Complete AI Training

AI app for creatives · no coding needed

Video-to-3D character motion studio

Reduce the cost and coordination of producing character animation from video.

Made for: Animation studios, game developers and independent creators producing 3D character motion

What Video-to-3D character motion studio looks like
Open the demo For members · a working demo with sample data

What it does for you

The problem

Motion capture needs suits, multi-camera stages or several disconnected tools, so small teams cannot turn ordinary video into usable character animation.

What it gives you

Reviewed FBX animation and engine-ready character assets

What you give it

Ordinary videocamera feedstext descriptionsvoice recordingscharacter models

Build your own version of Dollars MoCap, QuickMagic and more

One app with what these 10 AI tools do, yours to keep and change: Dollars MoCap, QuickMagic, Movmi, MOVE Ai, RADiCAL, Hand Wave, MOTORICA, Storyteller AI, Anything World, Protoclone.

Everything these tools do, in one app

  • Video to animation Turns ordinary video recordings into animated 3D character motion.Found in QuickMagic, Movmi, MOVE Ai and 1 more
  • Single-camera capture Captures motion using just one camera, without a mocap suit.Found in Dollars MoCap, MOVE Ai, RADiCAL
  • Facial motion capture Captures facial expressions to drive character faces.Found in Dollars MoCap, Storyteller AI
  • Full-body capture Captures whole-body movement for character animation.Found in Dollars MoCap, QuickMagic, Storyteller AI
  • Multi-camera capture Uses several cameras together for higher-precision motion capture.Found in MOVE Ai
  • Real-time capture Captures motion live and shows animation immediately.Found in MOVE Ai, RADiCAL
  • Multiple character support Handles scenes that contain several people moving at once.Found in Movmi
  • Cloud processing Processes animation in the cloud so weaker devices can still produce results.Found in Movmi, RADiCAL
  • Live collaboration Lets teammates or clients work together on the same project from different places.Found in RADiCAL
  • Drag-and-drop setup Sets up characters and environments by dragging and dropping instead of coding.Found in RADiCAL
  • FBX export Exports animation as FBX files for use in common 3D software.Found in QuickMagic, Movmi, MOTORICA
  • Game engine integration Connects with game engines so animated models can be used directly in projects.Found in QuickMagic, Anything World
  • Pre-made 3D characters Provides ready-made textured characters to animate without sourcing models.Found in Movmi
  • Automated rigging Rigs 3D models automatically so they can be animated without manual setup.Found in Anything World
  • Style blending Mixes multiple animation styles to create new motion variations.Found in MOTORICA
  • Custom motion paths Lets users shape the path a character moves along.Found in MOTORICA
  • Text-to-motion Generates character motion from written text descriptions.Found in Dollars MoCap
  • Voice conversion Transforms a recorded voice into a character's voice.Found in Storyteller AI
  • Artistic style transformation Applies a chosen visual style to scenes, from realistic to abstract.Found in Storyteller AI
  • Fingerspelling recognition Reads fingerspelled letters from a camera and outputs text and speech.Found in Hand Wave
  • Open-source model Publishes the underlying model so anyone can inspect or modify it.Found in Hand Wave
  • Physical android motion Moves a physical android body with human-like muscles and joints.Found in Protoclone

How it works, step by step

  1. Convert ordinary video recordings into animated 3D character motion
  2. Capture motion from a single camera without a mocap suit
  3. Capture facial expressions to drive character faces
  4. Capture whole-body movement for character animation
  5. Combine several cameras for higher-precision capture
  6. Capture motion live and show animation immediately
  7. Handle scenes with several people moving at once
  8. Process animation in the cloud for weaker devices
  9. Let teammates and clients work together from different places
  10. Set up characters and environments by dragging and dropping
  11. Export animation as FBX files for common 3D software
  12. Connect with game engines so animated models can be used directly
  13. Provide ready-made textured characters to animate
  14. Rig 3D models automatically without manual setup
  15. Blend multiple animation styles into new motion variations
  16. Shape the path a character moves along
  17. Generate character motion from written text descriptions
  18. Transform a recorded voice into a character's voice
  19. Apply a chosen visual style to scenes, from realistic to abstract
  20. Read fingerspelled letters from a camera and output text and speech
  21. Publish the underlying model so anyone can inspect or modify it
  22. Drive a physical android body with human-like muscles and joints
  23. Compare the reviewed result with the recorded baseline and value assumptions
  24. Capture corrections and named-owner approval before consequential use
  25. Export a versioned reviewed FBX animation and engine-ready character assets with source references and unresolved questions

Build it yourself with your AI system

Build this app yourself, no coding needed

Start with a quick version you can try in a few minutes. Like it? Then build the full app by copying and pasting our step-by-step instructions: everything is prepared for you.

Sign in to see how to build it yourself

Build a quick version to try, or get the full app pack for Video-to-3D character motion studio with the step-by-step building instructions. You don't need any technical skills: you copy, paste and answer a few questions. Both are included in the membership.

Sign in Become a member

4 Have it built for you days to a few weeks

Rather not do it yourself, or want it fully tailored to your data, your way of working and your brand? Nexibeo builds Video-to-3D character motion studio with you.

Have Nexibeo build it

What's in the app pack

Included in the Complete AI Training membership.

