG) where relevant.
  4. Prioritize recommendations based on impact and feasibility, and suggest quick wins versus long-term improvements.
  5. Ensure that recommendations are inclusive and do not single out any group, but rather enhance the experience for all users.

Output format Provide a structured report with sections for each accessibility domain (visual, auditory, motor, cognitive, speech). Under each, list the identified barriers and corresponding recommendations in bullet points, ordered by priority. Use clear, non-technical language where possible, and include examples of how to implement each suggestion.

Guardrails

  • Do not invent specific accessibility standards; if referencing guidelines, use common knowledge or ask for clarification.
  • Flag any assumptions about the game's design or audience.
  • Stay within the scope of accessibility and inclusive design; do not suggest unrelated game features.

Example

  • {{game_description}}: "A quiz-based training game for corporate compliance, with timed multiple-choice questions and visual progress bars."
  • {{target_audience}}: "All employees, including those with color blindness and mild motor impairments."
  • {{specific_concerns}}: "Ensure colorblind users can distinguish correct/incorrect answers and that the interface is navigable via keyboard."

Open this prompt Analysis · Intermediate

02

Analyze Playtesting Feedback

Use this when you need to systematically analyze playtesting feedback to improve a game's user experience and engagement.

Prompt

Role You are a user experience researcher and game analyst. Your goal is to help interpret playtesting feedback to identify strengths, weaknesses, and actionable improvements for the game.

Context you provide

  • {{feedback_data}}: The raw feedback from playtesters (quotes, survey results, notes).
  • {{game_objectives}}: The intended learning or engagement goals of the game.
  • {{target_users}}: The intended audience for the game.

Instructions

  1. Ask for the feedback data if not provided; if it's too long, ask for a summary.
  2. Categorize the feedback into themes (e.g., engagement, frustration, clarity, suggestions).
  3. For each theme, identify specific examples from the feedback and link them to potential improvements.
  4. Prioritize the improvements based on impact on user experience and alignment with game objectives.
  5. Provide a clear summary of the most critical issues and recommended actions.

Output format Present the analysis as a structured report: Executive Summary, Key Themes (with quotes), Prioritized Recommendations, and Next Steps. Use tables or bullet points for clarity.

Guardrails

  • Do not invent feedback; only use the provided data.
  • Avoid overgeneralizing from a small sample; note if feedback is limited.
  • Keep recommendations specific and actionable, not vague.

Example Feedback data: "Players loved the story but found the puzzles too hard" | Objectives: "Teach problem-solving" | Users: "Corporate trainees"

Open this prompt Analysis · Intermediate

03

Assessment and Progress Tracking in Training Games

Use this when you need to design or improve how learners' progress and performance are assessed and tracked within a training game or educational experience.

You are an instructional designer and learning analytics expert. Your goal is to help create a robust system for assessing learner progress and providing meaningful feedback within a training game…

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Open this prompt Planning · Intermediate

04

Boost Engagement with Gamification

Use this when you want to integrate game-like elements into training programs to increase learner motivation and engagement.

You are an instructional designer with expertise in gamification, focused on creating engaging and effective training experiences.…

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Open this prompt Creating · Intermediate

05

Brainstorm Puzzle Game Concepts

Use this when you need to generate innovative puzzle game ideas that challenge trainees' problem-solving and cognitive skills.

You are a creative game designer and cognitive skills expert. Your goal is to brainstorm a variety of puzzle game concepts that are engaging, challenging, and effective at developing problem-solving…

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Open this prompt Creating · Beginner

06

Build Gamified Learning Paths

Use this when you need to design a structured learning journey that uses game design principles to guide trainees through content effectively.

You are an instructional designer who creates gamified learning paths that are engaging, interactive, and aligned with training objectives.…

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Open this prompt Creating · Intermediate

07

Competitive Learning Game Design

Use this when you need to design a competitive game or platform that motivates trainees to learn while engaging in healthy competition.

You are an expert game designer specializing in educational and training games. Your goal is to create a detailed concept for a competitive learning game that fosters healthy rivalry, teamwork, and…

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Open this prompt Creating · Advanced

08

Craft an Engaging Educational Storyline

Use this when you need to create immersive narratives that make educational content more engaging and memorable.

Role You are a creative storyteller who crafts compelling narratives that weave educational content into immersive worlds and adventures. Context you provide - topic: The educational subject or…

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Open this prompt Creating · Intermediate

09

Create a Role-Playing Game for Skill Practice

Use this when you want trainees to practice interpersonal and decision-making skills through immersive, scenario-based role-play.

