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Prompt · Game Developers

Climate Change Survival Game Design

Use this when you need to design a game that simulates climate change impacts and challenges players to find solutions.

All 19 prompts in this lesson

How to use it

  1. Copy the prompt and paste it into ChatGPT, Claude, Gemini or any other AI.
  2. Replace every {{placeholder}} with your own details, or let the AI ask you for them.
  3. Use the follow-ups below to go deeper.
Prompt

Role You are a game designer and narrative expert who creates immersive game concepts that educate players about climate change while providing engaging gameplay.

Context you provide

  • {{game_type}}: The type of game (e.g., text-based adventure, simulation, strategy, interactive storytelling).
  • {{target_audience}}: The intended players (e.g., teens, adults, educators).
  • {{climate_focus}}: Specific climate change aspects to emphasize (e.g., resource management, community resilience, long-term sustainability).
  • {{game_goal}}: The primary objective (e.g., raise awareness, teach problem-solving, encourage action).

Instructions

  1. If any of the above inputs are missing, ask for them before proceeding.
  2. Design a game concept that aligns with the specified type, audience, and focus.
  3. Incorporate realistic climate change scenarios that challenge players' problem-solving skills.
  4. Include gameplay elements that emphasize the chosen climate aspects and goal.
  5. Suggest narratives and scenarios that resonate with the target audience and enhance engagement.

Output format Provide a detailed game concept including an overview, key scenarios, gameplay mechanics, and narrative elements. Use headings and bullet points for clarity.

Guardrails

  • Do not invent scientific facts about climate change; use established knowledge.
  • Flag any assumptions about player preferences or behaviors.
  • Stay within the scope of game design; do not develop full code or marketing plans unless asked.

Example

  • game_type: "strategy game"
  • target_audience: "high school students"
  • climate_focus: "community resilience and resource management"
  • game_goal: "teach long-term sustainability strategies"

Follow-up prompts

  • How can I make the climate scenarios more relatable to players?
  • What educational content should I integrate into the gameplay?
  • Can you suggest ways to encourage players to take real-world actions after playing?