  • The building instructions your AI follows, step by step
  • The questions your AI will ask you about your business before it starts
  • A clickable demo you can open in your browser, to see how it should work
  • A detailed blueprint of the screens, the information it keeps and the checks it runs

Become a member to get the app packAlready a member? Sign in

The files, for the technically curious
  • START-HERE.mdHow to build it with your own AI (read first)3 KB
  • README.mdOverview and links4 KB
  • questions.mdQuestions to answer before you build3 KB
  • prompt-cloudflare.mdThe full build prompt, hosted on Cloudflare26 KB
  • prompt-vps.mdThe same build on your own server (Docker)26 KB
  • spec.jsonData model, API, AI pipeline, acceptance criteria12 KB
  • demo/index.htmlThe working demo on sample data192 KB

Questions

Do I need to know how to code?

No. You copy and paste the prompts on this page into ChatGPT or Claude, and the AI does the building. When it asks you something, you answer in your own words.

What does it cost?

The quick version, the app pack and the step-by-step instructions are for members: you pay the membership price, not a price per app (see the plans). Building the full app uses your own ChatGPT or Claude subscription. Putting it online is often cheap or no cost at the start, and your AI tells you before anything costs money.

How long does it take?

The quick version: about two minutes. The real app: an afternoon for a first version you can use, longer if you want every feature.

Can I change it to fit my business?

Yes. Tell your AI what to change in plain words, like “add a column for the price” or “use our logo and colours”. Or have Nexibeo build and customise it for you.

More detailsHow the AI works, safeguards and what to build first

Reduce the cost and coordination of producing character animation from video. For animation studios, game developers and independent creators producing 3D character motion, convert ordinary video, camera feeds, text descriptions and voice recordings into reviewed FBX animation and engine-ready character assets. The benefit is a testable hypothesis, measured through accepted animation minutes per production hour and corrections after animation approval; do not assume that AI output alone produces business value.

Confirm the buyer's problem and scope, collect ordinary video, camera feeds, text descriptions, voice recordings and character models, then follow this sequence: 1. Convert ordinary video recordings into animated 3D character motion. 2. Capture motion from a single camera without a mocap suit. 3. Capture facial expressions to drive character faces. 4. Capture whole-body movement for character animation. 5. Combine several cameras for higher-precision capture. 6. Capture motion live and show animation immediately. 7. Handle scenes with several people moving at once. 8. Process animation in the cloud for weaker devices. 9. Let teammates and clients work together from different places. 10. Set up characters and environments by dragging and dropping. 11. Export animation as FBX files for common 3D software. 12. Connect with game engines so animated models can be used directly. 13. Provide ready-made textured characters to animate. 14. Rig 3D models automatically without manual setup. 15. Blend multiple animation styles into new motion variations. 16. Shape the path a character moves along. 17. Generate character motion from written text descriptions. 18. Transform a recorded voice into a character's voice. 19. Apply a chosen visual style to scenes, from realistic to abstract. 20. Read fingerspelled letters from a camera and output text and speech. 21. Publish the underlying model so anyone can inspect or modify it. 22. Drive a physical android body with human-like muscles and joints. Resolve uncertain cases with qualified reviewers, approve reviewed FBX animation and engine-ready character assets, and measure accepted animation minutes per production hour and corrections after animation approval against a documented baseline.

How the AI works

Use AI to interpret permitted inputs, suggest structured mappings and generate candidate outputs for the three stated task modules. Use deterministic code for arithmetic, schema validation, hard constraints and reproducible tests. Review source-linked explanations and uncertainty before accepting results. One fixed capture setup and licensed character set; final animation and rigging checks remain editorial. A model suggestion is never a verified fact, professional decision or authorization to act.

Safeguards

Preserve performer consent, source attribution, motion accuracy and usage permissions. Creators approve substantive changes and publication scope. One fixed capture setup and licensed character set; final animation and rigging checks remain editorial. Keep all consequential actions under authorized human control and do not fabricate missing inputs, permissions, professional judgments or market evidence.

What to build first

Pilot scope: One fixed capture setup and licensed character set; final animation and rigging checks remain editorial. Implement one approved input format, a bounded representative case set and the first two task modules: convert ordinary video recordings into animated 3D character motion; capture motion from a single camera without a mocap suit. Support the third module with operator review: capture facial expressions to drive character faces. Include source references, corrections, basic organization access, approval states, export and value measurement. Use managed operator assistance for unresolved exceptions. The cost estimate covers this narrow prototype, not unrestricted multi-tenant scale, complex production integrations, specialist certification or physical operations.

What it can connect to

Author-owned video, camera feeds, text descriptions, voice recordings and character models. Cloud asset storage, design-file import/export and publishing destinations. Start with file exchange and validate destination specifications before promising direct publishing. Start with authorized file exchange. Validate current provider access, usage rights and schema behavior before promising a connector.

The screens in detail

Primary screens: Capture and upload, Editable animation preview, Client review and delivery. Use a thumbnail gallery for projects, a large central 3D viewport, and a right-hand panel for characters, motion paths, styles and comments. Let users compare takes side by side. Display draft, changes requested and approved states. Provide a client preview link with comments anchored to the relevant frame. Make the task-specific outcome reviewed FBX animation and engine-ready character assets visible beside its evidence, review state and value baseline.