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Classover launches robotics education platform for K-12 students using Unitree humanoid robots

Classover launched a K-12 robotics platform that puts humanoid robots and robotic dogs into live classroom instruction, not just demos. Students program and operate the hardware using Python and Scratch as part of daily lessons.

Classover Launches Robotics Platform for K-12 Classrooms

Classover Holdings Inc., an AI education company trading on Nasdaq under the ticker KIDZ, announced the launch of a robotics education platform that puts humanoid robots and robotic dogs directly into classroom instruction. The platform combines hardware from Unitree Robotics with Classover's proprietary curriculum and software designed for hands-on learning.

The system integrates robots into live teaching rather than treating them as demonstrations. Students interact with, program, and operate the robots as part of coding exercises, project-based learning, and AI experiments conducted in real classroom settings.

What's in the Curriculum

The course framework covers eight main areas:

  • Introduction to AI, robotics, and embodied AI systems
  • Humanoid robot interaction and motion control
  • Robotic dog navigation, sensing, and task execution
  • Python and Scratch programming for robotics applications
  • AI agents and intelligent interaction systems
  • Robotics perception, automation, and machine intelligence
  • Real-time robotics control and classroom interaction workflows
  • Exploration of potential future applications for humanoid robotics and AI systems

Classover developed education-focused classroom applications, intelligent learning modules, and interaction workflows tailored to its instructional framework. The company positions the initiative as part of a broader strategy to build a scalable ecosystem combining hardware, software, and curriculum.

The Classroom Angle

Unlike robotics kits that sit on shelves, this platform is designed to become part of daily instruction. Students participate in training, coding exercises, and collaborative activities that incorporate embodied AI-learning through physical interaction with machines.

Classover said it believes embodied AI and robotics will become increasingly important in education and workforce development. The company plans to expand the program across additional educational initiatives.

For educators evaluating new tools, this represents a shift toward integrating robotics into curriculum rather than treating it as an add-on. Whether the approach gains traction in schools will depend on adoption rates and measurable learning outcomes-both factors Classover will need to demonstrate as it scales.

Learn more about AI for Education and how these technologies are being deployed in learning environments.

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