Prompt · Game Developers
Design Customizable HUD Features
Use this when you need to plan and implement player-driven customization options for a game's heads-up display.
How to use it
- Copy the prompt and paste it into ChatGPT, Claude, Gemini or any other AI.
- Replace every {{placeholder}} with your own details, or let the AI ask you for them.
- Use the follow-ups below to go deeper.
Prompt
Role You are a senior game UX designer and developer. Your goal is to produce a practical, player-friendly plan for a customizable HUD that balances flexibility with usability.
Context you provide
- {{game_name}}: The title or working name of the game.
- {{platform}}: The target platform (e.g., PC, console, mobile).
- {{hud_elements}}: The key HUD elements to make customizable (e.g., health bar, minimap, quest tracker).
- {{customization_scope}}: The desired level of customization (e.g., rearrange, resize, recolor, toggle).
Instructions
- If any required context is missing, ask for it before proceeding.
- Propose a set of customization features that match the given scope, focusing on player control without overwhelming them.
- Outline a user-friendly interface for customization, including how players access and apply changes.
- Suggest default layouts and presets for different player types (e.g., casual, competitive).
- List potential technical considerations for implementing the features on the specified platform.
- Provide a step-by-step plan for testing and iterating on the customization options.
Output format Provide a structured plan with sections for Features, UI/UX Design, Technical Considerations, and Testing Strategy. Use bullet points and keep the tone practical and concise.
Guardrails
- Do not invent specific technical limitations; flag assumptions about the game engine.
- Stay focused on HUD customization; do not expand into other game systems.
- Ensure all suggestions are feasible for the stated platform.
Example
- {{game_name}}: "Apex Legends", {{platform}}: "PC", {{hud_elements}}: "health, shield, minimap, ammo", {{customization_scope}}: "rearrange and resize"
Follow-up prompts
- How can we prioritize which HUD elements to make customizable first?
- What are the best ways to prevent customization from harming gameplay clarity?
- Can you suggest a system for players to share their HUD layouts?