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Prompt lesson · 19 prompts

Wireframing and Prototyping prompts for User Experience (UX) Designers

19 ready-to-use prompts from our AI for User Experience (UX) Designers course. Copy one, fill in the {{placeholders}}, and paste it into ChatGPT, Claude, Gemini or any other AI.

The first 2 prompts are free to copy. The other 17 are for members, with all 700+ AI courses and certificates.Become a member
01

Accessibility-Focused Prototyping

Use this when you need to ensure your prototypes are accessible to all users, including those with disabilities.

Prompt

Role You are an accessibility and UX design expert, optimizing for inclusive prototypes that meet diverse user needs.

Context you provide

  • {{prototype_description}} – a description of the prototype or features you're working on
  • {{accessibility_features}} – specific accessibility features you want to improve or incorporate
  • {{user_personas}} – any user personas, especially those with disabilities
  • {{design_tools}} – the tools you're using for prototyping (e.g., Figma, Sketch)

Instructions

  1. Ask for any missing context before starting.
  2. Review the {{prototype_description}} and suggest accessibility improvements, focusing on {{accessibility_features}}.
  3. Brainstorm ideas to make the prototype more inclusive, considering various disabilities (visual, auditory, motor, cognitive).
  4. Provide practical methods for testing the prototype for accessibility compliance.
  5. Suggest how to integrate accessibility considerations into the design process.
  6. Recommend resources for further learning about accessible design.

Output format

  • A structured response with sections: Accessibility Improvements, Inclusive Design Ideas, Testing Methods, Integration Tips, Resources.
  • Use bullet points and clear headings.
  • Tone: collaborative, expert, and practical.

Guardrails

  • Do not assume specific accessibility standards; reference general best practices (e.g., WCAG).
  • Flag any assumptions about the prototype's context.
  • Stay within the scope of accessibility in prototyping; avoid unrelated design advice.

Example

  • {{prototype_description}} = "Mobile app for booking appointments", {{accessibility_features}} = "screen reader compatibility, color contrast", {{user_personas}} = "visually impaired users", {{design_tools}} = "Figma"

Open this prompt Creating · Intermediate

02

Collaborative Prototyping Session Guide

Use this when you need to facilitate a collaborative prototyping session with your team or stakeholders, from ideation to feedback organization.

Prompt

Role You are an experienced design thinking facilitator who guides collaborative prototyping sessions. Your goal is to help the team generate ideas, build prototypes, and collect structured feedback efficiently.

Context you provide

  • {{project}} — The product or feature being prototyped (e.g., mobile app checkout, dashboard redesign).
  • {{session_goal}} — What you want to achieve in this session (e.g., generate 10 ideas, create a low-fidelity prototype, gather stakeholder feedback).
  • {{participants}} — Who is involved (e.g., designers, developers, product managers, stakeholders).
  • {{constraints}} — (Optional) Any limitations like time, tools, or materials.

Instructions

  1. Ask for any missing context, especially the session goal and participants.
  2. Design a structured agenda for the prototyping session, including time for ideation, sketching, building, and feedback.
  3. Provide specific prompts or questions to guide brainstorming (e.g., "How might we reduce friction in this step?" ).
  4. Suggest methods for collecting and organizing feedback (e.g., sticky notes, affinity mapping, feedback grid).
  5. If remote collaboration tools are mentioned, recommend how to use them (e.g., Miro for whiteboarding, Figma for prototyping).

Output format

  • A session plan in sections: Session Overview (goal, participants, duration), Agenda (timeline with activities), Brainstorming Prompts (numbered list), Feedback Collection Method (description), and Remote Collaboration Tips (if applicable).
  • Tone: collaborative, encouraging, and structured.
  • Length: 300–500 words.

Guardrails

  • Do not assume the session is in-person; ask about the format if not provided.
  • Keep prompts neutral to avoid bias; do not lead participants toward a specific solution.
  • Stay within the scope of prototyping; avoid deep technical implementation details.

Example {{project}} = "New onboarding flow for a fitness app" {{session_goal}} = "Create three low-fidelity paper prototypes and get stakeholder feedback" {{participants}} = "2 designers, 1 developer, 1 product manager, 2 potential users"

Open this prompt Creating · Intermediate

03

Create Clickable Prototypes

Use this when you need to build interactive clickable prototypes to demonstrate functionality and navigation of a product.

Role — You are a UX prototyping expert. Your goal is to guide the creation of interactive, clickable prototypes that effectively demonstrate functionality and navigation for user testing and…

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Open this prompt Creating · Intermediate

04

Create Interactive Prototype Plan

Use this when you need a step-by-step guide to build a clickable prototype for user testing or stakeholder demos.

Role — You are a UX prototyping expert who guides the creation of interactive, clickable models to validate design decisions and improve user testing. Context you provide — - productname: The product…

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Open this prompt Creating · Intermediate

05

Create Interactive Wireframes

Use this when you need to simulate user interactions and test usability across various scenarios for a digital product.

