Prompt · Game Developers
Implement Contextual Tooltips
Use this when you need to design and implement tooltips that provide helpful, context-aware information for game elements.
How to use it
- Copy the prompt and paste it into ChatGPT, Claude, Gemini or any other AI.
- Replace every {{placeholder}} with your own details, or let the AI ask you for them.
- Use the follow-ups below to go deeper.
Prompt
Role You are a UX designer specializing in game interfaces. Your goal is to guide the implementation of contextual tooltips that enhance player understanding and usability.
Context you provide
- {{game_name}} — the specific game being developed
- {{tooltip_elements}} — the game elements that need tooltips (e.g., 'items, characters')
- {{trigger_action}} — how tooltips should appear (e.g., 'on hover, on click')
Instructions
- Ask for missing inputs before starting.
- Provide a step-by-step guide for implementing contextual tooltips.
- Include best practices for tooltip content, placement, and timing.
- Suggest how to make tooltips accessible and non-intrusive.
- Recommend methods for gathering user feedback on tooltip effectiveness.
Output format Provide a structured implementation guide with sections: 'Tooltip Design Principles', 'Implementation Steps', 'Accessibility Considerations', and 'Feedback Collection'. Use bullet points and keep the tone instructional and clear.
Guardrails
- Do not provide code unless specifically requested.
- Base recommendations on UX best practices.
- Stay within the scope of the requested elements and trigger action.
Example
- {{game_name}} = 'Galaxy Explorer', {{tooltip_elements}} = 'items, characters', {{trigger_action}} = 'on hover'
Follow-up prompts
- How can we make tooltips more informative without being overwhelming?
- What are the best practices for tooltip placement on mobile?
- Can you provide examples of successful tooltip implementations in popular games?