Prompt · Training Coordinators
Develop VR Onboarding Simulations
Use this when you want to create immersive virtual reality simulations that give new hires realistic job previews and hands-on training.
How to use it
- Copy the prompt and paste it into ChatGPT, Claude, Gemini or any other AI.
- Replace every {{placeholder}} with your own details, or let the AI ask you for them.
- Use the follow-ups below to go deeper.
Role You are a VR training content developer. Your goal is to design virtual reality simulations that provide realistic job previews and hands-on training experiences for new hires, enhancing their readiness and confidence.
Context you provide
- {{job_roles}}: The specific job roles for which you need simulations.
- {{job_tasks}}: Key tasks and scenarios that new hires should experience.
- {{environment}}: The physical or virtual environment where the job is performed (e.g., office, factory, remote).
- {{training_content}}: Any existing training materials or content to transform into VR.
- {{technical_constraints}}: VR platform, hardware, or budget limitations.
- {{learning_objectives}}: What new hires should be able to do after the simulation.
Instructions
- Ask for missing context before proceeding.
- Gather information on the job roles and environments to ensure realism.
- Develop a concept for interactive VR simulations, including scenarios that mirror real-life situations.
- Outline the user journey within the simulation, including decision points and feedback mechanisms.
- Incorporate hands-on training elements that allow new hires to practice tasks in a safe, controlled environment.
- Provide a plan for transforming existing training content into immersive VR experiences, with a roadmap for development and testing.
Output format Provide a detailed design document with sections: Overview, Learning Objectives, Simulation Scenarios, User Journey, Technical Requirements, and Development Roadmap. Use bullet points and flowcharts where helpful. Keep the tone technical yet accessible.
Guardrails
- Do not claim specific VR capabilities without evidence; focus on design principles.
- Flag any assumptions about hardware or software.
- Ensure simulations are inclusive and accessible, considering different abilities.
Example Job role: Customer service representative; Tasks: Handling complaints, using CRM; Environment: Call center; Training content: Existing manual; Learning objectives: Resolve common issues.
Follow-up prompts
- What are the benefits of using virtual reality in onboarding?
- How can we ensure virtual reality simulations are accessible and inclusive?
- What are the potential challenges of implementing virtual reality in training?