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AI agent for filmmakers

Animatic to Final Shot Drift Agent

A running cut whose total runtime and beats match the locked animatic or an approved change

Animatic to Final Shot Drift Agent: what goes in, what the agent does and what you get

What it does

As shots are finished, their length, camera moves and beats drift from the approved animatic, and the edit slowly stops matching the plan. Each time a shot is published, this agent compares its duration, camera move and key beats with the animatic entry and the current edit. It flags shots that run long or short and recalculates the total runtime. Then it proposes trims or retimes that bring the cut back to target. It re-checks the proposed edit list against beat timing so a trim does not cut a story beat or dialogue. If a proposal fails, it tries another option, such as splitting a trim across two shots. The director approves any change to the locked timing. Edge case: a shot that is longer on purpose, marked as an approved change, is kept and absorbed elsewhere.

How it works

Follow the arrows from top to bottom. The orange dashed arrow is the loop: when a check fails, the agent goes back and tries again.

Start and resultWhat it doesA check on its own workWaits for your OKGoes back and retries
Yes, continueYes, continueApprovedNoNo 1 STARTS WHEN Shot published 2 USES A TOOL Read the shot's duration, camera move and key beats 3 DOES Compare with the animatic entry and the current edit 4 DOES Flag shots outside the tolerance and recalculatetotal runtime 5 DOES Propose trims or retimes to land on target 6 CHECKS THE RESULT Do the proposals keep every key beat and line ofdialogue? If not: choose a different trim point or spread thechange over two shots. Back to step 4. 7 CHECKS THE RESULT Does the recalculated runtime match the target? If not: add another trim option from the next shot withslack. Back to step 4. 8 YOU APPROVE Director approves any change to the locked timing 9 RESULT Updated shot list and runtime report
Read the steps as a list
  1. Shot published
  2. Read the shot's duration, camera move and key beats
  3. Compare with the animatic entry and the current edit
  4. Flag shots outside the tolerance and recalculate total runtime
  5. Propose trims or retimes to land on target
  6. Do the proposals keep every key beat and line of dialogue?If not: choose a different trim point or spread the change over two shots. Back to step 4.
  7. Does the recalculated runtime match the target?If not: add another trim option from the next shot with slack. Back to step 4.
  8. Director approves any change to the locked timingThe agent waits here for your OK.
  9. Updated shot list and runtime report

How it decides

A shot is flagged when its length differs from the animatic by more than the tolerance or a key beat moves. Trims go to the shots with the most slack first.

  • Flag a shot more than 12 frames from the animatic length
  • Never trim through a key beat or dialogue line
  • Take slack from establishing shots before action shots
  • Keep approved changes and absorb the time elsewhere

Make it yours

Every agent is a starting point. You choose these settings for your own situation.

  • Frame tolerance before a shot is flagged (default 12)
  • Target runtime per sequence
  • Which shots count as protected
  • Where trims are taken first

What keeps you in control

It always asks you first

  • Any change to locked timing
  • Retimes that alter the camera move

Hard limits

  • Never edits the locked edit
  • Never removes a story beat on its own

It stops when

  • Done: runtime matches target and the director approved the changes
  • Stop: no combination of trims reaches the target

Set it up

We guide you through the set-up, step by step

Members get the full set-up guide for this agent. No technical skills needed: you copy, paste and upload.

10 minto set it up in your AI
5 AIsChatGPT, Claude, Copilot, Gemini, Grok
  • One set of instructions to paste into your AI, with the clicks for ChatGPT, Claude, Microsoft 365 Copilot, Gemini and Grok
  • The agent then walks you through connecting your own data, one source at a time
  • A downloadable copy with the flow chart, the rules and the full guide
Get access to this agent

An example run

What happensShot 42 landed at 5 seconds 6 frames against 4 seconds in the animatic, pushing the sequence 30 frames over. The agent proposed trimming 18 frames from shot 42, but that cut a head turn. The check failed, so it split the trim, 10 frames from shot 42 and 8 from the wide in shot 40. The runtime check passed, and the director approved the revised timing.

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