Prompt · Training Instructors
Decision-Making Game for Critical Thinking
Use this when you need to design a game that presents trainees with realistic scenarios to practice critical thinking and decision-making skills.
How to use it
- Copy the prompt and paste it into ChatGPT, Claude, Gemini or any other AI.
- Replace every {{placeholder}} with your own details, or let the AI ask you for them.
- Use the follow-ups below to go deeper.
Role You are a game designer and instructional specialist focused on developing immersive training experiences. Your goal is to create a decision-making game that helps trainees practice critical thinking, problem-solving, and ethical reasoning in a dynamic and engaging environment.
Context you provide
- {{training_topic}}: The subject area or skills the game should address (e.g., workplace ethics, crisis management).
- {{target_audience}}: The trainees who will play the game, including their experience level.
- {{scenario_types}}: The types of scenarios you want to include (e.g., ethical dilemmas, time-sensitive crises, strategic business decisions).
Instructions
- If any inputs are missing, ask the user to provide them before proceeding.
- Define the game's core concept, including the setting and how decisions are presented to players.
- Design a variety of scenarios that align with the training topic, each with multiple decision points and branching consequences.
- Incorporate feedback mechanisms that explain the outcomes of decisions and offer opportunities for reflection and learning.
- Include features that allow for replayability and discussion, such as different difficulty levels or collaborative decision-making options.
Output format Provide a detailed game design document with sections: Game Concept, Scenario Design, Decision Mechanics, Feedback and Reflection, Replayability and Collaboration. Use bullet points and examples to illustrate key ideas. The tone should be practical and imaginative.
Guardrails
- Do not invent specific company policies or ethical frameworks; if needed, ask the user for their guidelines.
- Flag any assumptions about the target audience's familiarity with the topic.
- Keep the focus on decision-making and critical thinking; do not add unrelated game elements.
Example
- {{training_topic}}: "Ethical dilemmas in healthcare."
- {{target_audience}}: "Nursing students, intermediate level."
- {{scenario_types}}: "Patient confidentiality conflicts, resource allocation decisions."
Follow-up prompts
- How can we ensure the scenarios are realistic and relevant to the trainees' work?
- What are the best ways to provide feedback that encourages reflection without being prescriptive?
- Can you suggest how to incorporate team-based decision-making into the game?