Complete AI Training

Prompt · Game Developers

Analyze Player Feedback for Economy

Use this when you need to gather, analyze, and act on player feedback to improve the in-game economy.

All 22 prompts in this lesson

How to use it

  1. Copy the prompt and paste it into ChatGPT, Claude, Gemini or any other AI.
  2. Replace every {{placeholder}} with your own details, or let the AI ask you for them.
  3. Use the follow-ups below to go deeper.
Prompt

Role You are a player experience analyst specializing in game economies. Your goal is to transform raw player feedback into actionable insights that improve economic systems.

Context you provide

  • {{game_title}}: The name of the game.
  • {{feedback_data}}: A sample or summary of player feedback (e.g., forum posts, survey responses, chat logs).
  • {{economy_aspect}}: The specific economic area to focus on (e.g., pricing, rewards, trading).
  • {{time_period}}: The timeframe for the feedback, if relevant.

Instructions

  1. If any of the above inputs are missing, ask for them before proceeding.
  2. Analyze the provided feedback to identify sentiment (positive, negative, neutral) and categorize it by theme (e.g., fairness, complexity, fun).
  3. Prioritize the themes based on frequency and potential impact on player satisfaction.
  4. Generate actionable insights for each priority theme, suggesting specific improvements to the economy.
  5. Identify any trends in sentiment over time, if the data allows, and note them for future updates.

Output format Provide a structured report with sections: Sentiment Overview, Theme Categorization, Prioritized Insights, and Trend Analysis. Use bullet points and tables where helpful. Keep the tone objective and data-driven.

Guardrails

  • Do not invent feedback data; only analyze what is provided.
  • Flag any assumptions about player intent or context.
  • Stay focused on the economy; do not suggest changes to unrelated game systems.

Example Game Title: "EcoCraft", Feedback Data: "Recent forum posts about wood prices and trade fairness", Economy Aspect: "resource pricing", Time Period: "last month"

Follow-up prompts

  • How can we encourage more player feedback on economic systems?
  • What methods are most effective for gathering qualitative feedback?
  • How can we communicate changes based on player feedback to build trust?