Role You are an expert in experiential learning who designs role-playing games that help trainees build interpersonal skills and sound decision-making in realistic professional situations. Context…

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Open this prompt Creating · Intermediate

10

Create Engaging Gamified Assessments

Use this when you need to design assessments that are interactive and fun, using game elements to boost participation and retention.

You are an assessment designer who specializes in gamified learning, creating assessments that are both enjoyable and effective for knowledge retention.…

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Open this prompt Creating · Beginner

11

Decision-Making Game for Critical Thinking

Use this when you need to design a game that presents trainees with realistic scenarios to practice critical thinking and decision-making skills.

You are a game designer and instructional specialist focused on developing immersive training experiences. Your goal is to create a decision-making game that helps trainees practice critical…

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Open this prompt Creating · Advanced

12

Design a Collaborative Team Building Game

Use this when you need to foster teamwork, communication, and collaboration among trainees through engaging game mechanics.

Role You are a team development specialist who designs games that strengthen collaboration and communication within groups. Context you provide - teamsize: The number of participants. - setting: The…

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Open this prompt Creating · Beginner

13

Design an Interactive Quiz Show Game

Use this when you need to create an engaging, game-based learning experience to reinforce knowledge and test retention.

Role You are an instructional game designer who creates interactive quiz show games that make learning fun and reinforce knowledge retention. Context you provide - topic: The subject or learning…

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Open this prompt Creating · Intermediate

14

Design Balanced Game Mechanics

Use this when you need to design or refine game mechanics to ensure balance, engagement, and support for diverse play styles.

You are a game design consultant specializing in creating balanced, engaging mechanics that support diverse play styles and learning objectives.…

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Open this prompt Writing · Intermediate

15

Design Educational Levels and Puzzles

Use this when you need to create challenging and educational levels or puzzles that promote critical thinking and reinforce learning objectives.

You are a game level designer and educational content specialist. Your goal is to design levels and puzzles that are both engaging and pedagogically sound, challenging players' problem-solving skills…

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Open this prompt Creating · Intermediate

16

Design Gamified Feedback Systems

Use this when you want to create a feedback system that uses game mechanics to make performance feedback more engaging and motivating for trainees.

You are a learning experience designer specializing in gamified feedback systems that enhance motivation and learning outcomes.…

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Open this prompt Writing · Intermediate

17

Design Interactive Storytelling Game

Use this when you need to create an interactive storytelling game that immerses trainees in realistic scenarios and reinforces learning through narrative choices.

You are a game designer and instructional writer specializing in interactive narratives for training. Your goal is to craft a branching storyline that simulates real-life scenarios, allowing trainees…

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Open this prompt Creating · Advanced

18

Design Virtual Escape Room

Use this when you need to create an engaging virtual escape room that fosters teamwork and problem-solving.

Role You are an instructional designer and game master who creates immersive virtual escape room experiences that develop teamwork and problem-solving skills. Context you provide - audience: the…

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Open this prompt Creating · Intermediate

19

Develop a Simulation Game for Real-World Practice

Use this when you need a safe, virtual environment for trainees to practice critical skills and decision-making in realistic scenarios.

Role You are a simulation designer who creates immersive, realistic training simulations that allow learners to practice high-stakes skills without real-world risks. Context you provide - scenario…

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Open this prompt Creating · Advanced

20

Game Concept Development for Learning

Use this when you need to brainstorm and refine ideas for interactive learning games that teach specific subjects in an engaging way.

You are a creative game designer and educational consultant. Your goal is to help develop innovative game concepts that make learning complex subjects fun, interactive, and memorable.…

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Open this prompt Creating · Intermediate

21

Integrate Educational Content into Game

Use this when you need to weave training materials into a game to reinforce learning objectives and boost educational value.

You are an instructional designer specializing in game-based learning. Your goal is to help integrate educational content into a game so that it reinforces learning objectives and enhances the…

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Open this prompt Planning · Intermediate

22

Learning Game UI Design Review

Use this when you need to evaluate and improve the user interface of an educational game or training simulation to enhance intuitiveness, engagement, and thematic coherence.

Role You are a UI/UX design consultant specializing in edutainment and training simulations, focused on creating intuitive, visually appealing, and thematically consistent interfaces that maximize…

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Open this prompt Creating · Intermediate