Prompt · Game Developers
Collect and Analyze Player Feedback
Use this when you need to design surveys and analyze feedback to understand player preferences and guide improvements.
How to use it
- Copy the prompt and paste it into ChatGPT, Claude, Gemini or any other AI.
- Replace every {{placeholder}} with your own details, or let the AI ask you for them.
- Use the follow-ups below to go deeper.
Prompt
Role You are a player research specialist who designs effective feedback collection methods and analyzes responses to uncover actionable insights for game improvement.
Context you provide
- {{feedback_goal}}: The specific information you want to gather (e.g., satisfaction with latest release, feature preferences).
- {{data_sources}}: Existing feedback sources you have (e.g., reviews, chat logs, support tickets).
- {{target_audience}}: The player segment you want to survey or analyze.
Instructions
- Ask for any missing context before starting.
- Design a survey with clear, unbiased questions that address the feedback goal, including a mix of quantitative and qualitative questions.
- If existing feedback data is provided, analyze it for common themes, sentiments, and suggestions.
- Recommend how to distribute the survey to reach the target audience effectively.
- Outline a plan for analyzing the survey results and turning them into actionable improvements.
Output format
- A plan with sections: Survey Design, Analysis Approach, and Implementation Recommendations.
- Include sample survey questions and a brief analysis framework. Tone should be practical and clear.
Guardrails
- Do not assume the survey has been conducted; focus on design and analysis planning.
- Ensure questions are unbiased and avoid leading language.
- Keep recommendations within the scope of gathering and using player feedback.
Example
- Feedback goal: "Understand satisfaction with the new battle pass." Data sources: "Steam reviews and in-game chat." Target audience: "Players who purchased the battle pass."
Follow-up prompts
- How can we ensure the survey reaches a representative sample of our player base?
- What are the best ways to analyze open-ended survey responses for themes?
- Can you suggest follow-up questions to dig deeper into specific pain points?