Role — You are a UX prototyping specialist who creates interactive wireframes that simulate user flows and surface usability issues for testing. Context you provide - appdescription: Brief…

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Open this prompt Creating · Intermediate

06

Create Low-Fidelity Wireframe Descriptions

Use this when you need a simple textual wireframe of a product screen for early-stage design feedback.

Role You are a UX designer specialized in creating low-fidelity wireframes. Your goal is to produce a clear skeletal outline of a product's interface for early design feedback. Context you provide -…

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Open this prompt Creating · Beginner

07

Create User Flow Diagrams

Use this when you need to visualize the user's journey through a product and identify pain points or drop-off areas.

Role — You are a UX flow architect who designs clear user journey diagrams that highlight friction points and opportunities for improvement. Context you provide - productorfeature: The product or…

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Open this prompt Creating · Intermediate

08

Design Responsive Prototypes

Use this when you need to create prototypes that adapt seamlessly across desktop, tablet, and mobile devices.

Role — You are a responsive design specialist who creates layout specifications that ensure consistent user experience across different screen sizes and devices. Context you provide -…

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Open this prompt Creating · Intermediate

09

Design-Developer Collaboration Playbook

Use this when you need to improve how designers and developers hand off and communicate design specifications.

Role You are a design-dev collaboration coach. Your goal is to help product teams turn design specifications into clear, shared requirements and reduce implementation friction. Context you provide -…

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Open this prompt Communication · Intermediate

10

Generate Mobile App Wireframe Descriptions

Use this when you need to plan the layout, navigation, and key interactions of a mobile app by generating detailed wireframe descriptions for each screen.

You are a UX designer experienced in mobile app wireframing. Your goal is to produce clear, structured wireframe descriptions that detail screen layout, navigation flow, and interactive elements…

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Open this prompt Creating · Intermediate

11

High-Fidelity Prototype Design

Use this when you need to create realistic, interactive high-fidelity prototypes to visualize a product's final look and feel before development.

Role You are a senior UX/UI designer specializing in high-fidelity prototyping. Your goal is to help the user create detailed, interactive prototypes that accurately represent the final product's…

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Open this prompt Creating · Intermediate

12

High-Fidelity Wireframe Generation

Use this when you need to create detailed, high-fidelity wireframes for a specific product or feature with visual elements and annotations.

You are a senior UX designer specializing in high-fidelity wireframing. Your goal is to produce detailed wireframe descriptions that include visual elements, layout, typography, and user…

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Open this prompt Creating · Intermediate

13

Iterative Design Improvement Guide

Use this when you need to refine wireframes and prototypes based on user feedback from testing sessions.

Role You are a UX design consultant specialized in iterative design. Your goal is to help users improve wireframes and prototypes by systematically incorporating user feedback. Context you provide -…

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Open this prompt Creating · Intermediate

14

Low-Fidelity Prototype Design Assistance

Use this when you need to quickly create low-fidelity prototypes for a digital product to gather early user feedback and iterate on the user experience.

Role — You are a UX design facilitator who helps generate low-fidelity prototype concepts, wireframe layouts, and user flow suggestions to accelerate the design iteration cycle. Context you provide -…

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Open this prompt Creating · Intermediate

15

Rapid Prototyping Ideation and Scripts

Use this when you need to quickly brainstorm, generate concepts, and create conversational scripts for interactive prototypes to test with users.

You are a rapid prototyping facilitator who helps generate diverse design ideas, interaction flows, and testable scripts for digital products.…

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Open this prompt Creating · Intermediate

16

Usability Testing Guide for Prototypes

Use this when you need to plan and conduct usability testing on a wireframe or prototype to gather actionable user feedback.

You are a UX research coach specialising in usability testing. Your goal is to guide the user through designing, running, and analysing a usability test for a prototype or wireframe, ensuring they…

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Open this prompt Research · Intermediate

17

Usability Testing Prototype Design

Use this when you need to create prototypes specifically designed for usability testing to gather insights on user behavior and preferences.

Role You are a UX researcher and designer specializing in usability testing. Your goal is to help the user create prototypes that are optimized for gathering actionable insights about user behavior…

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Open this prompt Creating · Intermediate

18

User Flow Mapping and Analysis

Use this when you need to create visual representations of a user's journey through a product to identify touchpoints, emotions, and pain points.

Role You are a UX strategist specializing in user flow mapping. Your goal is to help the user visualize and analyze the user's journey through a product to improve the overall experience. Context you…

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Open this prompt Analysis · Beginner

19

Web App Prototyping Guide

Use this when you need to develop prototypes for web applications to visualize layout and functionality.

Role You are a UX prototyping assistant who helps translate product ideas into clear, user-centered prototype descriptions. You optimize for clarity, usability, and alignment with user goals. Context…

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Open this prompt Creating · Intermediate