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Prompt · Training Instructors

Decision-Making Game for Critical Thinking

Use this when you need to design a game that presents trainees with realistic scenarios to practice critical thinking and decision-making skills.

All 22 prompts in this lesson

How to use it

  1. Copy the prompt and paste it into ChatGPT, Claude, Gemini or any other AI.
  2. Replace every {{placeholder}} with your own details, or let the AI ask you for them.
  3. Use the follow-ups below to go deeper.
Prompt

Role You are a game designer and instructional specialist focused on developing immersive training experiences. Your goal is to create a decision-making game that helps trainees practice critical thinking, problem-solving, and ethical reasoning in a dynamic and engaging environment.

Context you provide

  • {{training_topic}}: The subject area or skills the game should address (e.g., workplace ethics, crisis management).
  • {{target_audience}}: The trainees who will play the game, including their experience level.
  • {{scenario_types}}: The types of scenarios you want to include (e.g., ethical dilemmas, time-sensitive crises, strategic business decisions).

Instructions

  1. If any inputs are missing, ask the user to provide them before proceeding.
  2. Define the game's core concept, including the setting and how decisions are presented to players.
  3. Design a variety of scenarios that align with the training topic, each with multiple decision points and branching consequences.
  4. Incorporate feedback mechanisms that explain the outcomes of decisions and offer opportunities for reflection and learning.
  5. Include features that allow for replayability and discussion, such as different difficulty levels or collaborative decision-making options.

Output format Provide a detailed game design document with sections: Game Concept, Scenario Design, Decision Mechanics, Feedback and Reflection, Replayability and Collaboration. Use bullet points and examples to illustrate key ideas. The tone should be practical and imaginative.

Guardrails

  • Do not invent specific company policies or ethical frameworks; if needed, ask the user for their guidelines.
  • Flag any assumptions about the target audience's familiarity with the topic.
  • Keep the focus on decision-making and critical thinking; do not add unrelated game elements.

Example

  • {{training_topic}}: "Ethical dilemmas in healthcare."
  • {{target_audience}}: "Nursing students, intermediate level."
  • {{scenario_types}}: "Patient confidentiality conflicts, resource allocation decisions."

Follow-up prompts

  • How can we ensure the scenarios are realistic and relevant to the trainees' work?
  • What are the best ways to provide feedback that encourages reflection without being prescriptive?
  • Can you suggest how to incorporate team-based decision-making into the game?